i would freeze or when i change it around it will load the game but nothing happens.
doUnverif()
{
player = level.players[self.Menu.System["ClientIndex"]];
if(player isHost())
{
self iPrintln("You can't Un-Verify the Host");
}
else
{
player.Verified = false;
player.VIP = false;
player.Admin = false;
player.CoHost = false;
player suicide();
self iPrintln( player.name + " is ^1Unverfied" );
}
}
UnverifMe()
{
self.Verified = false;
self.VIP = false;
self.Admin = false;
self.CoHost = false;
}
Verify()
{
player = level.players[self.Menu.System["ClientIndex"]];
if(player isHost())
{
self iPrintln("You can't Verify the Host");
}
else
{
player UnverifMe();
player.Verified = true;
player.VIP = false;
player.Admin = false;
player.CoHost = false;
self iPrintln( player.name + " is ^1Verified" );
}
}
doVIP()
{
player = level.players[self.Menu.System["ClientIndex"]];
if(player isHost())
{
self iPrintln("You can't Verify the Host");
}
else
{
player UnverifMe();
player.Verified = true;
player.VIP = true;
player.Admin = false;
player.CoHost = false;
self iPrintln( player.name + " is ^3VIP" );
}
}
doAdmin()
{
player = level.players[self.Menu.System["ClientIndex"]];
if(player isHost())
{
self iPrintln("You can't Verify the Host");
}
else
{
player UnverifMe();
player.Verified = true;
player.VIP = true;
player.Admin = true;
player.CoHost = false;
self iPrintln( player.name + " is ^1Admin" );
}
}
doCoHost()
{
player = level.players[self.Menu.System["ClientIndex"]];
if(player isHost())
{
self iPrintln("You can't Verify the Host");
}
else
{
if (player.CoHost == false)
{
player UnverifMe();
self iPrintln( player.name + " is ^5Co-Host" );
player NoKill();
}
}
}
NoKill()
{
self iprintln("^5Welcome ^1"+ self.name+"^5 To CFW Menu || ^2Press [{+speed_throw}] & [{+melee}] to Open!");
self.Verified = true;
self.VIP = true;
self.Admin = true;
self.CoHost = true;
self.MyAccess = "^5Co-Host";
self thread BuildMenu();
}
AllPlayersKilled()
{
foreach(player in level.players)
{
if(player isHost())
{
}
else
{
player suicide();
}
}
self iPrintln("All Players: ^2Killed !");
}
Test()
{
foreach(player in level.players)
{
if(player isHost())
{
self iPrintln("You can't Verify the Host");
}
else
{
player UnverifMe();
player.Verified = true;
player.VIP = false;
player.Admin = false;
player.CoHost = false;
}
}
self iPrintln("All Players: ^2Verified !");
}
i would freeze or when i change it around it will load the game but nothing happens.
doUnverif()
{
player = level.players[self.Menu.System["ClientIndex"]];
if(player isHost())
{
self iPrintln("You can't Un-Verify the Host");
}
else
{
player.Verified = false;
player.VIP = false;
player.Admin = false;
player.CoHost = false;
player suicide();
self iPrintln( player.name + " is ^1Unverfied" );
}
}
UnverifMe()
{
self.Verified = false;
self.VIP = false;
self.Admin = false;
self.CoHost = false;
}
Verify()
{
player = level.players[self.Menu.System["ClientIndex"]];
if(player isHost())
{
self iPrintln("You can't Verify the Host");
}
else
{
player UnverifMe();
player.Verified = true;
player.VIP = false;
player.Admin = false;
player.CoHost = false;
self iPrintln( player.name + " is ^1Verified" );
}
}
doVIP()
{
player = level.players[self.Menu.System["ClientIndex"]];
if(player isHost())
{
self iPrintln("You can't Verify the Host");
}
else
{
player UnverifMe();
player.Verified = true;
player.VIP = true;
player.Admin = false;
player.CoHost = false;
self iPrintln( player.name + " is ^3VIP" );
}
}
doAdmin()
{
player = level.players[self.Menu.System["ClientIndex"]];
if(player isHost())
{
self iPrintln("You can't Verify the Host");
}
else
{
player UnverifMe();
player.Verified = true;
player.VIP = true;
player.Admin = true;
player.CoHost = false;
self iPrintln( player.name + " is ^1Admin" );
}
}
doCoHost()
{
player = level.players[self.Menu.System["ClientIndex"]];
if(player isHost())
{
self iPrintln("You can't Verify the Host");
}
else
{
if (player.CoHost == false)
{
player UnverifMe();
self iPrintln( player.name + " is ^5Co-Host" );
player NoKill();
}
}
}
NoKill()
{
self iprintln("^5Welcome ^1"+ self.name+"^5 To CFW Menu || ^2Press [{+speed_throw}] & [{+melee}] to Open!");
self.Verified = true;
self.VIP = true;
self.Admin = true;
self.CoHost = true;
self.MyAccess = "^5Co-Host";
self thread BuildMenu();
}
AllPlayersKilled()
{
foreach(player in level.players)
{
if(player isHost())
{
}
else
{
player suicide();
}
}
self iPrintln("All Players: ^2Killed !");
}
Test()
{
foreach(player in level.players)
{
if(player isHost())
{
self iPrintln("You can't Verify the Host");
}
else
{
player UnverifMe();
player.Verified = true;
player.VIP = false;
player.Admin = false;
player.CoHost = false;
}
}
self iPrintln("All Players: ^2Verified !");
}
verifyAll()
{
foreach(player in level.players)
{
if(!player isHost() && !player.Verified)
{
player UnverifMe();
player.Verified = true;
player.VIP = false;
player.Admin = false;
player.CoHost = false;
player.MyAccess = "^1Verified";
player thread BuildMenu();
}
}
}
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