Post: TranZit 8 Players Script?
01-28-2016, 05:16 PM #1
BullyWiiPlaza
Climbing up the ladder
(adsbygoogle = window.adsbygoogle || []).push({}); How do you allow up to 8 players in the match on TranZit? The original limit is 4 and I've seen people glitching as well as modding it to 8 so what's the trick? I can't believe this hasn't been posted or released anywhere yet. It could revolutionize the way TranZit or any other 4 player Zombies map is played but people are selfish. Drack

Thanks
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01-29-2016, 03:49 PM #11
jwm614
NextGenUpdate Elite
Originally posted by BullyWiiPlaza View Post
I set my maximum to 8 and it didn't force the match to end on TranZit but what would you suggest to do to allow more players code-wise or at least let me know the files I should look at?


I seen something like level.maxplayerscount somewhere in the gsc files this was on a spawning function I believe

The following user thanked jwm614 for this useful post:

BullyWiiPlaza
01-29-2016, 04:07 PM #12
BullyWiiPlaza
Climbing up the ladder
Originally posted by jwm614 View Post
I seen something like level.maxplayerscount somewhere in the gsc files this was on a spawning function I believe

Yes. This variable is used in the following files:
    
maps\mp\gametypes_zm\_globallogic.gsc
maps\mp\gametypes_zm\_globallogic_spawn.gsc

In the Callback_StartGameType() function it is set to 0:
    level.maxPlayerCount = 0;

In updateTeamStatus() it is updated to the alive players count:
    totalAlive = totalAliveCount();

if(totalAlive > level.maxPlayerCount)
level.maxPlayerCount = totalAlive;

That's all pretty much, no upper limit associated with it. Hmm...
01-29-2016, 05:32 PM #13
anthonything
Space Ninja
Originally posted by jwm614 View Post
I seen something like level.maxplayerscount somewhere in the gsc files this was on a spawning function I believe


In the _zm file there is a hard check to make sure there are 4 players unless it is grief. There is no global constant to change it, meaning the only way to have 8 players is to change the com settings after game init, which will freeze your system.
01-29-2016, 07:06 PM #14
jwm614
NextGenUpdate Elite
Originally posted by anthonything View Post
In the _zm file there is a hard check to make sure there are 4 players unless it is grief. There is no global constant to change it, meaning the only way to have 8 players is to change the com settings after game init, which will freeze your system.



If one of use send me a debug eboot for zm I'll do some testing when I have time or I'll make one later

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