Post: HELP PLZ im making a menu using bo2 gsc studios how do i change the color of the menu
02-01-2016, 07:43 AM #1
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02-01-2016, 09:39 AM #2
FRINZ
I’m too L33T
Originally posted by tilleyj2121 View Post
i am trying to make


store shaders deping on base u are using

example Shark Base
im guessing

he uses
    drawShader(shader, x, y, width, height, color, alpha, sort)


so fallow how its done example
    
self.menu.background = self drawShader("Shader", x, y, width, height, (color goes here), alpha, sort);


so heres how it looked filled in
    self.menu.background = self drawShader("white", 0, -50, 250, 453, (0, 0, 0), 1, 1);


the number inside the parenthesis are your colors der difine by R,G,B
so
(1,0,0) = red
(0,0,0) = black
(0,1,0) = green
(0,0,1) = blue
nd so on lets say you want orange

so wat you do go to
this website
colorpicker.com

choose a color
example You must login or register to view this content.

now in the bottom right u will see
R:
G:
B:

this the main one u need

so in this case mine are
R:255
G:149
B:0

So now you divide each one by 255
so my
R:255 divided by 255 will be 1
G:149 divided by 255 will be 0.58431372549 just grab the 1st 3 number so it will be .584
B:0 dived by 255 will 0

so now ur R G B LOOK like This
R:1
G:0.584
B:0

So now in your shaders put in inside the parenthesis

so it look like this
     self.menu.background = self drawShader("white", 0, -50, 250, 453, (1,0.584,0), 1, 1);


hope this helped you.

The following user thanked FRINZ for this useful post:

BullyWiiPlaza
02-01-2016, 03:18 PM #3
BullyWiiPlaza
Climbing up the ladder
Nice, this is very helpful FRINZ Happy

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