Post: Menu crashing console... Possibly because of the gamemodes
02-26-2016, 12:57 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Okay, So i've been coding a menu recently. The menu consists of a mod menu, plus game modes the user can use to play with friends.

The Game Modes are:

AI Zombies
Quickscoping
Roll The Dice
The Floor Is Lava
Then the actual mod menu with Verification Choices

Since I added Roll The Dice and The Floor Is Lava, the menu has started crashing the console I'm coding on (Rebug 4.75 Dex Machine) without cause.

Does anyone have any idea on how I could fix this? I do plan on adding more game modes to the menu is all and I don't see the point in continuing if it's just gonna crash.

Thanks for any help. Smile
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02-27-2016, 09:28 PM #11
HiddenHour
I defeated!
Originally posted by SpiritXero View Post
Nah I had roll the dice in before the floor is Lava. It worked fine for a while, then I figured I would try the floor is Lava to see if it worked, then that works but you don't spawn on the actual map part which is weird. Seemed to work fine for a while then crashed.


Are you absolutely sure that you added Lava in correctly then? I would compare the functions and variables of Lava to every other gamemode. Or remove it altogether and add it from scratch making sure that I add something like "lava_" to the beginning of every function and variable.
02-28-2016, 03:43 PM #12
Originally posted by TheHiddenHour View Post
Are you absolutely sure that you added Lava in correctly then? I would compare the functions and variables of Lava to every other gamemode. Or remove it altogether and add it from scratch making sure that I add something like "lava_" to the beginning of every function and variable.


Just removed it for now. It ran fine except the fact that you didn't spawn onto the course then you froze after a while. So not sure. Havent tried it for a while yet without floor is lava but going to soon.

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