Post: Client Options Not Working
03-22-2016, 08:26 PM #1
KrazyKandy
I am error
(adsbygoogle = window.adsbygoogle || []).push({}); im using the old Dynamic v2 menu base by xTUL, and im trying to get some client functions to work, yet when clicking them, nothing happens at all. Whats the problem?
    updatePlayersMenu()
{
self.surge["menu"]["players"]["options"] = [];

foreach(player in level.players)
{
name = player getName();
menu = "player_" + name;
accessLevelsMenu = name + "_access_levels";

M("players", menu, name);
if(player isHost() == false)
{
M(menu, accessLevelsMenu, "[" + player getAccessLevelStatus() + "] " + name);
input = [];
input[0] = player; // This never changes because our first input is always the player
input[1] = 0; // This changed because it represents different access levels
O(accessLevelsMenu, level.accessLevelStatuses[0], ::changePlayerAccess, input);
input[1] = 1;
O(accessLevelsMenu, level.accessLevelStatuses[1], ::changePlayerAccess, input);
input[1] = 2;
O(accessLevelsMenu, level.accessLevelStatuses[2], ::changePlayerAccess, input);
input[1] = 3;
O(accessLevelsMenu, level.accessLevelStatuses[3], ::changePlayerAccess, input);
input[1] = 4;
O(accessLevelsMenu, level.accessLevelStatuses[4], ::changePlayerAccess, input);

M(menu, name, "Player Options");
O(name, "Explode Player", ::ExplodeClient(player));
O(name, "Headshot Player", ::HeadshotHim(player));
}
else if(player isHost() == true)
{
M(menu, name, "Dont Mess w/ the Host");
O(name, "What the Fuck did I just say?");
}
}

if(isEmpty(self.surge["menu"]["players"]["options"][self.surge["menu"]["players"]["position"]]))
self.surge["menu"]["players"]["position"] = 0;
}
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03-23-2016, 02:53 PM #2
MrMoan
Big Daddy
Your using Dynamic base so yeah thats why
03-23-2016, 03:11 PM #3
Nate͍
Do a barrel roll!
Delete (player) from the end of the callings

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