Post: infinite scroll in base?
04-03-2016, 03:57 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I use the Source engine menu base and I was just wondering how hard adding infinite scroll would be to the menu?
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05-08-2016, 03:52 AM #11
Originally posted by anthonything View Post
39K? What the actual fuck are you doing?! Nothing should be anywhere near that big unless it was a fucking recoding of everything in black ops 2... ffs. You are either full of shit or brand new to coding, case closed. The patch for ZM isnt even that big im pretty sure, so what the fuck? I just cant get over it.... 39000 lines... How is it even manageable? And im not taking a hit at you as a person man so dont take it personally but what the fuck...


My menu has well over 1,000, Does not work on most PS3 but does on all xbox 360's, I mean my team menu and all clients is bigger then jiggy and uses 4 GSC files, Its the biggest menu on the 360 as of now and well known there, And stable.. So... and new to GSC? I have been doing GSC for over a year and a half now, Look at my first release of my menu last year.
05-08-2016, 03:53 AM #12
Originally posted by anthonything View Post
39K? What the actual fuck are you doing?! Nothing should be anywhere near that big unless it was a fucking recoding of everything in black ops 2... ffs. You are either full of shit or brand new to coding, case closed. The patch for ZM isnt even that big im pretty sure, so what the fuck? I just cant get over it.... 39000 lines... How is it even manageable? And im not taking a hit at you as a person man so dont take it personally but what the fuck...


Got skype I could show you lmao
05-08-2016, 03:59 AM #13
Originally posted by anthonything View Post
39K? What the actual fuck are you doing?! Nothing should be anywhere near that big unless it was a fucking recoding of everything in black ops 2... ffs. You are either full of shit or brand new to coding, case closed. The patch for ZM isnt even that big im pretty sure, so what the fuck? I just cant get over it.... 39000 lines... How is it even manageable? And im not taking a hit at you as a person man so dont take it personally but what the fuck...


Okay I actually just went through all the GSC files and got the exact, Its 33,384 lines of code
05-08-2016, 04:31 AM #14
anthonything
Space Ninja
Originally posted by TheNiceUb3r View Post
Okay I actually just went through all the GSC files and got the exact, Its 33,384 lines of code


Thats not a good thing. The bigger your project result is from the least amount of code is good. Thats fine though, i just cant come to the belief that you are experienced and cant figure out infinite scrolling lmao.
05-08-2016, 04:32 AM #15
Originally posted by anthonything View Post
Thats not a good thing. The bigger your project result is from the least amount of code is good. Thats fine though, i just cant come to the belief that you are experienced and cant figure out infinite scrolling lmao.


I have looked into it and I got it all working but a few script errors, I could still show you if you want my code is optimized for the most part and its just been a project I have been working on over a year, Never freeze or have issues either, Its just a huge project,
05-15-2016, 04:52 AM #16
Okay guess no one can actually help do this?
05-22-2016, 05:29 AM #17
Still working at this along with others who have had no luck, Some say its simple an its something really important to me but I just cannot figure it out

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