Originally posted by anthonything
The issue with my menu was low resources, and that is inherited when you use the traditional client -> functionlist, menu, etc. storage, so i cant use the menu bases other people made; they are too inefficient. I created the Sentinel base, which will probs never get released because in theory it allows a huge amount of data to be saved. Now im reworking the menu to use as few functions as possible, and adding things from other menus (loz mainly) and adding my own functions, cleaning up old ones, etc. This base was mainly a huge backend innovation, whereas GUI is sorta standard. I might redo the gui eventually, but for now its not the priority, because lets be honest: if the menu wont load, then is the gui important? - lol
Thanks man.
You should have like a modded lobby option kinda like Loz's menu have it play the music give out shotguns rank some good weapons and max everyone's points if possible