Post: [Game Mode] Sharks Zombieland
10-14-2014, 12:44 PM #1
Shark
Retired.
(adsbygoogle = window.adsbygoogle || []).push({}); Hello All, as many of you may know or may have heard that I was making a zombieland game mode if you ever were on MW2 at the time when the jailbreak for 3.55 went big and everyone was using GSC mods then you may have heard of this game mode if not then don't worry as I will explain it later on in this thread!

This Gamemode has taken me almost 2 weeks, as I pretty much started coding it from scratch. At the moment it is only compatible in GSC Studio by iMCSx (you can find it in the modding tools section).

Information Regarding Edits
I don't want to see any edits of this released unless you ask for my permission, however this does not mean you are not allowed to edit this to your liking it just means if you are going to release it then please seek my permission first and provide proof that you have actually done quite a large "edit" and not just chucked your name on it. Anyway on with the release. However I do not control other peoples decisions and if they are going to disrespect the rules I have laid out concerning these issues then there is nothing I can do about it but it will be highly disappointing and hugely disrespectful to me and anyone who helped in the making of this.

Download
These files are updated every time I make changes to any of them, If there is anything important that I have changed or that you should know about then I will inform you on this thread and in the replies below, you will also need to download all the gsc files.

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How To Make Custom Maps For Zombieland (Original Thread)
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___________________________________________________________________________________________________

Zombieland Edits Edit By SneakerStreet
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Edit By E3FlasheR_NOR
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Edit By coolmankiller
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Edit By iAmCrystal
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Edit By TheHiddenHour
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Edit By TheNiceUb3r - Seems To Be Unstable
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Edit By zonicreations23
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Edit By Skonafid
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Other Map Edit Threads You must login or register to view this content. - By 0zersub
You must login or register to view this content. - By 0zersub
You must login or register to view this content. - By UpH | Jumper
You must login or register to view this content. - By SneakerStreet
You must login or register to view this content. - By MyNinjaDefuse
You must login or register to view this content. - By xTiibo Modz


Videos
Credits To: You must login or register to view this content. & You must login or register to view this content. For Recording.



Change Log
    
[COLOR="#FF0000"]
15/10/2014 1:43AM
Files Edited: main.gsc
[/COLOR]
- Fixed Player Death Loop Bug
- Fixed Team Change Issues
- Split Screeners Auto Kicked As They Cause Issues

[COLOR="#FF0000"]
15/10/2014 12:38PM
Files Edited: main.gsc, functions.gsc
[/COLOR]
- Fixed Another Player Death Loop
- Added Zombie Check So People Cant Rejoin as a Human
- Most Team Setup Issues Fixed

[COLOR="#FF0000"]
15/10/2014 7:55PM
Files Edited: main.gsc, functions.gsc
[/COLOR]
- Fixed ALL Known Bugs ~ Finally!!!!
- Fixed Skorpion EVO Unknown Weapon Bug
- Team Changing Is 100% Working For All Clients Now!
- Added A Boolean To Decide If Host Can Become First Infected

[COLOR="#FF0000"]
16/10/2014 3:50PM
Files Edited: main.gsc
[/COLOR]
- Fixed An Issue Causing Game To Freeze
- Increased Zombiefication Time
- Removed Game Forfeit Time

[COLOR="#FF0000"]
16/10/2014 7:51AM
Files Edited: main.gsc, functions.gsc
[/COLOR]
- Added A Boolean Which Spawns Working Bots (level.spawnBots = true/false)
- Added Support For Split Screeners

[COLOR="#FF0000"]
16/10/2014 10:22AM
Files Edited: main.gsc
[/COLOR]
- Fixed An Issue Which Caused The Game To Randomly End Even If Humans Are Still Alive!

[COLOR="#FF0000"]
21/10/2014 11:10PM
Files Edited: main.gsc, functions.gsc, menu.gsc, forgefunctions.gsc, mapedits.gsc
[/COLOR]
- Added Map Creation Function (Explanation Thread Soon)
- Fixed Apparent "Freezing" Issue?
- Tweaked A Couple of Things

[COLOR="#FF0000"]
26/10/2014 3:04PM
Files Edited: forgefunctions.gsc
[/COLOR]
- Added Option To Make Walls, Grids and Ramps Invisible
- Message Now Shows Up When You Find A Hidden Teleport Flag
- Made Interactive Objects More Responsive
- Fixed Some Minor Bugs

[COLOR="#FF0000"]
3/1/2015 3:05PM
Files Edited: All Files
[/COLOR]
- Stability Improvements
- Added Variable To Change Turret Limit & Disable News Bar
- Tweaked Some Functions

[COLOR="#FF0000"]
3/8/2015 8:32PM
Files Edited: All Files
[/COLOR]
- More Stability Improvements
- Added Some Helpful Comments For People Wishing To Change Game Settings
- Fixed Bug With Buying 2 Mystery Boxes At Once
- Removed Entity Monitor (Believed To Be Causing Freezing, Thanks To xTurntUpLobbies For Working This Out!)
- Added New Perk & Attachment, Target Finder & Faster Reload
- Changed Door Color To Red
- Added Magma Map Detection (For Map Edits)

[COLOR="#FF0000"]
4/3/2015 6:36PM
Files Edited: main.gsc, forgefunctions.gsc
[/COLOR]
- More Stability Improvements
- Fixed Freezing Issue When Hosting Online (Finally)
- You Can Now Use R3 & R1 To Damage Doors (Zombies)
- Multiple People Can Damage A Door At Once Now (Zombies)

[COLOR="#FF0000"]
4/4/2015 9:04AM
Files Edited: forgefunctions.gsc. main.gsc, functions.gsc
[/COLOR]
- Zipline Text Is More Responsive
- Hold Square Instead Of Press To Use Mystery Box Now
- Mid-Game Freezing Issue Fixed
- More Then One Person Can Use A Zipline At Once
- Turrets Spawn In Front Of You, Not Where You Aim

[COLOR="#FF0000"]
4/5/2015 10:11PM
Files Edited: forgefunctions.gsc. main.gsc, functions.gsc
[/COLOR]
- Fixed A Problem With Map Edits Causing Freezing
- Made Teleport Flags More Responsive
- Fixed An Exploit Where Zombies Could Buy The Mystery Box
- Zombies Can No Longer Use Turrets (They Will Die & Get A Warning Message)
- Added New Attachment (ACOG Sight)
- Made Some Minor Tweaks

[COLOR="#FF0000"]
18/7/2015 6:03PM
Files Edited: forgefunctions.gsc. main.gsc
[/COLOR]
- Minor Improvements
- New Forge Function / CreateObject("model", origin, angle)


Force Host & Bots
    - When In A Game, Go Prone And Press DPAD Right To Toggle Force Host
- The Only Way To Get Bots Working Is By Using The Boolean "level.spawnBots" Do Not Add Bots The Normal Way!
- Gametype [COLOR="#FF0000"]MUST[/COLOR] Be Team Deathmatch, If Not You May Run Into Issues!


Shop Controls
    DPAD Up - Open Menu
DPAD Up/Down - Scroll Up/Down
DPAD Left - Close Menu Anywhere
X - Select Option
Square - Go Back/Exit Menu


How To Setup The Game Mode With GSC Studio
    Step 1: Download All The .GSC Files From The Dropbox Link!
Step 2: Make A Folder Called "Projects"
Step 3: Make A New Folder In Projects Called "Zombieland" And Place All The .GSC Files In There
Step 4: In GSC Studio, Click Editor->Open Project
Step 5: Select Change Location And Browse To The Projects Folder, Then Click Ok
Step 6: Click "Zombieland" From The Project List
Step 7: Connect To Your Device And Press Inject or Press CTRL + I


Known Bugs
    - No Known Bugs
[COLOR="#FF0000"]If You Find Any Bugs, Please Report Them On The Thread![/COLOR]


Credits
    Hawkin - Ideas
LightModzz - Ideas
ItsLollo1000 - Code Thread
YouViolateMe - The Shop Design + Ideas
Randoms I Met In Public Games - Testing
Winter - Testing
CmKs_4_LiFe - Testing
School - Boring Me So Much That I Work On This
ScaR - Recording The Video + Testing
Obris/Bo - Finding Bugs & Testing
Source Code - Perk List
dtx12 - Making This Possible
And Anyone Else That I Missed!


Enjoy Tiphat
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The following 135 users say thank you to Shark for this useful post:

-Numb, {H} | Exception, /SneakerStreet/, One, 0zersub, A Friend, A6shRkm, alex-_-123, AndresKid, BaSs_HaXoR, BigPoopStain, BossamBemass, Bucko, Bxrdyy-, Claww1337_, CodJumper:, codybenti, Dan Dactyl, dazemerson1972, Devilemi, DexTeamModding, DF_AUS, dtx12, Aspire, En3RGyMoDz, Ethan, Exelo, Exlite, Female Dog, FrenziosMix, Full-Evil, FusionIsDaName, Geo, H-A-X-O, HiddenHour, HighModzz, huskymodz, iAmCracky, iifire, iiioM, iknownothing, Im_YouViolateMe, ImPiffHD, iRnZ, iRoTioNzZ, Welsh, Jakeboii, John Leepe, joni_djESP, JustFuSiOn, Kameo, koedkilla, Deleted-User0000000012210, LegitGamer264, lilproman9, Loz, MegaMister, MilkShakeModz, Miyata, MrDylanHax, mtkroot, Murderlikedj, My Ninja Defuse, Nana, network10, Next To Nothing, NickBeHaxing, NintendoMw, John, Nothingbutbread, Nuhgets, Obris, oCmKs_4_LiFe, ODLeslie, OfficialCoolJay, Not Rage, OrbitModding, ozzy21, Patrick, Pink Guy, puffindaherb, Ravix MoDz, ReqLobbies, Adrian, Revoked, Rezqaazify, RTE, SaberNGU, sagitarioxp, SAMORGHINI, ScaRzModZ, Script Kiddie, SecuroVIP, shadowhassmodz, Dacoco, ShutTheCrunchUp, Sick_aSS_FoO and 35 other users.
04-13-2015, 02:13 PM #488
Shark
Retired.
Originally posted by cristian21620 View Post
I found 3 bugs: The server automatically kicks me out .
And By time, the server detects that there's nobody in the other team, So It'll be like 'Enemies Forfeiting in 30 Secs"
With one kill, the game is "over" cause it goes to 75 points.
In case, i'm using map edits from other people but i never had this problem with the old main.gsc until now
Thanks!Shiver


1. If the server is auto kicking you out then its probably because there is a stronger host and it automatically migrates (I cannot fix this)
2. If there is no one on the other team the forfeit timer auto resets so it will never actually forfeit the game.
3. The kills counter never goes over 0 as it constantly resets so idk how this is happening?
4. I have tested many map edits and they all work fine (use the threads I linked in this thread)
04-13-2015, 02:26 PM #489
FRINZ
I’m too L33T
this that will be awesome to add will me music o spund will be kool able to turn on and off
2nd. black out the player or zombies
3rd. add fog if possible make hard to see like zombies o give the zombies thermal auto so cold blodded perk will be kool to buy c:
4th wen zombies buy health and kep it stayed not go bck to normal if u can


just thing will pretty kool if possible but might be overflows idkbut yea bro but I mean zml right now pretty fun so yea much respect
-save/hatez
04-13-2015, 05:23 PM #490
Not even fog? You disgust me :madsal:

The following user thanked Bitwise for this useful post:

FRINZ
04-13-2015, 06:25 PM #491
/SneakerStreet/
At least I can fight
Originally posted by Shark View Post
1. If the server is auto kicking you out then its probably because there is a stronger host and it automatically migrates (I cannot fix this)
2. If there is no one on the other team the forfeit timer auto resets so it will never actually forfeit the game.
3. The kills counter never goes over 0 as it constantly resets so idk how this is happening?
4. I have tested many map edits and they all work fine (use the threads I linked in this thread)


Hey shark i have some ideas for the shop menu.

1.Maybe you can add flash grenades for zombiesSmile i think its very usefull but make it very expensive 400-500money

2.Humans:Godmode for 15seconds i think the price should be 800money

3.Humans: Explosive bullets for 10 seconds i think the price should be 500money

4.Zombies:RiotMan for 1 life price should be 400

these are just ideas it would be nice if you can add these to the shop menuSmile

I also found a bug. If you kill someone with your equipment(C4,Semtex and the other stuff) you wont get money
04-13-2015, 07:37 PM #492
    
void setExpFog(float fStartDistance, float fHalfwayDistance, float fRed, float fGreen, float fBlue, float fTransmitionTime)
{
SV_GameSendServerCommand(-1, 1, va("' 10 %g %g %g %g %g %g %g %.0f %g %g %g %g %g %g %g %g %g %g", fStartDistance, 1.0 / fHalfwayDistance, 0.0, 0.0, fRed, fGreen, fBlue, fTransmitionTime*1000.0, 1.0, 0.5, 0.5, 0.5, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0));
}


BO2 Fog, I posted the reversed version so you know how it works on BO2. The parameters would be the same when calling the GSC function. Maybe now this gay project will look more sp00ki Eek

The following user thanked Bitwise for this useful post:

Shark
04-13-2015, 07:42 PM #493
Thanks for the help Tustin
04-13-2015, 07:45 PM #494
/SneakerStreet/
At least I can fight
Originally posted by Bitwise View Post
    
void setExpFog(float fStartDistance, float fHalfwayDistance, float fRed, float fGreen, float fBlue, float fTransmitionTime)
{
SV_GameSendServerCommand(-1, 1, va("d 10 %g %g %g %g %g %g %g %.0f %g %g %g %g %g %g %g %g %g %g", fStartDistance, 1.0 / fHalfwayDistance, 0.0, 0.0, fRed, fGreen, fBlue, fTransmitionTime*1000.0, 1.0, 0.5, 0.5, 0.5, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0));
}


BO2 Fog, I posted the reversed version so you know how it works on BO2. The parameters would be the same when calling the GSC function. Maybe now this gay project will look more sp00ki Eek


Gay project??? Bruh open ya eyesKidding me
04-13-2015, 08:33 PM #495
Skonafid
Gym leader
Here are some ideas.
Ray gun.ray gun2 and electric gun they are so cool on mod menus why not add them here.
And some camos.
04-13-2015, 08:46 PM #496
soulja27
Save Point
Une Fonction host please Smile

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