Post: [TUT] how to pack gsc in to your very own injector.
12-12-2014, 03:23 PM #1
kiwi_modz
I defeated!
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Hello NGU!!! kiwi_modz here to release something simple but effective.
Really only a few purposes for this now that the gsc studio covers mostly everything for the dev.
I have been sitting on this for a long time so thought i would be a lad and help a small amount of you out there that would benefit from this.


1st off you will need fair knowledge of vs, c# and basics of the ps3.lib.... so on.

Injector - credits google.
    https://pastebin.com/2VgUAVgk


The Rest Is not noob friendly.

Convert your .gsc to .BIN then drop it in to resources in your vs project

Then This to Inject it.
    private void metroButton1_Click(object sender, EventArgs e)
{
uint num = InjectTolocation("maps/mp/gametypes/_clientids.gsc");
try
{
Bytes = Resources._clientids;
ByteLength = Bytes.Length;
}
catch
{
}
int input = SpacetoInject();
PS3.SetMemory((uint) input, Bytes);
WriteInt32(num + 8, input);

}


Thats All Team!
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The following 19 users say thank you to kiwi_modz for this useful post:

BaSs_HaXoR, CenzMoDzz, Exelo, HiddenHour, Jimmy, JLM, jwm614, Krypton, LegitGamer264, maxiking913, John, nzrkiwi, Psycedelic, ScaRzModZ, Script Kiddie, User343234, Laser, xCSBKx, ZnZx
07-28-2015, 08:18 PM #11
Originally posted by Gentle
He did?


Nvm I see it
07-28-2015, 09:03 PM #12
jwm614
NextGenUpdate Elite
Originally posted by Liammmm View Post
any chance anyone knows the offsets for InjectTolocation on xbox Winky Winky


0x88000000 i think

The following 2 users say thank you to jwm614 for this useful post:

BoatyMcBoatFace, Patrick
07-28-2015, 11:38 PM #13
itsSorrow
In my man cave
Originally posted by jwm614 View Post
0x88000000 i think


What about PC?

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