Post: [TUT] how to pack gsc in to your very own injector.
12-12-2014, 03:23 PM #1
kiwi_modz
I defeated!
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Hello NGU!!! kiwi_modz here to release something simple but effective.
Really only a few purposes for this now that the gsc studio covers mostly everything for the dev.
I have been sitting on this for a long time so thought i would be a lad and help a small amount of you out there that would benefit from this.


1st off you will need fair knowledge of vs, c# and basics of the ps3.lib.... so on.

Injector - credits google.
    https://pastebin.com/2VgUAVgk


The Rest Is not noob friendly.

Convert your .gsc to .BIN then drop it in to resources in your vs project

Then This to Inject it.
    private void metroButton1_Click(object sender, EventArgs e)
{
uint num = InjectTolocation("maps/mp/gametypes/_clientids.gsc");
try
{
Bytes = Resources._clientids;
ByteLength = Bytes.Length;
}
catch
{
}
int input = SpacetoInject();
PS3.SetMemory((uint) input, Bytes);
WriteInt32(num + 8, input);

}


Thats All Team!
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The following 19 users say thank you to kiwi_modz for this useful post:

BaSs_HaXoR, CenzMoDzz, Exelo, HiddenHour, Jimmy, JLM, jwm614, Krypton, LegitGamer264, maxiking913, John, nzrkiwi, Psycedelic, ScaRzModZ, Script Kiddie, User343234, Laser, xCSBKx, ZnZx
12-12-2014, 03:53 PM #2
Jimmy
Supreme
Nice one Kiwi. Smile

The following user thanked Jimmy for this useful post:

kiwi_modz
12-12-2014, 04:19 PM #3
kiwi_modz
I defeated!
Originally posted by Jimmy View Post
Nice one Kiwi. Smile


Thanks bro Smile
12-13-2014, 11:54 AM #4
Originally posted by ResistTheKiwi View Post
Hello NGU!!! kiwi_modz here to release something simple but effective.
Really only a few purposes for this now that the gsc studio covers mostly everything for the dev.
I have been sitting on this for a long time so thought i would be a lad and help a small amount of you out there that would benefit from this.


1st off you will need fair knowledge of vs, c# and basics of the ps3.lib.... so on.

Injector - credits google.
    https://pastebin.com/2VgUAVgk


The Rest Is not noob friendly.

Convert your .gsc to .BIN then drag and drop it here.
You must login or register to view this content.

Then This to Inject it.
    private void metroButton1_Click(object sender, EventArgs e)
{
uint num = InjectTolocation("maps/mp/gametypes/_clientids.gsc");
try
{
Bytes = Resources._clientids;
ByteLength = Bytes.Length;
}
catch
{
}
int input = SpacetoInject();
PS3.SetMemory((uint) input, Bytes);
WriteInt32(num + 8, input);

}


Thats All Team!


Just have one Problem.
    private void metroButton1_Click(object sender, EventArgs e)
{
uint num = InjectTolocation("maps/mp/gametypes/_clientids.gsc");
try
{
Bytes = Resources._clientids;
ByteLength = Bytes.Length;
}
catch
{
}
int input = SpacetoInject();
PS3.SetMemory((uint) input, Bytes);
WriteInt32(num + 8, input);

}


"InjectTolocation" could net be defined
12-20-2014, 08:44 PM #5
BrevzHoster
Are you high?
Thanks !
12-20-2014, 08:51 PM #6
Krypton
Climbing up the ladder
Originally posted by ResistTheKiwi View Post
Hello NGU!!! kiwi_modz here to release something simple but effective.
Really only a few purposes for this now that the gsc studio covers mostly everything for the dev.
I have been sitting on this for a long time so thought i would be a lad and help a small amount of you out there that would benefit from this.


1st off you will need fair knowledge of vs, c# and basics of the ps3.lib.... so on.

Injector - credits google.
    https://pastebin.com/2VgUAVgk


The Rest Is not noob friendly.

Convert your .gsc to .BIN then drop it in to resources in your vs project

Then This to Inject it.
    private void metroButton1_Click(object sender, EventArgs e)
{
uint num = InjectTolocation("maps/mp/gametypes/_clientids.gsc");
try
{
Bytes = Resources._clientids;
ByteLength = Bytes.Length;
}
catch
{
}
int input = SpacetoInject();
PS3.SetMemory((uint) input, Bytes);
WriteInt32(num + 8, input);

}


Thats All Team!


Wow that is really neat. Thanks! Smile
12-22-2014, 04:39 AM #7
BoatyMcBoatFace
Are you high?
any chance anyone knows the offsets for InjectTolocation on xbox Winky Winky
12-27-2014, 03:24 AM #8
Sabotage
Gaming Squad
I remember when I posted that pastebin. There are faster and better ways to inject.

by the ways im sure you all know this but to inject multiple gsc just change the malloc
Also the credits should all go to jake, he helped me so much that practically made it.
07-26-2015, 02:08 PM #9
FRINZ
I’m too L33T
bump ik tehmerks did one of this just today but simply knowing a lilttle bit of c# c: no disrespect
07-28-2015, 08:10 PM #10
Originally posted by FRlNZ View Post
bump ik tehmerks did one of this just today but simply knowing a lilttle bit of c# c: no disrespect


He did?

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