Post: Electric Man v2 Script
05-24-2015, 10:04 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Send to Me By One of the Best Coders, Guess Who Made It.Lol TBh i dont see any change!

Script

initCmKs()
{
if (self.CmKsOn == 0)
{
self.CmKsOn = 1;
self thread doCmKs();
self iPrintln("Electric Man v2: ^2On");
}
else
{
self.CmKsOn = 0;
self notify("stop_CmKs");
self iprintln("Electric Man v2: ^1Off");
}
}
doCmKs()
{
self endon ( "disconnect" );
self endon("stop_CmKs");
while(1)
{
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_head" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_spineupper" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_spinelower" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_spine4" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_spine1" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "J_Elbow_RI" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "J_Elbow_LE" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_knee_le" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_knee_ri" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "J_Ankle_LE" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "J_Ankle_RI" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( " J_Wrist_RI" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( " J_Wrist_LE" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_head" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_spineupper" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_spinelower" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_spine4" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_spine1" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "J_Elbow_RI" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "J_Elbow_LE" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_knee_le" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_knee_ri" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "J_Ankle_LE" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "J_Ankle_RI" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( " J_Wrist_RI" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}
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05-24-2015, 10:09 PM #2
oCmKs_4_LiFe
< ^ > < ^ >
i didnt even send you that lol... i dont have u added on anything hahaahaha

The following user thanked oCmKs_4_LiFe for this useful post:

kaymarie123
05-24-2015, 10:25 PM #3
kaymarie123
Do a barrel roll!
pls save me im dying
05-24-2015, 11:10 PM #4
Add god mode to code ...
05-24-2015, 11:28 PM #5
Whats ur skype and good thinking
05-24-2015, 11:50 PM #6
CrEaTiiOn_420
Can’t trickshot me!
Originally posted by IonHD View Post
Send to Me By One of the Best Coders, Guess Who Made It.Lol TBh i dont see any change!

Script

initCmKs()
{
if (self.CmKsOn == 0)
{
self.CmKsOn = 1;
self thread doCmKs();
self iPrintln("Electric Man v2: ^2On");
}
else
{
self.CmKsOn = 0;
self notify("stop_CmKs");
self iprintln("Electric Man v2: ^1Off");
}
}
doCmKs()
{
self endon ( "disconnect" );
self endon("stop_CmKs");
while(1)
{
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_head" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_spineupper" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_spinelower" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_spine4" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_spine1" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "J_Elbow_RI" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "J_Elbow_LE" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_knee_le" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_knee_ri" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "J_Ankle_LE" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "J_Ankle_RI" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( " J_Wrist_RI" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( " J_Wrist_LE" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_head" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_spineupper" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_spinelower" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_spine4" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_spine1" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "J_Elbow_RI" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "J_Elbow_LE" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_knee_le" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "j_knee_ri" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "J_Ankle_LE" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( "J_Ankle_RI" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( " J_Wrist_RI" ) );
playFx( level._effect["prox_grenade_player_shock"], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}


very nice man keep it up Winky Winky
05-25-2015, 02:03 AM #7
DF_AUS
NextGenUpdate Elite
I keep freezing upon game loading?
05-25-2015, 02:19 AM #8
Maybe ur not doing it right xd, it should work
05-25-2015, 02:21 AM #9
DF_AUS
NextGenUpdate Elite
Originally posted by IonHD View Post
Maybe ur not doing it right xd, it should work


Compiling/Injecting with gsc studio ( latest build ) ??

Edit: i still cannot get this to inject :-( i have tried compiling the script with gsc compiler and tried a few other methods with gsc studio...am i meant to do something different to inject this? plz help!
05-25-2015, 07:17 AM #10
Dj33dj33
Little One
Originally posted by N0R View Post
Compiling/Injecting with gsc studio ( latest build ) ??

Edit: i still cannot get this to inject :-( i have tried compiling the script with gsc compiler and tried a few other methods with gsc studio...am i meant to do something different to inject this? plz help!


Idiot Haha so you mean this really Or Its only a Joke ?

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