Post: Man Scripts
06-29-2015, 05:53 PM #1
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Man Scripts

Blood Man Script
Also when you use this add
level._effect[ "impacts/fx_deathfx_dogbite" ] = loadfx( "impacts/fx_deathfx_dogbite" );
into your
init()
{
level._effect[ "impacts/fx_deathfx_dogbite" ] = loadfx( "impacts/fx_deathfx_dogbite" );
}

    initBloodMan()
{
if (self.bloodmanOn == 0)
{
self.bloodmanOn = 1;
self thread bloodMan();
self iPrintln("Blood Man: [^2On^7] by ^2Pvpeon"); //no change leecher//
}
else
{
self.bloodmanOn = 0;
self notify("stop_bloodman");
self iprintln("Blood Man: [^1Off^7] by ^2Pvpeon"); //no change leecher//
}
}

bloodMan()
{
self endon ( "disconnect" );
self endon("stop_bloodman");
level._effect[ "impacts/fx_deathfx_dogbite" ] = loadfx( "impacts/fx_deathfx_dogbite" );
while(1)
{

level._effect[ "impacts/fx_deathfx_dogbite" ] = loadfx( "impacts/fx_deathfx_dogbite" );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_head" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spineupper" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spinelower" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spine4" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_spine1" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Elbow_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Elbow_LE" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_knee_le" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "j_knee_ri" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Ankle_LE" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( "J_Ankle_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( " J_Wrist_RI" ) );
playFx( level._effect["impacts/fx_deathfx_dogbite"], self getTagOrigin( " J_Wrist_LE" ) );
wait 0.5;
}
}


Credits:
TwistedLobby aka elitexboxer edited Code and added Blood FX
Loz - Blood Effect
CmK_4_LiFe - Code from Electric Man
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The following 3 users groaned at Elitexboxer for this awful post:

FRINZ, Devilemi, oCmKs_4_LiFe
06-29-2015, 06:10 PM #2
Devilemi
Can’t trickshot me!
lol this is for cmk LOL
06-29-2015, 06:22 PM #3
oCmKs_4_LiFe
< ^ > < ^ >
gay. u got this from Loz's comment. You must login or register to view this content.

The following user thanked oCmKs_4_LiFe for this useful post:

Loz
06-29-2015, 06:40 PM #4
FRINZ
I’m too L33T
smh loz gave yall this
06-29-2015, 06:47 PM #5
itsSorrow
In my man cave
no hating
06-29-2015, 06:49 PM #6
Originally posted by LiFe View Post
gay. u got this from Loz's comment. You must login or register to view this content.


Well, I also found it by using Findstr and I also found some others lol.
06-29-2015, 06:51 PM #7
oCmKs_4_LiFe
< ^ > < ^ >
Originally posted by Elitexboxer View Post
Well, I also found it by using Findstr and I also found some others lol.


cool story bruh. i got 6. an have had for over 2months hehehe
06-29-2015, 07:26 PM #8
Default Avatar
Kas
Guest
Originally posted by LiFe View Post
cool story bruh. i got 6. an have had for over 2months hehehe


He gave credits so there's no need to knock him :p
06-29-2015, 07:27 PM #9
oCmKs_4_LiFe
< ^ > < ^ >
Originally posted by Kas View Post
He gave credits so there's no need to knock him :p


no he just added the credits. at first it said credits to: Elitexboxer AKA himself lol.
06-30-2015, 09:59 PM #10
Originally posted by Kas View Post
He gave credits so there's no need to knock him :p


Like he said I had credits to myself TBH lol.

The following user thanked Elitexboxer for this useful post:

oCmKs_4_LiFe

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