Post: Haunted By CoolJay [Black Ops II][Gamemode][Update 1]
09-07-2015, 10:40 AM #1
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Overview:

- Hello fellow Black Ops II modders i have created a new gamemode!
This gamemode takes game mechanics and style from many
Hide and Seek Based games and if you have looked around on Youtube
you may have seen the new game "Dead Realm" and that's what this gamemode
try's to imitate in a way

Updates Log: Update 1(15/09/2015):
Added:

- Blocker For Survivors.
- Hunter has to wait 15 seconds before being able to go kill survivors.
- If the hunter leaves the game, the game ends rather then glitching out.
- Made it so that if you start the game on any other gametype it ends the
game and tells you to change to Free For All.

Fixed:

- Hunter can no longer use survivor functions.
- Recharging and Ready times are all fixed and apply to survivors and
hunter correctly now.
- Game does not sometimes randomly end and say "The Hunter Has Won!" now.
- Infrared and Invisibility does not overlap times and glitch out now.
- Other tweaks and settings that make it work better.
Release (09/07/2015):
Download: Mediafire: You must login or register to view this content. Screenshots:
- not available Videos:
- not available Gamemode Objective:
- Everyone spawns in and a 15 second timer counts down to 1 and
randomly picks a player to be the "Hunter" the hunter's objective
is to kill everyone alive before the game time runs out.
The people who aren't selected to be the hunter are the "Survivors"
the survivors objective is to survive until the game time ends.
When the "Hunter" is near a "Survivor" the survivor will see
red bars popup on his screen to show that the "Hunter" is nearby
and what direction he is coming from.
When a "Survivor" is near the "Hunter" the hunter will see
hit markers popup on his screen to show that a "Survivor" is nearby.

- The "Hunter" will receive a Knife, Smoke Grenade, and has 3 options he can use

Up on the Dpad = Infrared Vision For: 30 Seconds
Left on the Dpad = Invisibility For: 20 Seconds
Down on the Dpad = Third Person Toggle

- Both the "Infrared Vision" and "Invisibility" Have Cool down times after usage (2 Minutes Each)

- The "Survivor" has no weapons but 2 Flash Grenades, 2 Concussion Grenades, and has 4 options he can use different from the hunter

Up on the Dpad = Slow Hunter For: 5 Seconds
Right on the Dpad = Clone
Down on the Dpad = Third Person Toggle
Left on the Dpad = Blocker

- Both the "Slow Hunter" and "Clone" have cooldown times after usage (Slow Hunter = 4 Minutes, Clone = 1 Minute)

- Blockers spawn in and disappear after 5 seconds and have a cooldown after usage (90 Seconds)

- This gamemode currently has a custom map edit for "Nuketown"
which includes lots of flags and invisible jump spots that you can find around the map.
Injection: Black Ops 2 - GSC Studio:
1. Open Black Ops 2 - GSC Studio and go to the "Connect" tab and connect to either your PS3, Xbox 360 or PC.

2. Run Black Ops II on your Console or PC and get into a "Pregame Lobby" whether you're at the "Main Menu" or in a "Custom Game Match" or "Public Game Match".

3. Go to where you downloaded "Zombieland By CoolJay.rar" and extract the rar file (you will need a unzip program to do this i suggest WinRar).

4. Open up the extracted folder and go into "Compiled" then "Console"/"PC" (whether you are using a console or a pc).

5. In Black Ops 2 - GSC Studio go to the "Editor" tab and click the option "Inject compiled script file...".

6. Click and drag the "maps" folder into the window dialog on Black Ops 2 - GSC Studio and click "Inject list..." it should a few moments later pop up in the bottom left corner "Project injected successfully".

Alternatively you can inject by using "Open a project" and opening the root folder of rar file you downloaded and then use "Inject to targert..." (however it is not optimal being that you will not be able to take advantage of string optimization scripts so this method should only be used for testing purposes).
Gamemode Setup: 1. Get host position.

2. Set the gametype to "Team Deathmatch".

3. Start game.
Creating Map Edits: - This gamemode is compatible with map edits seen in other gamemodes such as
Zombieland but before doing so you will need to remove these from any maps
not originaly made for this gamemode

1.Doors
2. Mystery Box's
3. Turrets

- It would be nice to see some map specifically designed for this gamemode.
Known Issues: - The red bars that come up when the "Hunter" is nearby can kill the "Survivor" if he
continuously is next to the 'Hunter".
Credits: - CoolJay
- Shark (Used his time remaining feature and forge functions.)
- jwm614 (Used his map edit feature.)
- TheHiddenHour - (Used functions and built this from his original "Michael Myers" gamemode.)
- Frinz (Helped me with the "Blocker" scripting.)
- iMCSx
- dtx12
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The following 21 users say thank you to OfficialCoolJay for this useful post:

-Numb, /SneakerStreet/, 0zersub, AndresKid, anthonything, Ariel R., DF_AUS, DoraTheKiller97, H-A-X-O, HiddenHour, iDontRte, iRnZ, itsSorrow, OfficialJesseP, Nothingbutbread, Skonafid, theShocker97, VandaxiiMods, ViRuzModzHD, vogsmurf, XenonLegend

The following user groaned OfficialCoolJay for this awful post:

xSynthmodz
09-07-2015, 06:59 PM #11
Skonafid
Gym leader
Cool Gamemode :yes:
09-07-2015, 09:05 PM #12
iDontRte
Keep Your Head Up!
Sounds fun! Great Work
09-08-2015, 12:21 AM #13
sorry i missed that out, actually asked him before uploading this if i could use his stuff, hes up there now Smile
09-08-2015, 01:03 AM #14
Convive
Bounty hunter
Originally posted by OfficialCoolJay View Post
BLACK OPS II


Haunted

Custom Gamemode By CoolJay


Hello fellow Black Ops II modders i have created a new gamemode!
This gamemode takes game mechanics and style from many
Hide and Seek Based games and if you have looked around on Youtube
you may have seen the new game "Dead Realm" and that's what this gamemode
try's to imitate in a way.


Update and Changelog

    7/9/2015: Version 1
Official Release


How The Gamemode Works:

Everyone spawns in and a 15 second timer counts down to 1 and
randomly picks a player to be the "Hunter" the hunter's objective
is to kill everyone alive before the game time runs out.
The people who aren't selected to be the hunter are the "Survivors"
the survivors objective is to survive until the game time ends.
When the "Hunter" is near a "Survivor" the survivor will see
red bars popup on his screen to show that the "Hunter" is nearby
and what direction he is coming from.
When a "Survivor" is near the "Hunter" the hunter will see
hit markers popup on his screen to show that a "Survivor" is nearby.

The "Hunter" will receive a Knife, Smoke Grenade, and has 3 options he can use

Up on the Dpad = Infrared Vision For: 30 Seconds
Left on the Dpad = Invisibility For: 20 Seconds
Down on the Dpad = Third Person Toggle

Both the "Infrared Vision" and "Invisibility" Have Cool down times after usage (2 Minutes Each)

The "Survivor" has no weapons but 2 Flash Grenades, 2 Concussion Grenades, and has 3 options he can use different from the hunter

Up on the Dpad = Slow Hunter For: 5 Seconds
Right on the Dpad = Clone
Down on the Dpad = Third Person Toggle

Both the "Slow Hunter" and "Clone" Have Cool down times after usage (Slow Hunter = 4 Minutes, Clone = 1 Minute)

This gamemode currently has a custom map edit for "Nuketown"

How To Inject:

Basic Guide To Injecting (Black Ops II GSC Studio Only):

    1. Download Black Ops II GSC Studio 

2. Download and extract the folder containing the gamemode into a folder in
your documents called "Black Ops 2 - GSC Studio" within that folder is
another folder called "Projects" place the the folder you extracted called
"Haunted By CoolJay" in "Projects".

3. Open Black Ops II GSC Studio and go to the "Connect" tab and connect to
either your PS3 or Xbox 360 once you are connected to your
PS3 or Xbox 360 run Black Ops II on your console and get into a
"Pregame Lobby" whether your at the "Main Menu"
or in a "Custom Game Match" or "Public Game Match", then go to the
"Editor" tab and select "Inject project to target" down in the
bottom left corner of Black Ops 2 GSC Studio it should say "Compiling..."
wait until "Compiling..." changes to "Project inject succesfully"
then you can run the game and your done Smile


How To Setup The Gamemode:

    1. Change the gametype to "Free For All"

2. If you are doing a "Custom Game Match" you should go to "Setup Game"
and "Edit Game Rules" and in "General Settings" disable "Scorestreaks" to
stop the "Hunter" from using scorestreaks.


Important Information Regarding Map Edits:

This gamemode is compatible with mapedits seen in other gamemodes such as
zombieland but before doing so you will need to remove these from anymaps
not originaly made for this gamemode
1.Doors 2. Mystery Box's 3. Turrets

It would be nice to see some map specifically designed for this gamemode.

Download:

Mediafire Link: You must login or register to view this content.

Credits:

Shark - Used his map edit feature and time remaining feature

TheHiddenHour - Used functions and built this from his original "Michael Myers" gamemode.

And everyone else that helped me in the Black Ops II GSC Mods and Script Questions Section thanks heaps Smile.

Known Bugs:

When the "Hunter" presses up on the dpad for the first time it enables slow hunter for 5 seconds
but after that it doesn't do it anymore

When the "Hunter" presses right on the dpad for the first time it enables a clone
but after that it doesn't do it anymore

The red bars that come up when the "Hunter" is nearby can kill the "Survivor" if he
continuously is next to the 'Hunter"

Other:

It would be really nice if someone could record gameplay for this gamemode
as i have nothing to show at the moment, full credits will be given.


what maps have teleports and such just nuketown?
09-08-2015, 01:24 AM #15
yes i currently only have nuketown for this at the moment, hopefully soon i can get some more made for this
09-08-2015, 01:51 AM #16
jwm614
NextGenUpdate Elite
Originally posted by OfficialCoolJay View Post
You must login or register to view this content.
Custom Gamemode By CoolJay


Hello fellow Black Ops II modders i have created a new gamemode!
This gamemode takes game mechanics and style from many
Hide and Seek Based games and if you have looked around on Youtube
you may have seen the new game "Dead Realm" and that's what this gamemode
try's to imitate in a way.


Update and Changelog

    7/9/2015: Version 1
Official Release


How The Gamemode Works:

Everyone spawns in and a 15 second timer counts down to 1 and
randomly picks a player to be the "Hunter" the hunter's objective
is to kill everyone alive before the game time runs out.
The people who aren't selected to be the hunter are the "Survivors"
the survivors objective is to survive until the game time ends.
When the "Hunter" is near a "Survivor" the survivor will see
red bars popup on his screen to show that the "Hunter" is nearby
and what direction he is coming from.
When a "Survivor" is near the "Hunter" the hunter will see
hit markers popup on his screen to show that a "Survivor" is nearby.

The "Hunter" will receive a Knife, Smoke Grenade, and has 3 options he can use

Up on the Dpad = Infrared Vision For: 30 Seconds
Left on the Dpad = Invisibility For: 20 Seconds
Down on the Dpad = Third Person Toggle

Both the "Infrared Vision" and "Invisibility" Have Cool down times after usage (2 Minutes Each)

The "Survivor" has no weapons but 2 Flash Grenades, 2 Concussion Grenades, and has 3 options he can use different from the hunter

Up on the Dpad = Slow Hunter For: 5 Seconds
Right on the Dpad = Clone
Down on the Dpad = Third Person Toggle

Both the "Slow Hunter" and "Clone" Have Cool down times after usage (Slow Hunter = 4 Minutes, Clone = 1 Minute)

This gamemode currently has a custom map edit for "Nuketown"

How To Inject:

Basic Guide To Injecting (Black Ops II GSC Studio Only):

    1. Download Black Ops II GSC Studio 

2. Download and extract the folder containing the gamemode into a folder in
your documents called "Black Ops 2 - GSC Studio" within that folder is
another folder called "Projects" place the the folder you extracted called
"Haunted By CoolJay" in "Projects".

3. Open Black Ops II GSC Studio and go to the "Connect" tab and connect to
either your PS3 or Xbox 360 once you are connected to your
PS3 or Xbox 360 run Black Ops II on your console and get into a
"Pregame Lobby" whether your at the "Main Menu"
or in a "Custom Game Match" or "Public Game Match", then go to the
"Editor" tab and select "Inject project to target" down in the
bottom left corner of Black Ops 2 GSC Studio it should say "Compiling..."
wait until "Compiling..." changes to "Project inject succesfully"
then you can run the game and your done Smile


How To Setup The Gamemode:

    1. Change the gametype to "Free For All"

2. If you are doing a "Custom Game Match" you should go to "Setup Game"
and "Edit Game Rules" and in "General Settings" disable "Scorestreaks" to
stop the "Hunter" from using scorestreaks.


Important Information Regarding Map Edits:

This gamemode is compatible with mapedits seen in other gamemodes such as
zombieland but before doing so you will need to remove these from anymaps
not originaly made for this gamemode
1.Doors 2. Mystery Box's 3. Turrets

It would be nice to see some map specifically designed for this gamemode.

Download:

Mediafire Link: You must login or register to view this content.

Credits:

Shark - Used his map edit feature and time remaining feature

TheHiddenHour - Used functions and built this from his original "Michael Myers" gamemode.

And everyone else that helped me in the Black Ops II GSC Mods and Script Questions Section thanks heaps Smile.

Known Bugs:

When the "Hunter" presses up on the dpad for the first time it enables slow hunter for 5 seconds
but after that it doesn't do it anymore

When the "Hunter" presses right on the dpad for the first time it enables a clone
but after that it doesn't do it anymore

The red bars that come up when the "Hunter" is nearby can kill the "Survivor" if he
continuously is next to the 'Hunter"

Other:

It would be really nice if someone could record gameplay for this gamemode
as i have nothing to show at the moment, full credits will be given.


i made the map edit function
You must login or register to view this content.
09-08-2015, 02:21 AM #17
oh lol sorry about that i better give proper credits then^ if its okay with you for me to use it
09-08-2015, 02:55 AM #18
Originally posted by OfficialCoolJay View Post
You must login or register to view this content.
Custom Gamemode By CoolJay


Hello fellow Black Ops II modders i have created a new gamemode!
This gamemode takes game mechanics and style from many
Hide and Seek Based games and if you have looked around on Youtube
you may have seen the new game "Dead Realm" and that's what this gamemode
try's to imitate in a way.


Update and Changelog

    7/9/2015: Version 1
Official Release


How The Gamemode Works:

Everyone spawns in and a 15 second timer counts down to 1 and
randomly picks a player to be the "Hunter" the hunter's objective
is to kill everyone alive before the game time runs out.
The people who aren't selected to be the hunter are the "Survivors"
the survivors objective is to survive until the game time ends.
When the "Hunter" is near a "Survivor" the survivor will see
red bars popup on his screen to show that the "Hunter" is nearby
and what direction he is coming from.
When a "Survivor" is near the "Hunter" the hunter will see
hit markers popup on his screen to show that a "Survivor" is nearby.

The "Hunter" will receive a Knife, Smoke Grenade, and has 3 options he can use

Up on the Dpad = Infrared Vision For: 30 Seconds
Left on the Dpad = Invisibility For: 20 Seconds
Down on the Dpad = Third Person Toggle

Both the "Infrared Vision" and "Invisibility" Have Cool down times after usage (2 Minutes Each)

The "Survivor" has no weapons but 2 Flash Grenades, 2 Concussion Grenades, and has 3 options he can use different from the hunter

Up on the Dpad = Slow Hunter For: 5 Seconds
Right on the Dpad = Clone
Down on the Dpad = Third Person Toggle

Both the "Slow Hunter" and "Clone" Have Cool down times after usage (Slow Hunter = 4 Minutes, Clone = 1 Minute)

This gamemode currently has a custom map edit for "Nuketown"

How To Inject:

Basic Guide To Injecting (Black Ops II GSC Studio Only):

    1. Download Black Ops II GSC Studio 

2. Download and extract the folder containing the gamemode into a folder in
your documents called "Black Ops 2 - GSC Studio" within that folder is
another folder called "Projects" place the the folder you extracted called
"Haunted By CoolJay" in "Projects".

3. Open Black Ops II GSC Studio and go to the "Connect" tab and connect to
either your PS3 or Xbox 360 once you are connected to your
PS3 or Xbox 360 run Black Ops II on your console and get into a
"Pregame Lobby" whether your at the "Main Menu"
or in a "Custom Game Match" or "Public Game Match", then go to the
"Editor" tab and select "Inject project to target" down in the
bottom left corner of Black Ops 2 GSC Studio it should say "Compiling..."
wait until "Compiling..." changes to "Project inject succesfully"
then you can run the game and your done Smile


How To Setup The Gamemode:

    1. Change the gametype to "Free For All"

2. If you are doing a "Custom Game Match" you should go to "Setup Game"
and "Edit Game Rules" and in "General Settings" disable "Scorestreaks" to
stop the "Hunter" from using scorestreaks.


Important Information Regarding Map Edits:

This gamemode is compatible with mapedits seen in other gamemodes such as
zombieland but before doing so you will need to remove these from anymaps
not originaly made for this gamemode
1.Doors 2. Mystery Box's 3. Turrets

It would be nice to see some map specifically designed for this gamemode.

Download:

Mediafire Link: You must login or register to view this content.

Credits:

Shark - Used his time remaining feature and forge functions

jwm614 - Used his map edit feature

TheHiddenHour - Used functions and built this from his original "Michael Myers" gamemode.

And everyone else that helped me in the Black Ops II GSC Mods and Script Questions Section thanks heaps Smile.

If i missed anyone please let me know, i hate to be looked bad at for not crediting the correct people.

Known Bugs:

When the "Hunter" presses up on the dpad for the first time it enables slow hunter for 5 seconds
but after that it doesn't do it anymore

When the "Hunter" presses right on the dpad for the first time it enables a clone
but after that it doesn't do it anymore

The red bars that come up when the "Hunter" is nearby can kill the "Survivor" if he
continuously is next to the 'Hunter"

Other:

It would be really nice if someone could record gameplay for this gamemode
as i have nothing to show at the moment, full credits will be given.


I recorded funny moments on this gamemode today and I'm editing it right now, nice job on the gamemode Happy One suggestion, can you add the bubble? I was thinking that you could just do Left on the dpad for " Forcefield " for 5 sec. Besides that, great job!!
09-08-2015, 02:56 AM #19
Originally posted by OfficialCoolJay View Post
You must login or register to view this content.
Custom Gamemode By CoolJay


Hello fellow Black Ops II modders i have created a new gamemode!
This gamemode takes game mechanics and style from many
Hide and Seek Based games and if you have looked around on Youtube
you may have seen the new game "Dead Realm" and that's what this gamemode
try's to imitate in a way.


Update and Changelog

    7/9/2015: Version 1
Official Release


How The Gamemode Works:

Everyone spawns in and a 15 second timer counts down to 1 and
randomly picks a player to be the "Hunter" the hunter's objective
is to kill everyone alive before the game time runs out.
The people who aren't selected to be the hunter are the "Survivors"
the survivors objective is to survive until the game time ends.
When the "Hunter" is near a "Survivor" the survivor will see
red bars popup on his screen to show that the "Hunter" is nearby
and what direction he is coming from.
When a "Survivor" is near the "Hunter" the hunter will see
hit markers popup on his screen to show that a "Survivor" is nearby.

The "Hunter" will receive a Knife, Smoke Grenade, and has 3 options he can use

Up on the Dpad = Infrared Vision For: 30 Seconds
Left on the Dpad = Invisibility For: 20 Seconds
Down on the Dpad = Third Person Toggle

Both the "Infrared Vision" and "Invisibility" Have Cool down times after usage (2 Minutes Each)

The "Survivor" has no weapons but 2 Flash Grenades, 2 Concussion Grenades, and has 3 options he can use different from the hunter

Up on the Dpad = Slow Hunter For: 5 Seconds
Right on the Dpad = Clone
Down on the Dpad = Third Person Toggle

Both the "Slow Hunter" and "Clone" Have Cool down times after usage (Slow Hunter = 4 Minutes, Clone = 1 Minute)

This gamemode currently has a custom map edit for "Nuketown"

How To Inject:

Basic Guide To Injecting (Black Ops II GSC Studio Only):

    1. Download Black Ops II GSC Studio 

2. Download and extract the folder containing the gamemode into a folder in
your documents called "Black Ops 2 - GSC Studio" within that folder is
another folder called "Projects" place the the folder you extracted called
"Haunted By CoolJay" in "Projects".

3. Open Black Ops II GSC Studio and go to the "Connect" tab and connect to
either your PS3 or Xbox 360 once you are connected to your
PS3 or Xbox 360 run Black Ops II on your console and get into a
"Pregame Lobby" whether your at the "Main Menu"
or in a "Custom Game Match" or "Public Game Match", then go to the
"Editor" tab and select "Inject project to target" down in the
bottom left corner of Black Ops 2 GSC Studio it should say "Compiling..."
wait until "Compiling..." changes to "Project inject succesfully"
then you can run the game and your done Smile


How To Setup The Gamemode:

    1. Change the gametype to "Free For All"

2. If you are doing a "Custom Game Match" you should go to "Setup Game"
and "Edit Game Rules" and in "General Settings" disable "Scorestreaks" to
stop the "Hunter" from using scorestreaks.


Important Information Regarding Map Edits:

This gamemode is compatible with mapedits seen in other gamemodes such as
zombieland but before doing so you will need to remove these from anymaps
not originaly made for this gamemode
1.Doors 2. Mystery Box's 3. Turrets

It would be nice to see some map specifically designed for this gamemode.

Download:

Mediafire Link: You must login or register to view this content.

Credits:

Shark - Used his time remaining feature and forge functions

jwm614 - Used his map edit feature

TheHiddenHour - Used functions and built this from his original "Michael Myers" gamemode.

And everyone else that helped me in the Black Ops II GSC Mods and Script Questions Section thanks heaps Smile.

If i missed anyone please let me know, i hate to be looked bad at for not crediting the correct people.

Known Bugs:

When the "Hunter" presses up on the dpad for the first time it enables slow hunter for 5 seconds
but after that it doesn't do it anymore

When the "Hunter" presses right on the dpad for the first time it enables a clone
but after that it doesn't do it anymore

The red bars that come up when the "Hunter" is nearby can kill the "Survivor" if he
continuously is next to the 'Hunter"

Other:

It would be really nice if someone could record gameplay for this gamemode
as i have nothing to show at the moment, full credits will be given.


By the way if you were wondering, my YouTube is iTzWackyy, I have 140 subscribers. I will upload the video soon

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