getLoadingScreenShader()
{
return "loadscreen_"+getdvar("mapname");
}
precacheshader(getLoadingScreenShader());
You have a dynamic Loadingscreen Hud Element.
precacheshader("loadscreen_zm_transit_zclassic_transit");
precacheshader("loadscreen_zm_transit_dr_zcleansed_diner");
precacheshader("loadscreen_zm_prison_zclassic_prison");
//The treyarch loading icon:
precacheshader("lui_loader");
getLoadingScreenShader()
{
return "loadscreen_"+getdvar("mapname");
}
precacheshader(getLoadingScreenShader());
You have a dynamic Loadingscreen Hud Element.Copyright © 2026, NextGenUpdate.
All Rights Reserved.