Originally posted by john
Can you set actual game dvars, like fov and whatnot with this? Otherwise, I wouldn't really call it "setClientDvar"
Like SC58 said, it's just for Verification and saving strings/integers, so when a game ends you'll have access to those strings/integers. Not actually setting host/game dvars on clients. I figured to call it SetClientDvar because it was saving data for the client.