Post: #1 BO2 Tool [1.19] UPDATING... Slowly
07-08-2014, 06:23 PM #1
Geo
Don't Believe The Title
(adsbygoogle = window.adsbygoogle || []).push({});
You must login or register to view this content.

This tool is being updated... Very very slowly


Welcome
<span style="display: block; margin: 0; padding: 0; text-align: justify;">Hello everyone, this is mine and Beast's real time modding application that allows you to do many things to Black Ops 2. It requires a jailbroken PlayStation 3™ system in order to function. The first version of this application was released early of 2014 on NextGenUpdate and has been updated various times in the past to add more features and fix bugs. You can check below for a changelog of versions. As of right now this application is the most popular application in a real time modding sense for Black Ops 2. See FAQ and other important information below.</span>


Warning
<span style="display: block; margin: 0; padding: 0; text-align: justify;">The ban bypass in the current version is not coded corrected, therefore I advise you to install an EBOOT from You must login or register to view this content. which does the work the ban bypass intended to do. If this is installed correctly you should have no issues playing online. Word of advice for Zombies, if you try joining a friend whilst playing Zombies and see a black screen, turn your console off immediately. This is because the game is kicking you to multilayer where your ban bypass is useless. I have no idea why this happens and it is nothing to do with this application.</span>


Screenshots
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.

Features
    Stat Editor
Medal Editor
Unlock all
Set Level 55
Class Name Editor
Ready Made Stats
League Play Editing
Name Change w/ Flash Option
Name Skipping
Name Slider
ClanTag Skipping
ClanTag Changer
Ready Made Clan Tag Skipping
Ready Made Names
CheckerBox Names w/ Freeze
Console Management (CCAPI)
CID Changer (CCAPI)
Force Host Multiplayer (Not Tested)
Force Host Zombies (Tested)
Multiplayer Non-Host Modifications
Sky Colour
Body Colour
Multiplayer Clients List with many options
Multiplayer Fake Derank
Multiplayer Fake Rank Up
Multiplayer Change Clients Names
Multiplayer Lobby Settings
Multiplayer Camo Change (all camos)
iPrintIn Options
iPrintIn Multiplayer
iPrintIn Zombies
Zombies Name Change w/ Flash Option
Zombies Name Skipping
Zombies Body Colour
Zombies Change Clients Names
Zombies Ranks Change
Zombies All Client Options
(Some options from Multiplayer can be used in Zombies)
Zombies Lobby Settings
Zombies Weapon Change (All Maps)
Zombies Teleportation
Ban Bypass
Custom Speed changer
Custom Jump Changer

Changelog
    
V1.6.7.5:
*Fixed Anti-Ban
*Edited Name Page
-Removed Bleep On C And A
-Removed Level Editor

V1.6.7.4:
+Added show host and FPS
+Added proper Time Played Editor
+Added Custom Level Editor
*Removed Old Clan Featuring
*Edited Class Name Changer On Unlock All
*Edited Pre-added And Skippr Names
*Edited Stats page (incomplete)
*Fixed And Edited Linked Buttons
*Some code re-written
-Removed Menu
-Removed 6 Classes!

V1.6.6.9:
+Added Invite Message Editor
+Added 1.19 Anti-Ban FULL PROTECTION
*Edited front page
*Increased size
*Updated Credits List
-Removed Mod Menu Buttons
-Removed Tool Secuirty

V1.6:
Error, unable to show.

V1.5:
+Added 4 guns 6 classes
-Removed Host Message
*Better Security

v1.4:
*Fixed PS3TMAPI.DLL Error
*Changed MP Change Client Names (Can Set Individually)
+Added HOST Message On-Screen, On Start Up.

(We are looking into the zombie rank issue into more detail and expect an update soon on the problem)

V1.3:
*Fixed Zombie Teleportation
*Various Bug Fixes
*Fixed Zombies EBOOT Link
*New Security
*Updated & Added to AntiBan
+Added Name Slider
+Added Custom Class Changer
+Added Welcome Message Live Time
+Added PS3 Disconnect
+Added PS3 Turn Off
+Added Double The Preset Names
+Added New Animated Clan Tag
+Added Custom Sprint Default Button
+Added Custom Jump Default Button

V1.2:
*Fixed zombies force host
*Fixed zombies non host body colour
*Fixed Relentless Medal checkbox
*Finished zombies Teleportation
-Removed name change on attachment
+Added PS3 Notify on connection CCAPI
+Added PS3 Notify on Attachment CCAPI
+Added Ring Buzzer on Connection Single CCAPI
+Added Ring Buzzer on Attachment Double CCAPI
+Added Show name on tool from Attachment
+Added League play
+Added Multiplayer Super Speed
+Added custom walk speed zombies
+Added custom jump height zombies
+Added custom walk speed Multiplayer
+Added custom jump height Multiplayer

V1.1:
*Fixed Connection Issues
*Fixed TMAPI radio button
*Fixed unlock all
*Fixed unlock bonuses
+Added Medal Relentless
+Added some zombie teleportation
+Added anti ban (in testing)
=Some Redesigns

V1:
= Initial release

FAQ
    Q) Why won't the application open?
A) It is either because the PS3Lib.dll is not in the directory of the application or you do not have .NET 4.5 or above installed on your computer.

Q) Why do the Zombie ranks not work?
A) This is an error in my coding, I suggest you use a different tool for the time being.

Q) Why did I get banned even when ban bypass was enabled?
A) As stated in the warning above, this is an error in my coding and I suggest you use the provided link to install an EBOOT.

Q) Why does this application freeze my game?
A) This is either because you have messed with your account statistics too much (too high) so you need to reset them. If you experience game freezing whilst connected via TMAPI. Please post your Console Output window in the comments below and I will see what I can do. I should note there are a couple bugs in this application that could cause freezing.

Q) Will you ever update this application to fix items or add new suggested features?
A) I am not ruling this out as a possibility however I am not dedicating myself to the project either, I feel it needs an update but I have no due release for this.

Additional
<span style="display: block; margin: 0; padding: 0; text-align: justify;">As of February 2016 this application (version 1.6) has 115,000+ downloads, thanks for the support! I plan on working with some people in the future towards an application for different Call of Duty™ titles such as Advanced Warfare and Black Ops 3. The users I hope to work with if they are willing are Sabotage, Swaqq and others. So stay tuned for the future as these 2 people specifically are working on some great things! Once more, thank you for your continued support and myself and Beast are glad to have served the community with this application for almost 2 years.</span>


Download
You must login or register to view this content.

You must login or register to view this content.
(adsbygoogle = window.adsbygoogle || []).push({});

The following 294 users say thank you to Geo for this useful post:

_L0st_my_Gh0st_, -Luke, K3-, {H} | Exception, /SneakerStreet/, Hammy, VAP3R, Dynamite, One, ⓙω мσ∂z, |_Lion_|, 0zersub, A_Gen_Fiasco, alenbih, alex10998, alexcubano, alexcubano7, AlwayzJarvin, amermstwntd2, amp21740, Anastasia-, APOCALYP, Arrow_Modz, B_colo_pr, BamaGoodfella, BeeMovie, bhoot-iq, bighomie21, Bigmoneyhustlin, Binerz, Blaze Modding, Boeing6570, braydenator, Buzzacoo, BzrkArts, CanadianOnCFW, CantStopMark, Chainn, Chen Madhala, Chris, clark1226, cocoba, COD_xZx, Connorrox2, CookedItBruh, Cool-Mint-MOD, CraCk_BaBy_13, CraZy KiD GaMeR, Crazy_Ace3214, crazy_blake7, CrEaTiiOn_CuTie, Creepzoid 0___0, Crimzic, cruzthemaster, dah, Damn Modz, DaMoDr, Dan Dactyl, Dark-_-Modz, dazemerson1972, DeezShinyNutz, DEradicator, dexso, Diamond-TFL, Sabotage, disneyographer, Dog88Christian, dolby1, Donmaka, Drop_, DrZepto, Egoford, endoemodz, EnforcEIVIoDz, FallofReach, Farva, Luckeyy, Fizzy Joon, G-T-A-5, gοd, GalaxyyDesigns, gaming_nation, popcornmods, garpbaldo, Geek MoDz, Gehirnstaub, golizzard, H-A-X-O, H4x0rHD, Hate, HaTeRM4NR33T, HaX-Stylin, HeLLrIdEr1982, HiddenHour and 194 other users.
09-28-2014, 09:19 PM #344
Geo
Don't Believe The Title
Originally posted by XxLawModzzxX View Post
Lol I can help you with your tool by giving you a gsc menu that'll come with it and inject if you connect the menu lol


wat I removed the menu, plus the injector is universal anyways
09-28-2014, 09:29 PM #345
Originally posted by Geo7 View Post
wat I removed the menu, plus the injector is universal anyways


Good point just tell me if you need help with anything I code c++ c# and python if you want to be the only tool on linux :p
09-28-2014, 10:12 PM #346
Originally posted by Geo7 View Post
wat I removed the menu, plus the injector is universal anyways


Can you please make a small injector it's bugging the hell out of me
09-28-2014, 11:34 PM #347
Geo
Don't Believe The Title
Originally posted by XxLawModzzxX View Post
Can you please make a small injector it's bugging the hell out of me


I'm not going to release a simple Injector :p can't you use Red-Eye's .gsc decompiler then load that into studio?
09-28-2014, 11:59 PM #348
Originally posted by Geo7 View Post
I'm not going to release a simple Injector :p can't you use Red-Eye's .gsc decompiler then load that into studio?
Red-Eyes will only do files that are 32 kb or lower not much use there
Originally posted by another user
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
at System.Collections.Generic.List`1.GetRange(Int32 index, Int32 count)
at ..[](List`1 , Object )
at Red_EyeX32___Game_Script_Decompiler.Decompiler.GetExternalFunctions()
at Red_EyeX32___Game_Script_Decompiler.Decompiler.Decompile(String )
at ..(Object , EventArgs )
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Red-EyeX32 - Game Script Decompiler
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Travis%20Law/Desktop/tools/Red-EyeX32%20-%20Game%20Script%20Decompiler/Red-EyeX32%20-%20Game%20Script%20Decompiler.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
{5c52cbc1-c011-4409-aefa-80906a837e2a}
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Travis%20Law/Desktop/tools/Red-EyeX32%20-%20Game%20Script%20Decompiler/Red-EyeX32%20-%20Game%20Script%20Decompiler.exe
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
Microsoft.CSharp
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll
----------------------------------------
System.Dynamic
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll
----------------------------------------
Anonymously Hosted DynamicMethods Assembly
Assembly Version: 0.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

thats the error
09-29-2014, 05:31 AM #349
Geo
Don't Believe The Title
Originally posted by XxLawModzzxX View Post
Red-Eyes will only do files that are 32 kb or lower not much use there
thats the error


Ah ok, have you used any of the CEX injectors from this section yet?
09-29-2014, 10:56 AM #350
Originally posted by Geo7 View Post
Ah ok, have you used any of the CEX injectors from this section yet?


Yeah the most of them are rats but I found out what todo in gsc studio
09-29-2014, 03:27 PM #351
DF_AUS
NextGenUpdate Elite
Awesome man
Thrashed this tool for slighty over 3 hrs.
No ban and luv'd it :-)
09-29-2014, 03:58 PM #352
Geo
Don't Believe The Title
Originally posted by N0R View Post
Awesome man
Thrashed this tool for slighty over 3 hrs.
No ban and luv'd it :-)


Glad you loved it :p

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo