Post: [RELEASE] Black Ops 2 - GSC Studio
09-25-2014, 10:13 PM #1
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Black Ops 2 - GSC Studio


For PS3/XBOX/PC


Today i show you my old project now finished for the public



History:

I started to create this project 6 months ago, when i saw dtx12's compiler for the first time.
I decided to convert it to console (Just Little Endian to Big Endian), it worked, but the compiler was not finished (some code wasn't working, like the return of a 'waittil' for a player) but i started to make an editor for myself, and test some stuff.
During these months, when i had the time i worked on it, but not everyday.
Recently, i saw the compiler finished and converted to console, then i said "Why not release my editor finally?" and it's done, in a BETA version.
Some bugs can occur, if you find a bug, tell me. This program was a bit hard to do, because i had to join 4 differents API for be able to connect on each targets.
The app is crypted, i need to think yet if i release the source or not, then i've obfuscated it for the moment.
If someone reverses it, it's not a problem i don't care because when i'm programming c#, it's not to keep the code secret, then if someone needs help (offsets ect) just ask me.
This application should have been published 1 months ago, but i didn't have the time, and i tried to find the maximum of bugs before a release.
I hope this program will help people to doing research much easier for GSC's.


Features :

- Add/Rename/Delete a GSC from a project.
- Auto updater to know when an update come out.
- Create projects with the possibility to create multiple virtual GSC's to have your code clean and organized.
- Edits GSC's with the editor and with the syntax of the 'GSC'.
- Export your project to a compiled GSC.
- Inject an external GSC already compiled.
- Inject your GSC projects directly to the selected target.
- Load the last project on startup. (can be disabled)
- Popup completion helper on key pressed, available for each variable using 'self' and 'level', it works also for functions. (can be disabled)
- Predefined functions (like iprintln ect) for completion, will be updated the next time, it's just in BETA.
- Setting menu to change the font of the editor, the font size, and enable/disable some functions like the popup completion.
- Setup to use the application more easily.
- Syntax checker for your project.
- Themes are available in 'White' (unfinished) and 'Black' (Initial)
- Works on Multiplayer and Zombies.
- Works on PS3 (TMAPI/CCAPI), XBOX (JTAG/RGH/XDK), PC (Steam/Redacted) and offline (for edits).


How to use it ?:

- Connect to your desired target.
- Create a new project (ctrl+o), select the mode multiplayer or zombie.
- Save the entire project (ctrl+maj+s), and inject (ctrl+i).
- Start a game, that's all.
- Look the video (or just the part 'Overview' at 4:23) for more examples.


Important:

- If you have a problem (crash or something else) screenshot the error, and tell me exactly when happens the error to fix it quickly.
- Don't inject a project if you are in-game, <b>inject it in pre-game</b>, else the game will be frozen.
- If you want inject a compiled gsc create the same folder than the gsc, like this : maps/mp/_art.gsc, and drop the "maps" to the popup, that's just an exemple.
- To give the project easily, select the options "Export the project to share" and give the file, people need to click on "Inject a .gscr file...".


Latest version: 16.2.15.0

Latest changelog :

– Support CCAPI 2.60+
– Support any steam/redacted updates.
– Some internal changes.

Credit(s): dtx12 (compiler), Kokole and Nukem.

Thanks: FM|T ZoRo, FM|T Capetlevrai, FM|T Enstone (Testing/Suggestions)

Notes :

- If the installation fail, disable your antivirus, the program is a bit protected to hide the code source.
- if the app won't run, install the .NET Framework 4.5.


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(Don't re-upload exe's)
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The following 246 users say thank you to iMCSx for this useful post:

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07-18-2015, 05:49 PM #641
Hey, I'm a new user and, has anyone gotten a virus fro this?
07-19-2015, 12:18 AM #642
Whenever i Load a Gsc mod menu project into black ops 2 it just crashes when its done injecting
BTW I was in pre game and it still Crashes
07-19-2015, 04:50 PM #643
very good
07-19-2015, 11:06 PM #644
Mr_Splodes
I am error
hey having an error on windows 8 hp laptop. using ccapi 2.60, 2.50 is unsupported on my system, but when i try to inject compiled gsc into game it gives this error. On this try i attempted to inject Elegance Patch gsc mod menu which i have succesfully inected with other injectors, but i keep getting errors.

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would appreciat a little assistance
07-20-2015, 04:36 AM #645
LegitGamer264
Vault dweller
Originally posted by Splodes View Post
hey having an error on windows 8 hp laptop. using ccapi 2.60, 2.50 is unsupported on my system, but when i try to inject compiled gsc into game it gives this error. On this try i attempted to inject Elegance Patch gsc mod menu which i have succesfully inected with other injectors, but i keep getting errors.

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would appreciat a little assistance


The GSC has to be named _clientids. So the path would be
maps\mp\gametypes\_clientids
07-20-2015, 10:11 AM #646
Hey i cant open the program i can install it but it wont open i dont have avg or any ait viros it just simply wont open i have ran it as an admin ect it just wont open please help
07-20-2015, 09:23 PM #647
same and i use to use it back then
07-21-2015, 09:55 PM #648
dont know how
07-21-2015, 09:56 PM #649
LAGAWAY47
Do a barrel roll!
every time i try the new version of the tool it does not open

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