Post: BO II [1.14] Offsets (Updated)
08-22-2013, 12:10 PM #1
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..: Stats :..
-------------
Name
0x026b75d0
prestige
0x026f3f54
level 55 :
0x026f3f66
for rank 55 = 36 00 00 00 00 00 4C 0F 13
kills :
0x026f3ab0
death :
0x026f3882
win :
0x026f4092
Loses :
0x026f3b22
headshot :
0x026f3984
timeplayed :
0x026f404a
score :
0x026f3f90
======================
..: Clients :..
client 0 :
0x01780d6c
flash god mod :
0x01780d07 = FF FF FF
non flash god mod
0x0177b843 = 05
VSAT
0x01781017 = 0F
UAV
0x01780e3f = 01
HUD
0x01780e3f = 00
frezz
0x01780ebf = 0f
toggle lagg
0x01780c63 = 00
speed
0x01780d19 = FF
Killstreak
0x0177bc57 = 01
0x0177bc59 = 01
0x0177bc5c = 01
3rd
0x0177b8ac = 01
EMB
0x0177b843 = E4
ALL Perks
0x0177bd70 = xFF
--------------
Ammo
gun 1
0x0177bc63 = FF
gun 2
0x0177bc67 = FF
tactical
0x0177bc6f = FF
lethal
0x0177bc6b = FF
---------------------
[COLOR="#FF0000"]for the other clients add[/COLOR] [COLOR="#FFFF00"]0x05808[/COLOR]
======================
..: Lobby :..
jump
0x005bd274 = 47 9C
speed
0x01c9e3fa = 01 BE
knockback
0x01c9e458 = 4A 7A
big name
0x01cc0358 = 40 40
floting boodies
0x01cc9898 = 38 60 00 05



credit :
HackPs Team
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The following 14 users say thank you to jacob_9191 for this useful post:

-SuperMan, AlabamaHit, Cesei, Gandhi Candy, GexFlex, Mango_Knife, network10, smashedya, tenerifekid2, ThePaaqoHD, Whos Your Host, Xplaya, xXGoD_Of_MoDzXx, zGooNzLobbies
08-29-2013, 11:14 PM #29
xD3VHΛX
Do a barrel roll!
You forgot the credits to originals finders No
08-30-2013, 01:04 AM #30
Originally posted by X View Post
You forgot the credits to originals finders No


WTF what originals finders ??

this was the first 1.14 offsets thread !!
08-30-2013, 01:47 AM #31
Originally posted by eliteimpact View Post
does anyone know where i can find the offset for bo2 zombies kills 1.14 patch please?


i'm workin on it
08-30-2013, 02:32 AM #32
good work
09-07-2013, 12:48 PM #33
Why people use g_client offsets like this? With this method , everyone try to find again all offsets in the g_client struct. When an update is come out , a lots of people "Release" every offset from the g_client again, it's not needed. I'll explain my method again , I already explained 3 times on my post about ClienState for COD :

VSAT Offset : 0x01781017 , G_Client Offset : 0x0177B828

Now just do : 0x01781017 - 0x0177B828

You get 0x57EF.

Copy and paste this in Debugger, just for see : 0x0177B828 + 0x57EF + (0 * 0x5808 ) , debugger allows to do maths with integer...

The 0 is for the client zero (so change it for an other client). For every next update you have to find only the g_client and not the additional offset into the structure...

The exact value is 0x57EC , but 0x57EF works just fine also , you could set the value as a boolean.

Just for fun , i wrote for you a C# function with PS3Lib :

    
private uint G_Client(uint client)
{
return 0x0177B828 + (client * 0x580Cool Man (aka Tustin);
}

private void GiveVSAT(uint client, bool active)
{
DEX.Extension.WriteBool(G_Client(client) + 0x57EF, active);
}

// Into a button , example for all clients
for(int i = 0; i < 18; i++)
GiveVSAT((uint)i, true);

....

The following 5 users say thank you to iMCSx for this useful post:

bomboHD, iMoDz-Baptiste, Passport, SnaY, Whos Your Host
09-07-2013, 05:46 PM #34
Passport
I am error
Originally posted by iMCSx View Post
Why people use g_client offsets like this? With this method , everyone try to find again all offsets in the g_client struct. When an update is come out , a lots of people "Release" every offset from the g_client again, it's not needed. I'll explain my method again , I already explained 3 times on my post about ClienState for COD :

VSAT Offset : 0x01781017 , G_Client Offset : 0x0177B828

Now just do : 0x01781017 - 0x0177B828

You get 0x57EF.

Copy and paste this in Debugger, just for see : 0x0177B828 + 0x57EF + (0 * 0x5808 ) , debugger allows to do maths with integer...

The 0 is for the client zero (so change it for an other client). For every next update you have to find only the g_client and not the additional offset into the structure...

The exact value is 0x57EC , but 0x57EF works just fine also , you could set the value as a boolean.

Just for fun , i wrote for you a C# function with PS3Lib :

    
private uint G_Client(uint client)
{
return 0x0177B828 + (client * 0x580Cool Man (aka Tustin);
}

private void GiveVSAT(uint client, bool active)
{
DEX.Extension.WriteBool(G_Client(client) + 0x57EF, active);
}

// Into a button , example for all clients
for(int i = 0; i < 18; i++)
GiveVSAT((uint)i, true);

....

Now here is the question, how do you find g_client.
09-07-2013, 07:44 PM #35
Originally posted by Passport View Post
Now here is the question, how do you find g_client.


Open up the t6mp_ps3.elf in HxD. Then look for a string called 'numPlayers'. Copy the offset of the strig and jump to that string in IDA by adding 0x10000 to the offset. Now select graph view. Go a bit down and you'll se 0x5808. The offset right under it is the g_client.
09-07-2013, 11:22 PM #36
Passport
I am error
Originally posted by therifboy View Post
Open up the t6mp_ps3.elf in HxD. Then look for a string called 'numPlayers'. Copy the offset of the strig and jump to that string in IDA by adding 0x10000 to the offset. Now select graph view. Go a bit down and you'll se 0x5808. The offset right under it is the g_client.

Thanks, will help alot Smile + rep
09-11-2013, 04:08 AM #37
Originally posted by 9191 View Post
    
..: Stats :..
-------------
Name
0x026b75d0
prestige
0x026f3f54
level 55 :
0x026f3f66
for rank 55 = 36 00 00 00 00 00 4C 0F 13
kills :
0x026f3ab0
death :
0x026f3882
win :
0x026f4092
Loses :
0x026f3b22
headshot :
0x026f3984
timeplayed :
0x026f404a
score :
0x026f3f90
======================
..: Clients :..
client 0 :
0x01780d6c
flash god mod :
0x01780d07 = FF FF FF
non flash god mod
0x0177b843 = 05
VSAT
0x01781017 = 0F
UAV
0x01780e3f = 01
HUD
0x01780e3f = 00
frezz
0x01780ebf = 0f
toggle lagg
0x01780c63 = 00
speed
0x01780d19 = FF
Killstreak
0x0177bc57 = 01
0x0177bc59 = 01
0x0177bc5c = 01
3rd
0x0177b8ac = 01
EMB
0x0177b843 = E4
ALL Perks
0x0177bd70 = xFF
--------------
Ammo
gun 1
0x0177bc63 = FF
gun 2
0x0177bc67 = FF
tactical
0x0177bc6f = FF
lethal
0x0177bc6b = FF
---------------------
[COLOR="#FF0000"]for the other clients add[/COLOR] [COLOR="#FFFF00"]0x05808[/COLOR]
======================
..: Lobby :..
jump
0x005bd274 = 47 9C
speed
0x01c9e3fa = 01 BE
knockback
0x01c9e458 = 4A 7A
big name
0x01cc0358 = 40 40
floting boodies
0x01cc9898 = 38 60 00 05



credit :
HackPs Team


for inf ammo instead of FF use 0x0177bc63 4e , 05

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