Post: Updated 1.16 Offsets and Addresses
02-28-2014, 07:02 AM #1
Eddie Mac
At least I can fight
(adsbygoogle = window.adsbygoogle || []).push({}); Hey guys here are some offsets I updated, if you would like to add any then feel free to post Smile

*I will be adding more as I update/find them

Super Target finder- 0x01CC4B78
No Recoil 0xF9E54
Uav- 0x33CB4
super jump- 0x5BE234
Fly Mode- 0x5D5DE8
Minimum Fall Damage- 0xDE390
Maximum Fall Damage- 0xDE394
Player Lighting/color- 0x01CBEDB8
knockback- 0x01CA2858
Timescale- 0x01CB5578
Sky Transition (color)- 0x01CBF0B8
invisible third person- 0x0177EA25

*Addresses
Disable Read-Write-Cheat Protection- 0x3DC8A4 "set to- 48 00 00 D8"
G_GivePlayerWeapon- 0x2A8364
G_InitializeAmmo- 0x1E6838
g_client- 0x177E928
g_entity- 0x16B7920
G_SetAngle(gentity_s *ent, const float *angle)- 0x279D78
G_SetOrigin(gentity_s *ent, const float *origin)- 0x279698
ClientSpawn(int *ent, const float *spawn_origin, const float *spawn_angles)- 0x1E27A4
SV_LinkEntity(gentity_s *gEnt)- 0x359BF0
ClientEndFrame(gentity_s *ent)- 0x1E1128
ClientThink_real(gentity_s *ent, usercmd_s *ucmd)- 0x1DF850
BG_PlayerStateToEntityState(playerState_s *ps, entityState_s *s, int snap, char handler)- 0x5C6CBC
SetClientViewAngle(gentity_s *ent, const float *angle)- 0x1E1D90
G_ClientStopUsingTurret(gentity_s *self)- 0x2B41D0
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The following 7 users say thank you to Eddie Mac for this useful post:

Asian, Esker, M-alShammary, MaNamesTyler, Mango_Knife, Notorious, x5150xiZombie
02-28-2014, 07:36 AM #2
Esker
Samurai Poster
Originally posted by eddie
Hey guys here are some offsets I updated, if you would like to add any then feel free to post Smile

*I will be adding more as I update/find them

No Recoil 0xF9E54
super jump- 0x5BE234
Fly Mode- 0x5D5DE8
Minimum Fall Damage- 0xDE390
Maximum Fall Damage- 0xDE394
Disable Read-Write-Cheat Protection- 0x3DC8A4 "set to- 48 00 00 D8"
G_GivePlayerWeapon- 0x2A8364
G_InitializeAmmo- 0x1E6838
g_client- 0x177E928
g_entity- 0x16B7920
G_SetAngle(gentity_s *ent, const float *angle)- 0x279D78
G_SetOrigin(gentity_s *ent, const float *origin)- 0x279698


Thank you Smile
02-28-2014, 07:59 AM #3
Eddie Mac
At least I can fight
Originally posted by zMoDzV
Thank you Smile


No problem :p
02-28-2014, 08:26 AM #4
Asian
Banned
Originally posted by eddie
No problem :p


same bytes as previous update
02-28-2014, 08:58 AM #5
Eddie Mac
At least I can fight
Originally posted by Asian View Post
same bytes as previous update


For which ones? They all should be yes. If you mean like No Recoil and UAV then yes same bytes.

The following user thanked Eddie Mac for this useful post:

Asian
02-28-2014, 09:47 AM #6
so can u use the no recoil n uav for 1.15 tool for 1.16
02-28-2014, 05:19 PM #7
Eddie Mac
At least I can fight
Originally posted by SniperElite101 View Post
so can u use the no recoil n uav for 1.15 tool for 1.16


Yes they have not changed so if you're only using UAV and NoRecoil from 1.15 then yes it will still work.
02-28-2014, 07:12 PM #8
Eddie Mac
At least I can fight
Updated with -

Super Target finder- 0x01CC4B78
Player Lighting/color- 0x01CBEDB8
g_knockback- 0x01CA2858
bg_gravity- 0x01CAD330

The following user thanked Eddie Mac for this useful post:

M-alShammary
02-28-2014, 10:29 PM #9
M-alShammary
I am error
Originally posted by eddie
Updated with -

Super Target finder- 0x01CC4B78
Player Lighting/color- 0x01CBEDB8
g_knockback- 0x01CA2858
bg_gravity- 0x01CAD330



what the bytes ?
03-01-2014, 06:10 PM #10
Originally posted by eddie
Hey guys here are some offsets I updated, if you would like to add any then feel free to post Smile

*I will be adding more as I update/find them

Super Target finder- 0x01CC4B78
No Recoil 0xF9E54
Uav- 0x33CB4
super jump- 0x5BE234
Fly Mode- 0x5D5DE8
Minimum Fall Damage- 0xDE390
Maximum Fall Damage- 0xDE394
Player Lighting/color- 0x01CBEDB8
knockback- 0x01CA2858

*Addresses
Disable Read-Write-Cheat Protection- 0x3DC8A4 "set to- 48 00 00 D8"
G_GivePlayerWeapon- 0x2A8364
G_InitializeAmmo- 0x1E6838
g_client- 0x177E928
g_entity- 0x16B7920
G_SetAngle(gentity_s *ent, const float *angle)- 0x279D78
G_SetOrigin(gentity_s *ent, const float *origin)- 0x279698
ClientSpawn(int *ent, const float *spawn_origin, const float *spawn_angles)- 0x1E27A4
SV_LinkEntity(gentity_s *gEnt)- 0x359BF0
ClientEndFrame(gentity_s *ent)- 0x1E1128
ClientThink_real(gentity_s *ent, usercmd_s *ucmd)- 0x1DF850
BG_PlayerStateToEntityState(playerState_s *ps, entityState_s *s, int snap, char handler)- 0x5C6CBC
SetClientViewAngle(gentity_s *ent, const float *angle)- 0x1E1D90
G_ClientStopUsingTurret(gentity_s *self)- 0x2B41D0

To make the UAV work for people with cold-blooded do this
0x33CCC - 38 C0 00 00
Ur Welcome :P

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