
public static void ClonePlayer(uint client)
{
PS3.SetMemory(0x001F6564, new byte[] { 0x38, 0x60, 0x00, 0x00 });
WriteInt16(0x001F6564 + 2, (short)client);
RPC.Call(0x1F6528, client);
}
public static void SuicidePlayer(int client)
{
PS3.SetMemory(0x001F3648, new byte[] { 0x38, 0x60, 0x00, 0x00 });
WriteInt16(0x001f3648 + 2, (short)client);
RPC.Call(0x1F3630, client);
}
public static void WriteInt16(uint address, short input)
{
byte[] array = new byte[2];
ReverseBytes(BitConverter.GetBytes(input)).CopyTo(array, 0);
PS3.SetMemory(address, array);
}
public static byte[] ReverseBytes(byte[] toReverse)
{
Array.Reverse(toReverse);
return toReverse;
}


public static void ClonePlayer(uint client)
{
PS3.SetMemory(0x001F6564, new byte[] { 0x38, 0x60, 0x00, 0x00 });
WriteInt16(0x001F6564 + 2, (short)client);
RPC.Call(0x1F6528, client);
}
public static void SuicidePlayer(int client)
{
PS3.SetMemory(0x001F3648, new byte[] { 0x38, 0x60, 0x00, 0x00 });
WriteInt16(0x001f3648 + 2, (short)client);
RPC.Call(0x1F3630, client);
}
public static void WriteInt16(uint address, short input)
{
byte[] array = new byte[2];
ReverseBytes(BitConverter.GetBytes(input)).CopyTo(array, 0);
PS3.SetMemory(address, array);
}
public static byte[] ReverseBytes(byte[] toReverse)
{
Array.Reverse(toReverse);
return toReverse;
}



public static void ClonePlayer(uint client)
{
PS3.SetMemory(0x001F6564, new byte[] { 0x38, 0x60, 0x00, 0x00 });
WriteInt16(0x001F6564 + 2, (short)client);
RPC.Call(0x1F6528, client);
}
public static void SuicidePlayer(int client)
{
PS3.SetMemory(0x001F3648, new byte[] { 0x38, 0x60, 0x00, 0x00 });
WriteInt16(0x001f3648 + 2, (short)client);
RPC.Call(0x1F3630, client);
}
public static void WriteInt16(uint address, short input)
{
byte[] array = new byte[2];
ReverseBytes(BitConverter.GetBytes(input)).CopyTo(array, 0);
PS3.SetMemory(address, array);
}
public static byte[] ReverseBytes(byte[] toReverse)
{
Array.Reverse(toReverse);
return toReverse;
}

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