public static String getClientName(Int32 clientIndex)
{
String Name = PS3.Extension.ReadString(0x01783e6c+ ((uint)clientIndex * 0x580
);
if (Name != String.Empty)
return Name;
return "Not Connected";
}
public static String getHostName9()
{
String Host = ReturnInfos(1
;
if (Host == "hehehehehehehehe")
return "Dedicated Server (No Player is Host)";
else if (Host == "")
return "Not in game";
else return Host;
}
public static Int32 getHostNumber()
{
String Host = getHostName9();
Int32 HostNum = 0;
for (Int32 i = 0; i <= 12; i++)
{
if (getClientName(i) == Host)
{
HostNumber = i;
HostNum = i;
}
}
return HostNum;
}
public String getMapName()
{
String Map = GetServerDetails(6);
switch (Map)
{
default: return "Unknown Map";
case "mp_la": return "Aftermath";
case "mp_dig": return "Dig";
case "mp_pod": return "Pod";
case "mp_takeoff": return "Take Off";
case "mp_frostbite": return "Frost";
case "mp_mirage": return "Mirage";
case "mp_hydro": return "Hydro";
case "mp_skate": return "Grind";
case "mp_downhill": return "Down Hill";
case "mp_concert": return "Encore";
case "mp_vertigo": return "Vertigo";
case "mp_magma": return "Magma";
case "mp_Studio": return "studio";
case "mp_paintball": return "Rush";
case "mp_Cove": return "Castaway";
case "mp_drone": return "Drone";
case "mp_express": return "Express";
case "mp_Detour": return "bridge";
case "mp_Uplink": return "uplink";
case "mp_socotra": return "Yemen";
case "mp_turbine": return "Turbine";
case "mp_village": return "Standoff";
case "mp_Slums": return "slums";
case "mp_raid": return "Raid";
case "mp_nightclub": return "Plaza";
case "mp_overflow": return "Overflow";
case "mp_meltdown": return "Meltdown";
case "mp_hijacked": return "Hijacked";
case "mp_carrier": return "Carrier";
case "mp_dockside": return "Cargo";
case "mp_nuketown_2020": return "Nuketown 2025";
}
}
public String getGameMode()
{
String GM = GetServerDetails(2);
switch (GM)
{
default: return "Unknown Gametype";
case "tdm": return "Team Deathmatch";
case "dm": return "Free for All";
case "sd": return "Search and Destroy";
case "dom": return "Domination";
case "conf": return "Kill Confirmed";
case "sr": return "Search and Rescue";
case "grind": return "Grind";
case "blitz": return "Blitz";
case "cranked": return "Cranked";
case "infect": return "Infected";
case "koth": return "Hardpoint";
case "hq": return "Headquarters";
case "sotf": return "Hunted";
case "dem": return "Demolition";
case "oneflag": return "One Flag CTF";
case "horde": return "Safeguard";
case "sotf_ffa": return "Hunted FFA";
case "shrp": return "Sharp Shooter";
case "ctf": return "Capture The Flag";
case "oic": return "One In The Chamber";
case "sas": return "Sticks And Stones";
case "gun": return "Gun Game";
}
}
private String GetServerDetails(Int32 Index)
{
return Encoding.ASCII.GetString(PS3.GetBytes(0x00f57fd5, 0x100)).Replace(@"\", "|").Split('|'
[Index];
}
public static String getClientName(Int32 clientIndex)
{
String Name = PS3.Extension.ReadString(0x1783E6C+ ((uint)clientIndex * 0x580
);
if (Name != String.Empty)
return Name;
return "Not Connected";
}
public static String getClientName(Int32 clientIndex)
{
String Name = PS3.Extension.ReadString(0x01783e6c+ ((uint)clientIndex * 0x580
);
if (Name != String.Empty)
return Name;
return "Not Connected";
}
public static String getHostName9()
{
String Host = ReturnInfos(1
;
if (Host == "hehehehehehehehe")
return "Dedicated Server (No Player is Host)";
else if (Host == "")
return "Not in game";
else return Host;
}
public static Int32 getHostNumber()
{
String Host = getHostName9();
Int32 HostNum = 0;
for (Int32 i = 0; i <= 12; i++)
{
if (getClientName(i) == Host)
{
HostNumber = i;
HostNum = i;
}
}
return HostNum;
}
public String getMapName()
{
String Map = ReturnInfos(6);
switch (Map)
{
default: return "Unknown Map";
case "mp_drone": return "Drone";
case "mp_nuketown_2020": return "Nuketown";
case "mp_carrier": return "Carrier";
case "mp_express": return "Express";
case "mp_hijacked": return "Hijacked";
case "mp_la": return "Aftermath";
case "mp_meltdown": return "Meltdown";
case "mp_nightclub": return "Plaza";
case "mp_overflow": return "Overflow";
case "mp_raid": return "Raid";
case "mp_slums": return "Slums";
case "mp_socotra": return "Yemen";
case "mp_turbine": return "Turbine";
case "mp_village": return "Standoff";
case "mp_downhill": return "Downhill";
case "mp_hydro": return "Hydro";
case "mp_mirage": return "Mirage";
case "mp_skate": return "Grind";//might be more maps but this is all i found
}
}
#region Black Ops 2 Get Server Details Function:
public static String getClientName(Int32 clientIndex)
{
String Name = PS3.Extension.ReadString(0x01783e6c+ ((uint)clientIndex * 0x580
);
if (Name != String.Empty)
return Name;
return "Not Connected";
}
public static String getHostName9()
{
String Host = ReturnInfos(1
;
if (Host == "hehehehehehehehe")
return "Dedicated Server (No Player is Host)";
else if (Host == "")
return "Not in game";
else return Host;
}
public static Int32 getHostNumber()
{
String Host = getHostName9();
Int32 HostNum = 0;
for (Int32 i = 0; i <= 12; i++)
{
if (getClientName(i) == Host)
{
HostNumber = i;
HostNum = i;
}
}
return HostNum;
}
public String getMapName()
{
String Map = ReturnInfos(6);
switch (Map)
{
default: return "Unknown Map";
case "mp_drone": return "Drone";
case "mp_nuketown_2020": return "Nuketown";
case "mp_carrier": return "Carrier";
case "mp_express": return "Express";
case "mp_hijacked": return "Hijacked";
case "mp_la": return "Aftermath";
case "mp_meltdown": return "Meltdown";
case "mp_nightclub": return "Plaza";
case "mp_overflow": return "Overflow";
case "mp_raid": return "Raid";
case "mp_slums": return "Slums";
case "mp_socotra": return "Yemen";
case "mp_turbine": return "Turbine";
case "mp_village": return "Standoff";
case "mp_downhill": return "Downhill";
case "mp_hydro": return "Hydro";
case "mp_mirage": return "Mirage";
case "mp_skate": return "Grind";//might be more maps but this is all i found
}
}
private String GetServerDetails(Int32 Index)
{
return Encoding.ASCII.GetString(PS3.GetBytes(0x00f57fd5, 0x100)).Replace(@"\", "|").Split('|'
[Index];
}
public String getMapName()
{
String Map = GetServerDetails(4);
switch (Map)
{
default: return "Unknown Map";
case "": return "";
case "mp_la": return "Aftermath";
case "mp_dig": return "Dig";
case "mp_pod": return "Pod";
case "mp_takeoff": return "Take Off";
case "mp_frostbite": return "Frost";
case "mp_mirage": return "Mirage";
case "mp_hydro": return "Hydro";
case "mp_skate": return "Grind";
case "mp_downhill": return "Down Hill";
case "mp_concert": return "Encore";
case "mp_vertigo": return "Vertigo";
case "mp_magma": return "Magma";
case "mp_Studio": return "studio";
case "mp_paintball": return "Rush";
case "mp_Cove": return "Castaway";
case "mp_drone": return "Drone";
case "mp_express": return "Express";
case "mp_Detour": return "bridge";
case "mp_Uplink": return "uplink";
case "mp_socotra": return "Yemen";
case "mp_turbine": return "Turbine";
case "mp_village": return "Standoff";
case "mp_Slums": return "slums";
case "mp_raid": return "Raid";
case "mp_nightclub": return "Plaza";
case "mp_overflow": return "Overflow";
case "mp_meltdown": return "Meltdown";
case "mp_hijacked": return "Hijacked";
case "mp_carrier": return "Carrier";
case "mp_dockside": return "Cargo";
case "mp_nuketown_2020": return "Nuketown 2025";
}
}
public String getGameMode()
{
String GM = GetServerDetails(2);
switch (GM)
{
default: return "Unknown Gametype";
case "tdm": return "Team Deathmatch";
case "dm": return "Free for All";
case "sd": return "Search and Destroy";
case "dom": return "Domination";
case "conf": return "Kill Confirmed";
case "sr": return "Search and Rescue";
case "grind": return "Grind";
case "blitz": return "Blitz";
case "cranked": return "Cranked";
case "infect": return "Infected";
case "koth": return "Hardpoint";
case "hq": return "Headquarters";
case "sotf": return "Hunted";
case "dem": return "Demolition";
case "oneflag": return "One Flag CTF";
case "horde": return "Safeguard";
case "sotf_ffa": return "Hunted FFA";
case "shrp": return "Sharp Shooter";
case "ctf": return "Capture The Flag";
case "oic": return "One In The Chamber";
case "sas": return "Sticks And Stones";
case "gun": return "Gun Game";
}
}
public String getHostName()
{
String Host = GetServerDetails(12);
if (Host == "")
return "You'r not the host";
else if (Host == "")
return "You are not In-Game";
else return Host;
}
#endregion

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