Post: [RELEASE] [SPRX] BO2 GSC Injector v1.7.5 (v2Beta)
10-26-2014, 07:49 PM #1
__NzV__
I am error
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[SPRX] BO 2 GSC Injector v1.7.5 (v2beta)

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This [SPRX] plugin allow you to load GSC Mods in Black-Ops 2 (Multiplayer & Zombie) on CEX & DEX.



Only work with already compiled gsc files ! Use You must login or register to view this content. (Editor -> Export project to a compiled script file.) or You must login or register to view this content..




Download (v1.7.5): You must login or register to view this content.

Download (v2Beta): You must login or register to view this content.
---[ COMPATIBILITY ]---




Work on DEX CFW and CEX CFW (No need of CCAPI!)


Note for CEX User : If you don't use an COBRA cfw you can use You must login or register to view this content. who is compatible with any firmware to get it working.


You must login or register to view this content.
---[ EBOOT.BIN / t6mp_ps3f.self ]---




Precompiled t6mp_ps3f.self 1.19 for CEX & DEX :

Include Anti-Ban (offset from this teard:You must login or register to view this content.), work on multiplayer and zombie, just keep the original eboot.bin and replace t6mp_ps3f.self with this one.

Unlike eboot.bin with t6mp_ps3f.self you can switch between multiplayer and zombie the injector and antiban will always works (With eboot.bin you need to close the game, switch eboot, restart the game).


To avoid freeze when you login to the psn with this self, login from the xmb not in the game directly.

Download: You must login or register to view this content.



Precompiled EBOOT.BIN 1.19 for CEX & DEX :

Download: You must login or register to view this content.


Build your own t6mp_ps3f.self or eboot.bin 1.19 and more for CEX & DEX:


- Download this tools and run it: You must login or register to view this content.
- Choose your input file, and click "Next". If you don't have one click "Next".
- Enable anti-ban and mods if you want, and click "Next".
- Enable sprx loader, and put in sprx file path: /dev_hdd0/tmp/BO2_GSC_Injector.sprx
- Select the output of your choice, and click "Next".
- Click "Build".



---[ HOW-TO]---



First install:



  • Copy your "EBOOT.BIN" or "t6mp_ps3f.self" (with SPRX Loader) to "dev_hdd0/game/YOUR_GAME_REGION/USRDIR/"
  • Copy the downloaded "BO2_GSC_Injector.sprx" to "dev_hdd0/tmp/" (or to the location of the sprx plugin set in your eboot.bin or t6mp_ps3f.elf) .
  • Open "BO2_GSC_Injector.cfg with notepad and update it with your data (look in "Sample pack" bellow in this post to see an example of a working cfg file).
  • Copy the updated "BO2_GSC_Injector.cfg" to "dev_hdd0/tmp/" or on root of your usb key.


How to use:



  • Run BO 2.
  • When you want to inject your gsc mods press [L2]+[R2]+[DPAD_UP]+[TRIANGLE] to load BO 2 GSC Injector (Only work when your not in a active game, do it at the main menu for example).
  • Follow instructions of the injector.
  • When the injection is done, you can choose if you want to unload the injector (free memory) or keep it load if you want to change current loaded gsc mods without restarting the game.



Sample pack:



  • The file "You must login or register to view this content." contains the file "You must login or register to view this content." (and all needed files) already configurate with 3 GSC Mods: RedDotCity V2, Gr3Zz v4.1, Gr3Zz v4.0 (For show how work multi injection).
  • Look "BO2_GSC_Injector.cfg" with notepad to understand how it works.





---[ CHANGE LOG ]---



v1.7.5:


    [*=2]Support reinject for all gsc mods, no more need to restart the game to switch gsc mods (no more need to set CFG_ALLOW_REINJECT)
    [*=2]Add an option to unload current gsc mods without restarting the game (restore original gsc).
    [*=2]Add "CFG_DISABLE_INGAME_CHECK" in "BO2_GSC_Injector.cfg" set to "ON" if you need to inject gsc mods who can only be injected in game
    [*=2]Some minor bug fix.

v1.7.0:


    [*=2]Fixed auto-inject.
    [*=2]Better check during injection, to avoid trouble.
    [*=2]Optimised log features.
    [*=2]Fixed some minor bug.
    [*=2]Code cleaned and optimised
    [*=2]Add ability to change the loaded gsc mods without restarting the game, you need to set "CFG_ALLOW_REINJECT" to "ON" in "BO2_GSC_Injector.cfg". (After the first gsc mods injection the injector menu only show gsc mods who are compatible for re-injection.)

v1.6.1:


    [*=2]Fixed error (no file injected or wrong file injected) introduced in v1.6.0.

v1.6.0:


    [*=2]Log can now be enabled in "BO2_GSC_Injector.cfg".
    [*=2]Char limit for gsc mods option in "BO2_GSC_Injector.cfg" is no checked.
    [*=2]Add an option for auto-inject gsc mods at start, need to be enabled in "BO2_GSC_Injector.cfg".
    [*=2]Fixed error "No valid gsc mods found" when their is no valid reason, like invalid chmod.
    [*=2]Fixed freeze when you do the combo or switch to the next mods in some case.
    [*=2]Now if "BO2_GSC_Injector.cfg" is invalid, the tool try to fix it if it can.
    [*=2]Add an error message if injection not done successfully.

v1.5.3:


    [*=2]Changed how is check if a file exist.
    [*=2]Fixed a bug who cause force close of the injector, instead of show the next gsc mods.

v1.5.2:


    [*=2]Add an error if no valid gsc mods mods is found in your file "BO2_GSC_Injector.cfg".
    [*=2]Now if one or more of your gsc mods have not a valid config in the file "BO2_GSC_Injector.cfg", they are not showed in the injector menu, others are.
    [*=2]Better switching mode betwen gsc mods in the injector, just select [NO] and press [X] to go to the next gsc mods , no more need to redo the combo after select [NO].
    [*=2]Add an option for unload the sprx from mem without doing any injection. (Press [O] in the injector menu)


v1.5.1:



    [*=2]No more use TOC.



v1.5:



    [*=2]No more use the file "bo2_injector_path.txt" and "bo2_injector_file.gsc".
    [*=2]The injector is now locked on a active game, you can open it only when you are not in a active game.
    [*=2]Add a configuration file named "BO2_GSC_Injector.cfg", this need to be placed in dev_hdd0/tmp/ or usb/.
    [*=2]Add support for multi gsc mods.
    [*=2]Add support for multi gsc injection.
    [*=2]Load combo can be change in "BO2_GSC_Injector.cfg".
    [*=2]Injector background can be set to fully transparent or not in "BO2_GSC_Injector.cfg".
    [*=2]Add all needed offset in "BO2_GSC_Injector.cfg" for easy update when 1.19 or more come, just need to update them in "BO2_GSC_Injector.cfg", no need to rebuild the sprx.
    [*=2]Code and size optimization.
    [*=2]...

v1.1:


    [*=2]Add support to load "bo2_injector_path.txt" or/and "bo2_injector_file.gsc" from "dev_usb000/" or "dev_usb001/".
    [*=2]Combo to load injector now is [L2]+[R2]+[DPAD_UP]+[TRIANGLE].
    [*=2]No more need to be in a game to inject, you can inject any time you want, in game, in pre-game, at main menu, ...

v1.0.1:


    [*=2]Add an error message if "bo2_injector_path.txt" or "bo2_injector_file.gsc" not exist or is empty.

v1.0:


    [*=2]Initial public release.

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The following 49 users say thank you to __NzV__ for this useful post:

-Numb, Dynamite, andrew3912, APOCALYP, Azoddejun, Bigmoneyhustlin, bmob10189, Callumeleyy, CodJumper:, Connorrox2, Exelo, Full-Evil, HiddenHour, iDEXModzYT, ItzZuga, Jakeboii, javiermodz, JLM, Joren, Kameo, Karoolus, KevinWinterX, ksa_7ooo7, LevelUP, M33-_-Firmware, mariokilla23, Maxax, MinecraftUser, gtownsbadass, Miyata, MORPHEUS__2142, Mantus, Ninjafish13, perke, Synergy, TehMerkMods, TheNewLegit, tunde1992, TwoCanSam, vincom, XDrifteer7, xIce KiLLaH, xRebug_DR, xxredneckszz, yjy7410, ZackFairFF7X, ZnZx, zRayz-
01-27-2015, 09:41 PM #281
__NzV__
I am error
I will release v2.0 with source code when i have time to finish it (A lot busy with ps3m_api and real life right now).

It will nothing really new, only some code improvement, and add support to launch it without the need of a modded eboot or self (only for ps3m_api user).



-------------------------

Originally posted by Mr.ModsHD View Post
this freezing shit is annoying i signed in at the main screen then i clicked play bo2 and when i click multiplayer or zombies it freezes really lol


If your game currently not auto start mp or zm, use the original eboot (or self) set autosart in game option to the one of your choice.
Now you can use the modded eboot or self.
Login from the xmb before launching the game, start it, wait around 30 sec before press "play online".
If this not help try with my eboot or self, you can find them here: You must login or register to view this content.

Originally posted by Obitoobi View Post
add new menu gsc please wors to sprx


Originally posted by MODSXLEADER View Post
i agree he should upload encore 3.41 and red rooster v1 and the best mod menus or what ever he choses to put and fix the freezes.



You can add every menu you want by yourself.
I provid the sample just to show how to do it.
01-28-2015, 02:47 AM #282
MODSXLEADER
Pokemon Trainer
Originally posted by NzV
I will release v2.0 with source code when i have time to finish it (A lot busy with ps3m_api and real life right now).

It will nothing really new, only some code improvement, and add support to launch it without the need of a modded eboot or self (only for ps3m_api user).



-------------------------



If your game currently not auto start mp or zm, use the original eboot (or self) set autosart in game option to the one of your choice.
Now you can use the modded eboot or self.
Login from the xmb before launching the game, start it, wait around 30 sec before press "play online".
If this not help try with my eboot or self, you can find them here: You must login or register to view this content.






You can add every menu you want by yourself.
I provid the sample just to show how to do it.


i dont know how to add more ,when i put encore 3.41 console version inside of the gsc sample folder it wont show with all the other gsc's,i've even tried add it to the cfg file and it still didnt work,idk what im doing wrong,plz add EnCore 6 (You must login or register to view this content.) its already complied,it would be well appreciated Smile
02-08-2015, 06:54 PM #283
how do u put more mod menus in here?
02-08-2015, 10:10 PM #284
MODSXLEADER
Pokemon Trainer
i found a way,you have to have a complied gsc (for some reason not all the complied gsc i used worked tho) ,then place it inside of the BO2_GSC_INJECTOR folder ,then open your cfg ,then add your gsc by using this cfg file which teaches you how You must login or register to view this content..
02-11-2015, 02:41 PM #285
This does not work. I'm on 4.60ITA and nothing loads and I've followed your directions to a T. But I guess thats typical of this fucked up site!
02-18-2015, 05:27 PM #286
Why this doesn't work if you disable cfw syscalls with psnpatch?
02-18-2015, 05:43 PM #287
modder00
Error… Cat invasion!
Originally posted by WhosFeit View Post
Why this doesn't work if you disable cfw syscalls with psnpatch?


It works with me
02-21-2015, 10:21 PM #288
works on ferrox 4.66 cex ?
02-23-2015, 04:31 AM #289
alex10998
Error… Cat invasion!
Originally posted by NzV
[SPRX] BO 2 GSC Injector v1.7.5

You must login or register to view this content.



This [SPRX] plugin allow you to load GSC Mods in Black-Ops 2 (Multiplayer & Zombie) on CEX & DEX.



Only work with already compiled gsc files ! Use You must login or register to view this content. (Editor -> Export project to a compiled script file.) or You must login or register to view this content..




Download: You must login or register to view this content.

---[ COMPATIBILITY ]---






  • Work on any DEX CFW.

  • Work on any CEX CFW with cobra features enabled (No need of CCAPI!).
  • Dont work on CEX CFW with only CCAPI and no cobra features enabled (You need a cfw like Rebug Cobra 4.65, Habib Cobra 4.XX, Every Other 4.XX Cobra CFW ...).

You must login or register to view this content.
---[ EBOOT.BIN / t6mp_ps3f.self ]---




Precompiled t6mp_ps3f.self 1.19 for CEX & DEX :

Include Anti-Ban (offset from this teard:You must login or register to view this content.), work on multiplayer and zombie, just keep the original eboot.bin and repalce t6mp_ps3f.self with this one.

Unlike eboot.bin with t6mp_ps3f.self you can switch beetwen multiplayer and zombie the injector and antiban will always works (With eboot.bin you need to close the game, switch eboot, restart the game).


To avoid freeze when you login to the psn with this self, login from the xmb not in the game directly.

Download: You must login or register to view this content.


Build your own t6mp_ps3f.self or eboot.bin 1.19 and more for CEX & DEX:


- Download this tools and run it: You must login or register to view this content.
- Choose your input file, and click "Next". If you dont have one click "Next".
- Enable anti-ban and mods if you want, and click "Next".
- Enable sprx loader, and put in sprx file path: /dev_hdd0/tmp/BO2_GSC_Injector.sprx
- Select the output of your choice, and click "Next".
- Click "Build".



---[ HOW-TO]---



First install:



  • Copy your "EBOOT.BIN" or "t6mp_ps3f.self" (with SPRX Loader) to "dev_hdd0/game/YOUR_GAME_REGION/USRDIR/"
  • Copy the downloaded "BO2_GSC_Injector.sprx" to "dev_hdd0/tmp/" (or to the location of the sprx plugin set in your eboot.bin or t6mp_ps3f.elf) .
  • Open "BO2_GSC_Injector.cfg with notepad and update it with your data (look in "Sample pack" bellow in this post to see an example of a working cfg file).
  • Copy the updated "BO2_GSC_Injector.cfg" to "dev_hdd0/tmp/" or on root of your usb key.


How to use:



  • Run BO 2.
  • When you want to inject your gsc mods press [L2]+[R2]+[DPAD_UP]+[TRIANGLE] to load BO 2 GSC Injector (Only work when your not in a active game, do it at the main menu for example).
  • Follow instructions of the injector.
  • When the injection is done, you can choose if you want to unload the injector (free memory) or keep it load if you want to change current loaded gsc mods without restarting the game.



Sample pack:



  • The file "You must login or register to view this content." contains the file "You must login or register to view this content." (and all needed files) already configurate with 3 GSC Mods: RedDotCity V2, Gr3Zz v4.1, Gr3Zz v4.0 (For show how work multi injection).
  • Look "BO2_GSC_Injector.cfg" with notepad to understand how it works.





---[ CHANGE LOG ]---



v1.7.5:


    [*=2]Support reinject for all gsc mods, no more need to restart the game to switch gsc mods (no more need to set CFG_ALLOW_REINJECT)
    [*=2]Add an option to unload current gsc mods without restarting the game (restore original gsc).
    [*=2]Add "CFG_DISABLE_INGAME_CHECK" in "BO2_GSC_Injector.cfg" set to "ON" if you need to inject gsc mods who can only be injected in game
    [*=2]Some minor bug fix.

v1.7.0:


    [*=2]Fixed auto-inject.
    [*=2]Better check during injection, to avoid trouble.
    [*=2]Optimised log features.
    [*=2]Fixed some minor bug.
    [*=2]Code cleaned and optimised
    [*=2]Add ability to change the loaded gsc mods without restarting the game, you need to set "CFG_ALLOW_REINJECT" to "ON" in "BO2_GSC_Injector.cfg". (After the first gsc mods injection the injector menu only show gsc mods who are compatible for re-injection.)

v1.6.1:


    [*=2]Fixed error (no file injected or wrong file injected) introduced in v1.6.0.

v1.6.0:


    [*=2]Log can now be enabled in "BO2_GSC_Injector.cfg".
    [*=2]Char limit for gsc mods option in "BO2_GSC_Injector.cfg" is no checked.
    [*=2]Add an option for auto-inject gsc mods at start, need to be enabled in "BO2_GSC_Injector.cfg".
    [*=2]Fixed error "No valid gsc mods found" when their is no valid reason, like invalid chmod.
    [*=2]Fixed freeze when you do the combo or switch to the next mods in some case.
    [*=2]Now if "BO2_GSC_Injector.cfg" is invalid, the tool try to fix it if it can.
    [*=2]Add an error message if injection not done successfully.

v1.5.3:


    [*=2]Changed how is check if a file exist.
    [*=2]Fixed a bug who cause force close of the injector, instead of show the next gsc mods.

v1.5.2:


    [*=2]Add an error if no valid gsc mods mods is found in your file "BO2_GSC_Injector.cfg".
    [*=2]Now if one or more of your gsc mods have not a valid config in the file "BO2_GSC_Injector.cfg", they are not showed in the injector menu, others are.
    [*=2]Better switching mode betwen gsc mods in the injector, just select [NO] and press [X] to go to the next gsc mods , no more need to redo the combo after select [NO].
    [*=2]Add an option for unload the sprx from mem without doing any injection. (Press [O] in the injector menu)


v1.5.1:



    [*=2]No more use TOC.



v1.5:



    [*=2]No more use the file "bo2_injector_path.txt" and "bo2_injector_file.gsc".
    [*=2]The injector is now locked on a active game, you can open it only when you are not in a active game.
    [*=2]Add a configuration file named "BO2_GSC_Injector.cfg", this need to be placed in dev_hdd0/tmp/ or usb/.
    [*=2]Add support for multi gsc mods.
    [*=2]Add support for multi gsc injection.
    [*=2]Load combo can be change in "BO2_GSC_Injector.cfg".
    [*=2]Injector background can be set to fully transparent or not in "BO2_GSC_Injector.cfg".
    [*=2]Add all needed offset in "BO2_GSC_Injector.cfg" for easy update when 1.19 or more come, just need to update them in "BO2_GSC_Injector.cfg", no need to rebuild the sprx.
    [*=2]Code and size optimization.
    [*=2]...

v1.1:


    [*=2]Add support to load "bo2_injector_path.txt" or/and "bo2_injector_file.gsc" from "dev_usb000/" or "dev_usb001/".
    [*=2]Combo to load injector now is [L2]+[R2]+[DPAD_UP]+[TRIANGLE].
    [*=2]No more need to be in a game to inject, you can inject any time you want, in game, in pre-game, at main menu, ...

v1.0.1:


    [*=2]Add an error message if "bo2_injector_path.txt" or "bo2_injector_file.gsc" not exist or is empty.

v1.0:


    [*=2]Initial public release.




when i make a .self in the eboot builder i get an error
also im dex ps3ita 4.50 and i used the dex .self and i kept freezing but works fine with the blus31011
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