Post: [RELEASE] [SPRX] BO2 GSC Injector v1.7.5 (v2Beta)
10-26-2014, 07:49 PM #1
__NzV__
I am error
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[SPRX] BO 2 GSC Injector v1.7.5 (v2beta)

You must login or register to view this content.



This [SPRX] plugin allow you to load GSC Mods in Black-Ops 2 (Multiplayer & Zombie) on CEX & DEX.



Only work with already compiled gsc files ! Use You must login or register to view this content. (Editor -> Export project to a compiled script file.) or You must login or register to view this content..




Download (v1.7.5): You must login or register to view this content.

Download (v2Beta): You must login or register to view this content.
---[ COMPATIBILITY ]---




Work on DEX CFW and CEX CFW (No need of CCAPI!)


Note for CEX User : If you don't use an COBRA cfw you can use You must login or register to view this content. who is compatible with any firmware to get it working.


You must login or register to view this content.
---[ EBOOT.BIN / t6mp_ps3f.self ]---




Precompiled t6mp_ps3f.self 1.19 for CEX & DEX :

Include Anti-Ban (offset from this teard:You must login or register to view this content.), work on multiplayer and zombie, just keep the original eboot.bin and replace t6mp_ps3f.self with this one.

Unlike eboot.bin with t6mp_ps3f.self you can switch between multiplayer and zombie the injector and antiban will always works (With eboot.bin you need to close the game, switch eboot, restart the game).


To avoid freeze when you login to the psn with this self, login from the xmb not in the game directly.

Download: You must login or register to view this content.



Precompiled EBOOT.BIN 1.19 for CEX & DEX :

Download: You must login or register to view this content.


Build your own t6mp_ps3f.self or eboot.bin 1.19 and more for CEX & DEX:


- Download this tools and run it: You must login or register to view this content.
- Choose your input file, and click "Next". If you don't have one click "Next".
- Enable anti-ban and mods if you want, and click "Next".
- Enable sprx loader, and put in sprx file path: /dev_hdd0/tmp/BO2_GSC_Injector.sprx
- Select the output of your choice, and click "Next".
- Click "Build".



---[ HOW-TO]---



First install:



  • Copy your "EBOOT.BIN" or "t6mp_ps3f.self" (with SPRX Loader) to "dev_hdd0/game/YOUR_GAME_REGION/USRDIR/"
  • Copy the downloaded "BO2_GSC_Injector.sprx" to "dev_hdd0/tmp/" (or to the location of the sprx plugin set in your eboot.bin or t6mp_ps3f.elf) .
  • Open "BO2_GSC_Injector.cfg with notepad and update it with your data (look in "Sample pack" bellow in this post to see an example of a working cfg file).
  • Copy the updated "BO2_GSC_Injector.cfg" to "dev_hdd0/tmp/" or on root of your usb key.


How to use:



  • Run BO 2.
  • When you want to inject your gsc mods press [L2]+[R2]+[DPAD_UP]+[TRIANGLE] to load BO 2 GSC Injector (Only work when your not in a active game, do it at the main menu for example).
  • Follow instructions of the injector.
  • When the injection is done, you can choose if you want to unload the injector (free memory) or keep it load if you want to change current loaded gsc mods without restarting the game.



Sample pack:



  • The file "You must login or register to view this content." contains the file "You must login or register to view this content." (and all needed files) already configurate with 3 GSC Mods: RedDotCity V2, Gr3Zz v4.1, Gr3Zz v4.0 (For show how work multi injection).
  • Look "BO2_GSC_Injector.cfg" with notepad to understand how it works.





---[ CHANGE LOG ]---



v1.7.5:


    [*=2]Support reinject for all gsc mods, no more need to restart the game to switch gsc mods (no more need to set CFG_ALLOW_REINJECT)
    [*=2]Add an option to unload current gsc mods without restarting the game (restore original gsc).
    [*=2]Add "CFG_DISABLE_INGAME_CHECK" in "BO2_GSC_Injector.cfg" set to "ON" if you need to inject gsc mods who can only be injected in game
    [*=2]Some minor bug fix.

v1.7.0:


    [*=2]Fixed auto-inject.
    [*=2]Better check during injection, to avoid trouble.
    [*=2]Optimised log features.
    [*=2]Fixed some minor bug.
    [*=2]Code cleaned and optimised
    [*=2]Add ability to change the loaded gsc mods without restarting the game, you need to set "CFG_ALLOW_REINJECT" to "ON" in "BO2_GSC_Injector.cfg". (After the first gsc mods injection the injector menu only show gsc mods who are compatible for re-injection.)

v1.6.1:


    [*=2]Fixed error (no file injected or wrong file injected) introduced in v1.6.0.

v1.6.0:


    [*=2]Log can now be enabled in "BO2_GSC_Injector.cfg".
    [*=2]Char limit for gsc mods option in "BO2_GSC_Injector.cfg" is no checked.
    [*=2]Add an option for auto-inject gsc mods at start, need to be enabled in "BO2_GSC_Injector.cfg".
    [*=2]Fixed error "No valid gsc mods found" when their is no valid reason, like invalid chmod.
    [*=2]Fixed freeze when you do the combo or switch to the next mods in some case.
    [*=2]Now if "BO2_GSC_Injector.cfg" is invalid, the tool try to fix it if it can.
    [*=2]Add an error message if injection not done successfully.

v1.5.3:


    [*=2]Changed how is check if a file exist.
    [*=2]Fixed a bug who cause force close of the injector, instead of show the next gsc mods.

v1.5.2:


    [*=2]Add an error if no valid gsc mods mods is found in your file "BO2_GSC_Injector.cfg".
    [*=2]Now if one or more of your gsc mods have not a valid config in the file "BO2_GSC_Injector.cfg", they are not showed in the injector menu, others are.
    [*=2]Better switching mode betwen gsc mods in the injector, just select [NO] and press [X] to go to the next gsc mods , no more need to redo the combo after select [NO].
    [*=2]Add an option for unload the sprx from mem without doing any injection. (Press [O] in the injector menu)


v1.5.1:



    [*=2]No more use TOC.



v1.5:



    [*=2]No more use the file "bo2_injector_path.txt" and "bo2_injector_file.gsc".
    [*=2]The injector is now locked on a active game, you can open it only when you are not in a active game.
    [*=2]Add a configuration file named "BO2_GSC_Injector.cfg", this need to be placed in dev_hdd0/tmp/ or usb/.
    [*=2]Add support for multi gsc mods.
    [*=2]Add support for multi gsc injection.
    [*=2]Load combo can be change in "BO2_GSC_Injector.cfg".
    [*=2]Injector background can be set to fully transparent or not in "BO2_GSC_Injector.cfg".
    [*=2]Add all needed offset in "BO2_GSC_Injector.cfg" for easy update when 1.19 or more come, just need to update them in "BO2_GSC_Injector.cfg", no need to rebuild the sprx.
    [*=2]Code and size optimization.
    [*=2]...

v1.1:


    [*=2]Add support to load "bo2_injector_path.txt" or/and "bo2_injector_file.gsc" from "dev_usb000/" or "dev_usb001/".
    [*=2]Combo to load injector now is [L2]+[R2]+[DPAD_UP]+[TRIANGLE].
    [*=2]No more need to be in a game to inject, you can inject any time you want, in game, in pre-game, at main menu, ...

v1.0.1:


    [*=2]Add an error message if "bo2_injector_path.txt" or "bo2_injector_file.gsc" not exist or is empty.

v1.0:


    [*=2]Initial public release.

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The following 49 users say thank you to __NzV__ for this useful post:

-Numb, Dynamite, andrew3912, APOCALYP, Azoddejun, Bigmoneyhustlin, bmob10189, Callumeleyy, CodJumper:, Connorrox2, Exelo, Full-Evil, HiddenHour, iDEXModzYT, ItzZuga, Jakeboii, javiermodz, JLM, Joren, Kameo, Karoolus, KevinWinterX, ksa_7ooo7, LevelUP, M33-_-Firmware, mariokilla23, Maxax, MinecraftUser, gtownsbadass, Miyata, MORPHEUS__2142, Mantus, Ninjafish13, perke, Synergy, TehMerkMods, TheNewLegit, tunde1992, TwoCanSam, vincom, XDrifteer7, xIce KiLLaH, xRebug_DR, xxredneckszz, yjy7410, ZackFairFF7X, ZnZx, zRayz-
02-24-2015, 12:12 AM #290
Dj33dj33
Little One
Why Not work on habib 4.66
02-24-2015, 02:17 AM #291
Won't work on CEX
02-24-2015, 06:46 AM #292
modder00
Error… Cat invasion!
Originally posted by Psycedelic View Post
Won't work on CEX


It works with me im using darknet. Maybe cause before i swap to cex i have been copied all the files to ps3
02-24-2015, 04:13 PM #293
alex10998
Error… Cat invasion!
how would i inject more than one file?
is this correct? please reply? it has 26 files included
also major bug when using for zombies i freeze and all of a sudden if i click pause i freeze.
-------------------------------------------------------
CFG_MODS_11_NAME [Multiplayer - Project Radius V3]
CFG_MODS_11_DESC [Multiplayer Menu]
CFG_MODS_11_GSC_PATH_1 [maps/mp/gametypes/_adveT.gsc]
CFG_MODS_11_GSC_FILE_1 [/dev_hdd0/tmp/BO2_GSC_INJECTOR/advert.gsc]
CFG_MODS_11_GSC_PATH_2 [maps/mp/gametypes/_Aimbot menu.gsc]
CFG_MODS_11_GSC_FILE_2 [/dev_hdd0/tmp/BO2_GSC_INJECTOR/_Aimbot menu.gsc]
CFG_MODS_11_GSC_PATH_3 [maps/mp/gametypes/_All player v2.gsc]
CFG_MODS_11_GSC_FILE_3 [/dev_hdd0/tmp/BO2_GSC_INJECTOR/All Player v2.gsc]
CFG_MODS_11_GSC_PATH_4 [maps/mp/gametypes/_All Players.gsc]
CFG_MODS_11_GSC_FILE_4 [/dev_hdd0/tmp/BO2_GSC_INJECTOR/All Players.gsc]
02-25-2015, 01:04 AM #294
alex10998
Error… Cat invasion!
Originally posted by NzV
[SPRX] BO 2 GSC Injector v1.7.5

You must login or register to view this content.



This [SPRX] plugin allow you to load GSC Mods in Black-Ops 2 (Multiplayer & Zombie) on CEX & DEX.



Only work with already compiled gsc files ! Use You must login or register to view this content. (Editor -> Export project to a compiled script file.) or You must login or register to view this content..




Download: You must login or register to view this content.

---[ COMPATIBILITY ]---






  • Work on any DEX CFW.

  • Work on any CEX CFW with cobra features enabled (No need of CCAPI!).
  • Dont work on CEX CFW with only CCAPI and no cobra features enabled (You need a cfw like Rebug Cobra 4.65, Habib Cobra 4.XX, Every Other 4.XX Cobra CFW ...).

You must login or register to view this content.
---[ EBOOT.BIN / t6mp_ps3f.self ]---




Precompiled t6mp_ps3f.self 1.19 for CEX & DEX :

Include Anti-Ban (offset from this teard:You must login or register to view this content.), work on multiplayer and zombie, just keep the original eboot.bin and repalce t6mp_ps3f.self with this one.

Unlike eboot.bin with t6mp_ps3f.self you can switch beetwen multiplayer and zombie the injector and antiban will always works (With eboot.bin you need to close the game, switch eboot, restart the game).


To avoid freeze when you login to the psn with this self, login from the xmb not in the game directly.

Download: You must login or register to view this content.


Build your own t6mp_ps3f.self or eboot.bin 1.19 and more for CEX & DEX:


- Download this tools and run it: You must login or register to view this content.
- Choose your input file, and click "Next". If you dont have one click "Next".
- Enable anti-ban and mods if you want, and click "Next".
- Enable sprx loader, and put in sprx file path: /dev_hdd0/tmp/BO2_GSC_Injector.sprx
- Select the output of your choice, and click "Next".
- Click "Build".



---[ HOW-TO]---



First install:



  • Copy your "EBOOT.BIN" or "t6mp_ps3f.self" (with SPRX Loader) to "dev_hdd0/game/YOUR_GAME_REGION/USRDIR/"
  • Copy the downloaded "BO2_GSC_Injector.sprx" to "dev_hdd0/tmp/" (or to the location of the sprx plugin set in your eboot.bin or t6mp_ps3f.elf) .
  • Open "BO2_GSC_Injector.cfg with notepad and update it with your data (look in "Sample pack" bellow in this post to see an example of a working cfg file).
  • Copy the updated "BO2_GSC_Injector.cfg" to "dev_hdd0/tmp/" or on root of your usb key.


How to use:



  • Run BO 2.
  • When you want to inject your gsc mods press [L2]+[R2]+[DPAD_UP]+[TRIANGLE] to load BO 2 GSC Injector (Only work when your not in a active game, do it at the main menu for example).
  • Follow instructions of the injector.
  • When the injection is done, you can choose if you want to unload the injector (free memory) or keep it load if you want to change current loaded gsc mods without restarting the game.



Sample pack:



  • The file "You must login or register to view this content." contains the file "You must login or register to view this content." (and all needed files) already configurate with 3 GSC Mods: RedDotCity V2, Gr3Zz v4.1, Gr3Zz v4.0 (For show how work multi injection).
  • Look "BO2_GSC_Injector.cfg" with notepad to understand how it works.





---[ CHANGE LOG ]---



v1.7.5:


    [*=2]Support reinject for all gsc mods, no more need to restart the game to switch gsc mods (no more need to set CFG_ALLOW_REINJECT)
    [*=2]Add an option to unload current gsc mods without restarting the game (restore original gsc).
    [*=2]Add "CFG_DISABLE_INGAME_CHECK" in "BO2_GSC_Injector.cfg" set to "ON" if you need to inject gsc mods who can only be injected in game
    [*=2]Some minor bug fix.

v1.7.0:


    [*=2]Fixed auto-inject.
    [*=2]Better check during injection, to avoid trouble.
    [*=2]Optimised log features.
    [*=2]Fixed some minor bug.
    [*=2]Code cleaned and optimised
    [*=2]Add ability to change the loaded gsc mods without restarting the game, you need to set "CFG_ALLOW_REINJECT" to "ON" in "BO2_GSC_Injector.cfg". (After the first gsc mods injection the injector menu only show gsc mods who are compatible for re-injection.)

v1.6.1:


    [*=2]Fixed error (no file injected or wrong file injected) introduced in v1.6.0.

v1.6.0:


    [*=2]Log can now be enabled in "BO2_GSC_Injector.cfg".
    [*=2]Char limit for gsc mods option in "BO2_GSC_Injector.cfg" is no checked.
    [*=2]Add an option for auto-inject gsc mods at start, need to be enabled in "BO2_GSC_Injector.cfg".
    [*=2]Fixed error "No valid gsc mods found" when their is no valid reason, like invalid chmod.
    [*=2]Fixed freeze when you do the combo or switch to the next mods in some case.
    [*=2]Now if "BO2_GSC_Injector.cfg" is invalid, the tool try to fix it if it can.
    [*=2]Add an error message if injection not done successfully.

v1.5.3:


    [*=2]Changed how is check if a file exist.
    [*=2]Fixed a bug who cause force close of the injector, instead of show the next gsc mods.

v1.5.2:


    [*=2]Add an error if no valid gsc mods mods is found in your file "BO2_GSC_Injector.cfg".
    [*=2]Now if one or more of your gsc mods have not a valid config in the file "BO2_GSC_Injector.cfg", they are not showed in the injector menu, others are.
    [*=2]Better switching mode betwen gsc mods in the injector, just select [NO] and press [X] to go to the next gsc mods , no more need to redo the combo after select [NO].
    [*=2]Add an option for unload the sprx from mem without doing any injection. (Press [O] in the injector menu)


v1.5.1:



    [*=2]No more use TOC.



v1.5:



    [*=2]No more use the file "bo2_injector_path.txt" and "bo2_injector_file.gsc".
    [*=2]The injector is now locked on a active game, you can open it only when you are not in a active game.
    [*=2]Add a configuration file named "BO2_GSC_Injector.cfg", this need to be placed in dev_hdd0/tmp/ or usb/.
    [*=2]Add support for multi gsc mods.
    [*=2]Add support for multi gsc injection.
    [*=2]Load combo can be change in "BO2_GSC_Injector.cfg".
    [*=2]Injector background can be set to fully transparent or not in "BO2_GSC_Injector.cfg".
    [*=2]Add all needed offset in "BO2_GSC_Injector.cfg" for easy update when 1.19 or more come, just need to update them in "BO2_GSC_Injector.cfg", no need to rebuild the sprx.
    [*=2]Code and size optimization.
    [*=2]...

v1.1:


    [*=2]Add support to load "bo2_injector_path.txt" or/and "bo2_injector_file.gsc" from "dev_usb000/" or "dev_usb001/".
    [*=2]Combo to load injector now is [L2]+[R2]+[DPAD_UP]+[TRIANGLE].
    [*=2]No more need to be in a game to inject, you can inject any time you want, in game, in pre-game, at main menu, ...

v1.0.1:


    [*=2]Add an error message if "bo2_injector_path.txt" or "bo2_injector_file.gsc" not exist or is empty.

v1.0:


    [*=2]Initial public release.



how would i inject more than one file?
is this correct? please reply? it has 26 files included
also major bug when using for zombies i freeze and all of a sudden if i click pause i freeze.
-------------------------------------------------------
CFG_MODS_11_NAME [Multiplayer - Project Radius V3]
CFG_MODS_11_DESC [Multiplayer Menu]
CFG_MODS_11_GSC_PATH_1 [maps/mp/gametypes/_adveT.gsc]
CFG_MODS_11_GSC_FILE_1 [/dev_hdd0/tmp/BO2_GSC_INJECTOR/advert.gsc]
CFG_MODS_11_GSC_PATH_2 [maps/mp/gametypes/_Aimbot menu.gsc]
CFG_MODS_11_GSC_FILE_2 [/dev_hdd0/tmp/BO2_GSC_INJECTOR/_Aimbot menu.gsc]
CFG_MODS_11_GSC_PATH_3 [maps/mp/gametypes/_All player v2.gsc]
CFG_MODS_11_GSC_FILE_3 [/dev_hdd0/tmp/BO2_GSC_INJECTOR/All Player v2.gsc]
CFG_MODS_11_GSC_PATH_4 [maps/mp/gametypes/_All Players.gsc]
CFG_MODS_11_GSC_FILE_4 [/dev_hdd0/tmp/BO2_GSC_INJECTOR/All Players.gsc]
03-25-2015, 04:55 AM #295
i keep freezing and i do what you said to avoid freeze
03-25-2015, 08:43 AM #296
zshred
[move]{420}[/move]
Originally posted by NzV
[SPRX] BO 2 GSC Injector v1.7.5

You must login or register to view this content.



This [SPRX] plugin allow you to load GSC Mods in Black-Ops 2 (Multiplayer & Zombie) on CEX & DEX.



Only work with already compiled gsc files ! Use You must login or register to view this content. (Editor -> Export project to a compiled script file.) or You must login or register to view this content..




Download: You must login or register to view this content.

---[ COMPATIBILITY ]---






  • Work on any DEX CFW.

  • Work on any CEX CFW with cobra features enabled (No need of CCAPI!).
  • Dont work on CEX CFW with only CCAPI and no cobra features enabled (You need a cfw like Rebug Cobra 4.65, Habib Cobra 4.XX, Every Other 4.XX Cobra CFW ...).

You must login or register to view this content.
---[ EBOOT.BIN / t6mp_ps3f.self ]---




Precompiled t6mp_ps3f.self 1.19 for CEX & DEX :

Include Anti-Ban (offset from this teard:You must login or register to view this content.), work on multiplayer and zombie, just keep the original eboot.bin and repalce t6mp_ps3f.self with this one.

Unlike eboot.bin with t6mp_ps3f.self you can switch beetwen multiplayer and zombie the injector and antiban will always works (With eboot.bin you need to close the game, switch eboot, restart the game).


To avoid freeze when you login to the psn with this self, login from the xmb not in the game directly.

Download: You must login or register to view this content.


Build your own t6mp_ps3f.self or eboot.bin 1.19 and more for CEX & DEX:


- Download this tools and run it: You must login or register to view this content.
- Choose your input file, and click "Next". If you dont have one click "Next".
- Enable anti-ban and mods if you want, and click "Next".
- Enable sprx loader, and put in sprx file path: /dev_hdd0/tmp/BO2_GSC_Injector.sprx
- Select the output of your choice, and click "Next".
- Click "Build".



---[ HOW-TO]---



First install:



  • Copy your "EBOOT.BIN" or "t6mp_ps3f.self" (with SPRX Loader) to "dev_hdd0/game/YOUR_GAME_REGION/USRDIR/"
  • Copy the downloaded "BO2_GSC_Injector.sprx" to "dev_hdd0/tmp/" (or to the location of the sprx plugin set in your eboot.bin or t6mp_ps3f.elf) .
  • Open "BO2_GSC_Injector.cfg with notepad and update it with your data (look in "Sample pack" bellow in this post to see an example of a working cfg file).
  • Copy the updated "BO2_GSC_Injector.cfg" to "dev_hdd0/tmp/" or on root of your usb key.


How to use:



  • Run BO 2.
  • When you want to inject your gsc mods press [L2]+[R2]+[DPAD_UP]+[TRIANGLE] to load BO 2 GSC Injector (Only work when your not in a active game, do it at the main menu for example).
  • Follow instructions of the injector.
  • When the injection is done, you can choose if you want to unload the injector (free memory) or keep it load if you want to change current loaded gsc mods without restarting the game.



Sample pack:



  • The file "You must login or register to view this content." contains the file "You must login or register to view this content." (and all needed files) already configurate with 3 GSC Mods: RedDotCity V2, Gr3Zz v4.1, Gr3Zz v4.0 (For show how work multi injection).
  • Look "BO2_GSC_Injector.cfg" with notepad to understand how it works.





---[ CHANGE LOG ]---



v1.7.5:


    [*=2]Support reinject for all gsc mods, no more need to restart the game to switch gsc mods (no more need to set CFG_ALLOW_REINJECT)
    [*=2]Add an option to unload current gsc mods without restarting the game (restore original gsc).
    [*=2]Add "CFG_DISABLE_INGAME_CHECK" in "BO2_GSC_Injector.cfg" set to "ON" if you need to inject gsc mods who can only be injected in game
    [*=2]Some minor bug fix.

v1.7.0:


    [*=2]Fixed auto-inject.
    [*=2]Better check during injection, to avoid trouble.
    [*=2]Optimised log features.
    [*=2]Fixed some minor bug.
    [*=2]Code cleaned and optimised
    [*=2]Add ability to change the loaded gsc mods without restarting the game, you need to set "CFG_ALLOW_REINJECT" to "ON" in "BO2_GSC_Injector.cfg". (After the first gsc mods injection the injector menu only show gsc mods who are compatible for re-injection.)

v1.6.1:


    [*=2]Fixed error (no file injected or wrong file injected) introduced in v1.6.0.

v1.6.0:


    [*=2]Log can now be enabled in "BO2_GSC_Injector.cfg".
    [*=2]Char limit for gsc mods option in "BO2_GSC_Injector.cfg" is no checked.
    [*=2]Add an option for auto-inject gsc mods at start, need to be enabled in "BO2_GSC_Injector.cfg".
    [*=2]Fixed error "No valid gsc mods found" when their is no valid reason, like invalid chmod.
    [*=2]Fixed freeze when you do the combo or switch to the next mods in some case.
    [*=2]Now if "BO2_GSC_Injector.cfg" is invalid, the tool try to fix it if it can.
    [*=2]Add an error message if injection not done successfully.

v1.5.3:


    [*=2]Changed how is check if a file exist.
    [*=2]Fixed a bug who cause force close of the injector, instead of show the next gsc mods.

v1.5.2:


    [*=2]Add an error if no valid gsc mods mods is found in your file "BO2_GSC_Injector.cfg".
    [*=2]Now if one or more of your gsc mods have not a valid config in the file "BO2_GSC_Injector.cfg", they are not showed in the injector menu, others are.
    [*=2]Better switching mode betwen gsc mods in the injector, just select [NO] and press [X] to go to the next gsc mods , no more need to redo the combo after select [NO].
    [*=2]Add an option for unload the sprx from mem without doing any injection. (Press [O] in the injector menu)


v1.5.1:



    [*=2]No more use TOC.



v1.5:



    [*=2]No more use the file "bo2_injector_path.txt" and "bo2_injector_file.gsc".
    [*=2]The injector is now locked on a active game, you can open it only when you are not in a active game.
    [*=2]Add a configuration file named "BO2_GSC_Injector.cfg", this need to be placed in dev_hdd0/tmp/ or usb/.
    [*=2]Add support for multi gsc mods.
    [*=2]Add support for multi gsc injection.
    [*=2]Load combo can be change in "BO2_GSC_Injector.cfg".
    [*=2]Injector background can be set to fully transparent or not in "BO2_GSC_Injector.cfg".
    [*=2]Add all needed offset in "BO2_GSC_Injector.cfg" for easy update when 1.19 or more come, just need to update them in "BO2_GSC_Injector.cfg", no need to rebuild the sprx.
    [*=2]Code and size optimization.
    [*=2]...

v1.1:


    [*=2]Add support to load "bo2_injector_path.txt" or/and "bo2_injector_file.gsc" from "dev_usb000/" or "dev_usb001/".
    [*=2]Combo to load injector now is [L2]+[R2]+[DPAD_UP]+[TRIANGLE].
    [*=2]No more need to be in a game to inject, you can inject any time you want, in game, in pre-game, at main menu, ...

v1.0.1:


    [*=2]Add an error message if "bo2_injector_path.txt" or "bo2_injector_file.gsc" not exist or is empty.

v1.0:


    [*=2]Initial public release.



Amazing Release!
If anyone needs DEX eboot message me.
03-29-2015, 10:14 PM #297
Originally posted by ZSHRED View Post
Amazing Release!
If anyone needs DEX eboot message me.


Hi, does this sprx injector work for you? I've tried multiple times, but it won't load at all. I placed all files correct. I am running debug 4.65.2 REX tried this on CEX&Awesome faceEX I'm guessing its the boot? Is there any chance you can post a link to the DEX eboot you are using for us?
03-30-2015, 01:17 AM #298
zshred
[move]{420}[/move]
Originally posted by j8hnb View Post
Hi, does this sprx injector work for you? I've tried multiple times, but it won't load at all. I placed all files correct. I am running debug 4.65.2 REX tried this on CEX&Awesome faceEX I'm guessing its the boot? Is there any chance you can post a link to the DEX eboot you are using for us?


MY soulution . . . I use a the sample folder he has. It is in my tmp.
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