Post: [RELEASE] [SPRX] BO2 GSC Injector v1.7.5 (v2Beta)
10-26-2014, 07:49 PM #1
__NzV__
I am error
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[SPRX] BO 2 GSC Injector v1.7.5 (v2beta)

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This [SPRX] plugin allow you to load GSC Mods in Black-Ops 2 (Multiplayer & Zombie) on CEX & DEX.



Only work with already compiled gsc files ! Use You must login or register to view this content. (Editor -> Export project to a compiled script file.) or You must login or register to view this content..




Download (v1.7.5): You must login or register to view this content.

Download (v2Beta): You must login or register to view this content.
---[ COMPATIBILITY ]---




Work on DEX CFW and CEX CFW (No need of CCAPI!)


Note for CEX User : If you don't use an COBRA cfw you can use You must login or register to view this content. who is compatible with any firmware to get it working.


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---[ EBOOT.BIN / t6mp_ps3f.self ]---




Precompiled t6mp_ps3f.self 1.19 for CEX & DEX :

Include Anti-Ban (offset from this teard:You must login or register to view this content.), work on multiplayer and zombie, just keep the original eboot.bin and replace t6mp_ps3f.self with this one.

Unlike eboot.bin with t6mp_ps3f.self you can switch between multiplayer and zombie the injector and antiban will always works (With eboot.bin you need to close the game, switch eboot, restart the game).


To avoid freeze when you login to the psn with this self, login from the xmb not in the game directly.

Download: You must login or register to view this content.



Precompiled EBOOT.BIN 1.19 for CEX & DEX :

Download: You must login or register to view this content.


Build your own t6mp_ps3f.self or eboot.bin 1.19 and more for CEX & DEX:


- Download this tools and run it: You must login or register to view this content.
- Choose your input file, and click "Next". If you don't have one click "Next".
- Enable anti-ban and mods if you want, and click "Next".
- Enable sprx loader, and put in sprx file path: /dev_hdd0/tmp/BO2_GSC_Injector.sprx
- Select the output of your choice, and click "Next".
- Click "Build".



---[ HOW-TO]---



First install:



  • Copy your "EBOOT.BIN" or "t6mp_ps3f.self" (with SPRX Loader) to "dev_hdd0/game/YOUR_GAME_REGION/USRDIR/"
  • Copy the downloaded "BO2_GSC_Injector.sprx" to "dev_hdd0/tmp/" (or to the location of the sprx plugin set in your eboot.bin or t6mp_ps3f.elf) .
  • Open "BO2_GSC_Injector.cfg with notepad and update it with your data (look in "Sample pack" bellow in this post to see an example of a working cfg file).
  • Copy the updated "BO2_GSC_Injector.cfg" to "dev_hdd0/tmp/" or on root of your usb key.


How to use:



  • Run BO 2.
  • When you want to inject your gsc mods press [L2]+[R2]+[DPAD_UP]+[TRIANGLE] to load BO 2 GSC Injector (Only work when your not in a active game, do it at the main menu for example).
  • Follow instructions of the injector.
  • When the injection is done, you can choose if you want to unload the injector (free memory) or keep it load if you want to change current loaded gsc mods without restarting the game.



Sample pack:



  • The file "You must login or register to view this content." contains the file "You must login or register to view this content." (and all needed files) already configurate with 3 GSC Mods: RedDotCity V2, Gr3Zz v4.1, Gr3Zz v4.0 (For show how work multi injection).
  • Look "BO2_GSC_Injector.cfg" with notepad to understand how it works.





---[ CHANGE LOG ]---



v1.7.5:


    [*=2]Support reinject for all gsc mods, no more need to restart the game to switch gsc mods (no more need to set CFG_ALLOW_REINJECT)
    [*=2]Add an option to unload current gsc mods without restarting the game (restore original gsc).
    [*=2]Add "CFG_DISABLE_INGAME_CHECK" in "BO2_GSC_Injector.cfg" set to "ON" if you need to inject gsc mods who can only be injected in game
    [*=2]Some minor bug fix.

v1.7.0:


    [*=2]Fixed auto-inject.
    [*=2]Better check during injection, to avoid trouble.
    [*=2]Optimised log features.
    [*=2]Fixed some minor bug.
    [*=2]Code cleaned and optimised
    [*=2]Add ability to change the loaded gsc mods without restarting the game, you need to set "CFG_ALLOW_REINJECT" to "ON" in "BO2_GSC_Injector.cfg". (After the first gsc mods injection the injector menu only show gsc mods who are compatible for re-injection.)

v1.6.1:


    [*=2]Fixed error (no file injected or wrong file injected) introduced in v1.6.0.

v1.6.0:


    [*=2]Log can now be enabled in "BO2_GSC_Injector.cfg".
    [*=2]Char limit for gsc mods option in "BO2_GSC_Injector.cfg" is no checked.
    [*=2]Add an option for auto-inject gsc mods at start, need to be enabled in "BO2_GSC_Injector.cfg".
    [*=2]Fixed error "No valid gsc mods found" when their is no valid reason, like invalid chmod.
    [*=2]Fixed freeze when you do the combo or switch to the next mods in some case.
    [*=2]Now if "BO2_GSC_Injector.cfg" is invalid, the tool try to fix it if it can.
    [*=2]Add an error message if injection not done successfully.

v1.5.3:


    [*=2]Changed how is check if a file exist.
    [*=2]Fixed a bug who cause force close of the injector, instead of show the next gsc mods.

v1.5.2:


    [*=2]Add an error if no valid gsc mods mods is found in your file "BO2_GSC_Injector.cfg".
    [*=2]Now if one or more of your gsc mods have not a valid config in the file "BO2_GSC_Injector.cfg", they are not showed in the injector menu, others are.
    [*=2]Better switching mode betwen gsc mods in the injector, just select [NO] and press [X] to go to the next gsc mods , no more need to redo the combo after select [NO].
    [*=2]Add an option for unload the sprx from mem without doing any injection. (Press [O] in the injector menu)


v1.5.1:



    [*=2]No more use TOC.



v1.5:



    [*=2]No more use the file "bo2_injector_path.txt" and "bo2_injector_file.gsc".
    [*=2]The injector is now locked on a active game, you can open it only when you are not in a active game.
    [*=2]Add a configuration file named "BO2_GSC_Injector.cfg", this need to be placed in dev_hdd0/tmp/ or usb/.
    [*=2]Add support for multi gsc mods.
    [*=2]Add support for multi gsc injection.
    [*=2]Load combo can be change in "BO2_GSC_Injector.cfg".
    [*=2]Injector background can be set to fully transparent or not in "BO2_GSC_Injector.cfg".
    [*=2]Add all needed offset in "BO2_GSC_Injector.cfg" for easy update when 1.19 or more come, just need to update them in "BO2_GSC_Injector.cfg", no need to rebuild the sprx.
    [*=2]Code and size optimization.
    [*=2]...

v1.1:


    [*=2]Add support to load "bo2_injector_path.txt" or/and "bo2_injector_file.gsc" from "dev_usb000/" or "dev_usb001/".
    [*=2]Combo to load injector now is [L2]+[R2]+[DPAD_UP]+[TRIANGLE].
    [*=2]No more need to be in a game to inject, you can inject any time you want, in game, in pre-game, at main menu, ...

v1.0.1:


    [*=2]Add an error message if "bo2_injector_path.txt" or "bo2_injector_file.gsc" not exist or is empty.

v1.0:


    [*=2]Initial public release.

Last edited by __NzV__ ; 05-19-2015 at 11:05 AM. Reason: upd to v2beta

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06-11-2015, 02:58 AM #362
DF_AUS
NextGenUpdate Elite
Originally posted by Dog88Christian View Post
Well you do if you're using a SPRX for zombies for example, if that boots you straight to zombies and you have the self what would happen?


To be honest,i am not sure...but i always went from what __NzV_ stated in this quote

[ .self - work on multiplayer and zombie, just keep the original eboot.bin and replace t6mp_ps3f.self with this one.

Unlike eboot.bin with t6mp_ps3f.self you can switch between multiplayer and zombie the injector and antiban will always works (With eboot.bin you need to close the game, switch eboot, restart the game) ]
06-11-2015, 03:19 AM #363
Dog88Christian
Hail to the King, Baby!
Originally posted by N0R View Post
To be honest,i am not sure...but i always went from what __NzV_ stated in this quote

[ .self - work on multiplayer and zombie, just keep the original eboot.bin and replace t6mp_ps3f.self with this one.

Unlike eboot.bin with t6mp_ps3f.self you can switch between multiplayer and zombie the injector and antiban will always works (With eboot.bin you need to close the game, switch eboot, restart the game) ]


It works I tried both. I wanted SPRX and be able to switch.
06-16-2015, 06:29 PM #364
So can I use this for loading sprx files too? I'd like to get some non host mods going on with this.
06-16-2015, 07:46 PM #365
modder00
Error… Cat invasion!
Originally posted by pulla12345 View Post
So can I use this for loading sprx files too? I'd like to get some non host mods going on with this.


You cant use modmenu w/out being host. Btw ookko suomalaineHappy
06-16-2015, 08:19 PM #366
Originally posted by modder00 View Post
You cant use modmenu w/out being host. Btw ookko suomalaineHappy


Joo olen :p

Yeah you cant use gsc menus without being host, thats why im thinking about loading non host SPRX menus via this injector.

I could replace the loader SPRX to a mod menu SPRX when needed but that requires opening multiman/filezilla every time I want play Blops. I find it easier if I could just select from the injector's menu if I want to use gsc or SPRX menus.
Last edited by pulla12345 ; 06-16-2015 at 08:28 PM.
06-17-2015, 08:08 AM #367
modder00
Error… Cat invasion!
Originally posted by pulla12345 View Post
Joo olen :p

Yeah you cant use gsc menus without being host, thats why im thinking about loading non host SPRX menus via this injector.

I could replace the loader SPRX to a mod menu SPRX when needed but that requires opening multiman/filezilla every time I want play Blops. I find it easier if I could just select from the injector's menu if I want to use gsc or SPRX menus.


The eboots loads sprx which is named Something like BO2_GSC_INJECTOR.sprx so try to rename sprx what youwant to use with that one then it shoul load your non host menu and not gscWhat
06-17-2015, 11:45 AM #368
Originally posted by modder00 View Post
The eboots loads sprx which is named Something like BO2_GSC_INJECTOR.sprx so try to rename sprx what youwant to use with that one then it shoul load your non host menu and not gscWhat




I just explained why i dont want to do that. Im not trying to be rude but please read my post again :madsal:
06-17-2015, 03:28 PM #369
modder00
Error… Cat invasion!
Originally posted by pulla12345 View Post
I just explained why i dont want to do that. Im not trying to be rude but please read my post again :madsal:


You dont need to open multiman everytime u want to play blops. Only if u want to change it back to gsc loader
06-17-2015, 03:34 PM #370
Originally posted by modder00 View Post
You dont need to open multiman everytime u want to play blops. Only if u want to change it back to gsc loader


En tiiä trollaatko vai ootko oikeesti noin tyhmä

...and thats why I'd like to choose both gsc and sprx mods from the injector's menu. No need for Multiman, do you understand?

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