Originally posted by DEXBLUD23
To make sure i got this one, it would go like this. PS3.SetMemory(0x1780F28 + 0x54DC, byte);
store your offsets/addresses in variables so you can update them easier etc.
public uint GodMode = 0x1780F28 + 0x54DC;
PS3.SetMemory(GodMode, new byte[] { 0x00, 0x00 });