public static string GET_CLIENT_NAME(int ClientNum)
{
byte[] buffer = new byte[20];
RPC.PS3.GetMemory((uint)(0x192E38C + (0x61D8 * ClientNum)), buffer);
RPC.PS3.GetMemory((uint)(0x192E38C + (0x61D8 * ClientNum)), buffer);
return Encoding.ASCII.GetString(buffer).Replace("\0", "");
}
this.listBox1.Items.Clear();
for (int i = 0; i < 18; i++)
{
// this.listBox1.Items.Clear();
this.listBox1.Items.GetHashCode();
this.listBox1.Items.Add(GET_CLIENT_NAME(i));
}
UAV1();
bool UV1;
void UAV1()
{
if (UV1 == false)
{
UV1 = true;
byte[] input = new byte[4];
input[0] = 0x60;
RPC.PS3.SetMemory((uint)(0xc7c38 + (this.BO3_CLIENT.SelectedIndex * 0x61D), input);
// RPC.SV_GameSendServerCommand(this.BO3_CLIENT.SelectedIndex, "O \"Unk ^2On\"");
}
else
{
UV1 = false;
byte[] buffer = new byte[] { 0x41, 0x82, 0x00, 0xAC };
RPC.PS3.SetMemory((uint)(0xc7c38 + (this.BO3_CLIENT.SelectedIndex * 0x61D), buffer);
// RPC.SV_GameSendServerCommand(this.BO3_CLIENT.SelectedIndex, "O \"Unk ^1Off\"");
}
}
public static string GET_CLIENT_NAME(int ClientNum)
{
byte[] buffer = new byte[20];
RPC.PS3.GetMemory((uint)(0x192E38C + (0x61D8 * ClientNum)), buffer);
RPC.PS3.GetMemory((uint)(0x192E38C + (0x61D8 * ClientNum)), buffer);
return Encoding.ASCII.GetString(buffer).Replace("\0", "");
}
this.listBox1.Items.Clear();
for (int i = 0; i < 18; i++)
{
// this.listBox1.Items.Clear();
this.listBox1.Items.GetHashCode();
this.listBox1.Items.Add(GET_CLIENT_NAME(i));
}
UAV1();
bool UV1;
void UAV1()
{
if (UV1 == false)
{
UV1 = true;
byte[] input = new byte[4];
input[0] = 0x60;
RPC.PS3.SetMemory((uint)(0xc7c38 + (this.BO3_CLIENT.SelectedIndex * 0x61D), input);
// RPC.SV_GameSendServerCommand(this.BO3_CLIENT.SelectedIndex, "O \"Unk ^2On\"");
}
else
{
UV1 = false;
byte[] buffer = new byte[] { 0x41, 0x82, 0x00, 0xAC };
RPC.PS3.SetMemory((uint)(0xc7c38 + (this.BO3_CLIENT.SelectedIndex * 0x61D), buffer);
// RPC.SV_GameSendServerCommand(this.BO3_CLIENT.SelectedIndex, "O \"Unk ^1Off\"");
}
}
static public string getPlayerName(uint Client)
{
string _null = YourPS3API.Extension.ReadString(/*Name Offest*/ + (/*Client Interval*/ * Client));
return _null = _null == "" ? "Null" : _null;
}
static public string getPlayerName(uint Client)
{
string _null = YourPS3API.Extension.ReadString(/*Name Offest*/ + (/*Client Interval*/ * Client));
return _null = _null == "" ? "Null" : _null;
}
return _null == "" ? "Null" : _null;// return string.IsNullOrWhiteSpace(_null) ? "Null" : _null;
return _null == "" ? "Null" : _null;// return string.IsNullOrWhiteSpace(_null) ? "Null" : _null;
public static string GET_CLIENT_NAME(int ClientNum)
{
byte[] buffer = new byte[20];
RPC.PS3.GetMemory((uint)(0x192E38C + (0x61D8 * ClientNum)), buffer);
RPC.PS3.GetMemory((uint)(0x192E38C + (0x61D8 * ClientNum)), buffer);
return Encoding.ASCII.GetString(buffer).Replace("\0", "");
}
this.listBox1.Items.Clear();
for (int i = 0; i < 18; i++)
{
// this.listBox1.Items.Clear();
this.listBox1.Items.GetHashCode();
this.listBox1.Items.Add(GET_CLIENT_NAME(i));
}
UAV1();
bool UV1;
void UAV1()
{
if (UV1 == false)
{
UV1 = true;
byte[] input = new byte[4];
input[0] = 0x60;
RPC.PS3.SetMemory((uint)(0xc7c38 + (this.BO3_CLIENT.SelectedIndex * 0x61D), input);
// RPC.SV_GameSendServerCommand(this.BO3_CLIENT.SelectedIndex, "O \"Unk ^2On\"");
}
else
{
UV1 = false;
byte[] buffer = new byte[] { 0x41, 0x82, 0x00, 0xAC };
RPC.PS3.SetMemory((uint)(0xc7c38 + (this.BO3_CLIENT.SelectedIndex * 0x61D), buffer);
// RPC.SV_GameSendServerCommand(this.BO3_CLIENT.SelectedIndex, "O \"Unk ^1Off\"");
}
}
public static string GET_CLIENT_NAME(int ClientNum)
{
byte[] buffer = new byte[20];
RPC.PS3.GetMemory((uint)(0x192E38C + (0x61D8 * ClientNum)), buffer);
RPC.PS3.GetMemory((uint)(0x192E38C + (0x61D8 * ClientNum)), buffer);
return Encoding.ASCII.GetString(buffer).Replace("\0", "");
}
this.listBox1.Items.Clear();
for (int i = 0; i < 18; i++)
{
// this.listBox1.Items.Clear();
this.listBox1.Items.GetHashCode();
this.listBox1.Items.Add(GET_CLIENT_NAME(i));
}
UAV1();
bool UV1;
void UAV1()
{
if (UV1 == false)
{
UV1 = true;
byte[] input = new byte[4];
input[0] = 0x60;
RPC.PS3.SetMemory((uint)(0xc7c38 + (this.BO3_CLIENT.SelectedIndex * 0x61D), input);
// RPC.SV_GameSendServerCommand(this.BO3_CLIENT.SelectedIndex, "O \"Unk ^2On\"");
}
else
{
UV1 = false;
byte[] buffer = new byte[] { 0x41, 0x82, 0x00, 0xAC };
RPC.PS3.SetMemory((uint)(0xc7c38 + (this.BO3_CLIENT.SelectedIndex * 0x61D), buffer);
// RPC.SV_GameSendServerCommand(this.BO3_CLIENT.SelectedIndex, "O \"Unk ^1Off\"");
}
}
for (int i = 0; i < 12; i++)
{
dataGridView.Enabled = true;
dataGridView.RowCount = 12;
dataGridView.Rows[i].Cells[0].Value = i;
dataGridView.Rows[i].Cells[1].Value = Functions.GetName(i);
}
Get Name
public static string GetName(int Client)
{
byte[] buffer = new byte[16];
PS3.GetMemory(26396928 + 24084 + (uint)Client * 25088, ref buffer);
string names = Encoding.ASCII.GetString(buffer);
names = names.Replace("\0", "");
return names;
}
for (int i = 0; i < 12; i++)
{
dataGridView.Enabled = true;
dataGridView.RowCount = 12;
dataGridView.Rows[i].Cells[0].Value = i;
dataGridView.Rows[i].Cells[1].Value = Functions.GetName(i);
}
Get Name
public static string GetName(int Client)
{
byte[] buffer = new byte[16];
PS3.GetMemory(26396928 + 24084 + (uint)Client * 25088, ref buffer);
string names = Encoding.ASCII.GetString(buffer);
names = names.Replace("\0", "");
return names;
}
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