Post: [SPRX]Host Binds V1 and (some code)
09-21-2014, 05:32 PM #1
-JM-
Space Ninja
(adsbygoogle = window.adsbygoogle || []).push({}); Here is a small release idk if it been released but this section ain't to good so a little step could help?
whatever enjoy


How to use
You should Use super force host eboot
L2 = Noclip
Dpad_Down = God Mode

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BTW you can run sprx on CEX but you need syscall 10 and black ops seems to freeze on CEX
here for noobs on DEX
blus30591 eboot
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juste replace the eboot and put the sprx in HDD0/tmp folder with a file manager

Here simple code for you guys

God Mode
    
void Godmode(int client)
{
if (God[client] == false)
{
Newbyte((0x12ab290 + (client * 760)) + 0x194, 4);
sleep(50);
char byte[4] = { 0xFF, 0xFF, 0xFF, 0xFF };
SetMemory((0x12ab290 + (client * 760)) + 0x194, byte , sizeof(byte));
iPrintln(client, "GodMode:^2ON");
God[client] = true;
sleep(100);
}
else
{
char byte2[4] = { 0x00, 0x00, 0x00, 0x50 };
SetMemory((0x12ab290 + (client * 760)) + 0x194, byte2, sizeof(byte2));
iPrintln(client, "GodMode:^1OFF");
sleep(100);
God[client] = false;
}
}

Noclip
    
void Noclip(int client)
{
if (Noclipmode[client] == false)
{
*(char*)(0x13979BF + (client * 0x2A3Cool Man (aka Tustin)) = 0x01;
iPrintln(client, "Noclip:^2ON");
Noclipmode[client] = true;
sleep(50);
}
else
{
*(char*)(0x13979BF + (client * 0x2A3Cool Man (aka Tustin)) = 0x00;
iPrintln(client, "Noclip:^1OFF");
sleep(50);
Noclipmode[client] = false;
}
}

Iprints
    
void SV_GameSendServerCommand(int Client, char* Command)
{
opd_s SV1 = { 0x3E95F0, TOC };
void(*SVGSSC)(int client, int type, char* cmd) = (void(*)(int, int, char*))&SV1;
SVGSSC(Client, 0, Command);
}
void cBuf_AddText(int Client, char* Command)
{
opd_s SV2 = { 0x3E95F0, TOC };
void(*SVGSSC)(int client, char* cmd) = (void(*)(int, char*))&SV2;
SVGSSC(Client, Command);
}
void iPrintlnBold(int client, char* text)
{
char buf[100];
strcpy(buf, "c \"");
str_cat(buf, text);
str_cat(buf, "\"");
SV_GameSendServerCommand(client,buf);
}

void iPrintln(int client, char* text)
{
char buf[100];
strcpy(buf, "f \"");
str_cat(buf, text);
str_cat(buf, "\"");
SV_GameSendServerCommand(client,buf);
}


Usefull Code
    
void Newbyte(int Address,int nb)
{
for (int i = 0; i <= nb; i++)
{
*(char*)(Address + (i)) = 0x00;
}
}
void SetMemory(int Address,char* bytes,int length)
{
for (int i = 0; i < length; i++)
{
*(char*)(Address + (i)) = bytes[i];
}
}
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The following 3 users say thank you to -JM- for this useful post:

One, Dzak_412, iiiCenTurY
09-22-2014, 11:01 PM #11
-JM-
Space Ninja
Originally posted by ZombieSlayerXX View Post
Innovations are new. Never said the methods were. Don't have to be so fucking rude.


O Dawg i didn't mean it in a rude way Winky Winky
sorry
09-22-2014, 11:13 PM #12
Originally posted by JM
O Dawg i didn't mean it in a rude way Winky Winky
sorry


From what I understand, gsc modding was patched since bo1, so it's new to me. Sprx on the other hand would be like Revolution mod menu no? Being able to use mods without a tool open? I don't trust any sprx eboots though, lol.
09-23-2014, 01:28 AM #13
-JM-
Space Ninja
Originally posted by ZombieSlayerXX View Post
From what I understand, gsc modding was patched since bo1, so it's new to me. Sprx on the other hand would be like Revolution mod menu no? Being able to use mods without a tool open? I don't trust any sprx eboots though, lol.


Really you should be scared at tool not Eboots but sprx you could fuck up only if you use different syscalls but like mine its safe any way gsc was there on the update 1.02 and 1.10 i think plus they existed on cod4 to 7 but its an evolution cuz now no more data transfering patch but the game is gonna be ruinned by leeches trust me people will take ur menu and put there name on it f**s
09-28-2014, 05:13 PM #14
xTc
[MOVE]Hello[/MOVE]
Originally posted by JM
Here is a small release idk if it been released but this section ain't to good so a little step could help?
whatever enjoy


How to use
You should Use super force host eboot
L2 = Noclip
Dpad_Down = God Mode

You must login or register to view this content.

BTW you can run sprx on CEX but you need syscall 10 and black ops seems to freeze on CEX
here for noobs on DEX
blus30591 eboot
You must login or register to view this content.
juste replace the eboot and put the sprx in HDD0/tmp folder with a file manager

Here simple code for you guys

God Mode
    
void Godmode(int client)
{
if (God[client] == false)
{
Newbyte((0x12ab290 + (client * 760)) + 0x194, 4);
sleep(50);
char byte[4] = { 0xFF, 0xFF, 0xFF, 0xFF };
SetMemory((0x12ab290 + (client * 760)) + 0x194, byte , sizeof(byte));
iPrintln(client, "GodMode:^2ON");
God[client] = true;
sleep(100);
}
else
{
char byte2[4] = { 0x00, 0x00, 0x00, 0x50 };
SetMemory((0x12ab290 + (client * 760)) + 0x194, byte2, sizeof(byte2));
iPrintln(client, "GodMode:^1OFF");
sleep(100);
God[client] = false;
}
}

Noclip
    
void Noclip(int client)
{
if (Noclipmode[client] == false)
{
*(char*)(0x13979BF + (client * 0x2A3Cool Man (aka Tustin)) = 0x01;
iPrintln(client, "Noclip:^2ON");
Noclipmode[client] = true;
sleep(50);
}
else
{
*(char*)(0x13979BF + (client * 0x2A3Cool Man (aka Tustin)) = 0x00;
iPrintln(client, "Noclip:^1OFF");
sleep(50);
Noclipmode[client] = false;
}
}

Iprints
    
void SV_GameSendServerCommand(int Client, char* Command)
{
opd_s SV1 = { 0x3E95F0, TOC };
void(*SVGSSC)(int client, int type, char* cmd) = (void(*)(int, int, char*))&SV1;
SVGSSC(Client, 0, Command);
}
void cBuf_AddText(int Client, char* Command)
{
opd_s SV2 = { 0x3E95F0, TOC };
void(*SVGSSC)(int client, char* cmd) = (void(*)(int, char*))&SV2;
SVGSSC(Client, Command);
}
void iPrintlnBold(int client, char* text)
{
char buf[100];
strcpy(buf, "c \"");
str_cat(buf, text);
str_cat(buf, "\"");
SV_GameSendServerCommand(client,buf);
}

void iPrintln(int client, char* text)
{
char buf[100];
strcpy(buf, "f \"");
str_cat(buf, text);
str_cat(buf, "\"");
SV_GameSendServerCommand(client,buf);
}


Usefull Code
    
void Newbyte(int Address,int nb)
{
for (int i = 0; i <= nb; i++)
{
*(char*)(Address + (i)) = 0x00;
}
}
void SetMemory(int Address,char* bytes,int length)
{
for (int i = 0; i < length; i++)
{
*(char*)(Address + (i)) = bytes[i];
}
}


should add unlimited ammo. And one other thing add blackbird or uav Smile
09-29-2014, 07:54 PM #15
-JM-
Space Ninja
Originally posted by xTc
should add unlimited ammo. And one other thing add blackbird or uav Smile


yea good idea I'm just busy once i get free time ill make much bigger
06-08-2015, 10:07 PM #16
Falcon1234
Do a barrel roll!
Nice release bro. Tried it today was pretty good no lost of connection or lag
06-14-2015, 08:29 PM #17
nice job
06-22-2015, 02:05 PM #18
shakos
Banned
Originally posted by SC58 View Post
You must login or register to view this content.



sprx is about pointless as you can remove a check in the eboot to allow clients to connect when online to use gsc in real time might aswell do that instead of sprx





you say its possible to remove the checks in the eboot to allow clients to connect when online to use gsc in real time

make a tutorial and proof it
you can remove RSA check = instant ban on Black ops 1 Servers
but we don't want that
06-30-2015, 02:26 PM #19
-JM-
Space Ninja
Originally posted by shakos View Post
you say its possible to remove the checks in the eboot to allow clients to connect when online to use gsc in real time

make a tutorial and proof it
you can remove RSA check = instant ban on Black ops 1 Servers
but we don't want that


He's talking about something else ... Sadly I haven't figured it out and I doubt he did

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