Post: RELEASED: [C++] Fire Storm Mod Menu By NickBeHaxing & Milky4444
05-14-2015, 12:22 AM #1
NickBeHaxing
Stoner Zone
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Hey NGU!

Today I am releasing the finalized version of of mine and milky4444's RTM C++ Menu for BO1 called FireStorm. A serious amount of work has gone into this menu and it includes some exclusive features for what it is, the project was started back in January and it has taken a lot of time to finish. This menu only functions on DEX. No CEX nooblets allowed.

Image of the Tool itself:
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Official Released Video(s):




This finalized version is a vast improvement over the BETA and is 100% more stable, it also includes so amazing new features that the community has never seen featured in Black Ops 1

Main Features:

    
- 5 Real Time RPC's
- All client Aimbot
- All client Entity Forge
- All client Player Forge
- Stable and Clean Verification
- C++ RTM Method
- Over 200 Options and 20 Submenu's

NOTE: You Need Good Internet For Any RTM Mod Menu's.
If you want something that doesn't require any sockets use a SPRX Menu.


Notes & Bugs:
    
- Spawn Bot Freezes your game 2/3 of the time because server value changes every game.
- Killstreak menu doesn't work on WMD.
- Sometimes Menu String Glitch On Load, Reload if a title or string glitches.
- Entity Forge & Aimbot Share RPC's So Freezing Can happen if to many people are using them.


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You MUST have all C++ DLL's in the same directory as the executable!


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This has been our biggest project by far and we plan on porting it to other games in the near future!

Credits:
    
Geo - Sexy Design Idea and being extremely helpful!
SC58 - Some Addresses and Offsets
Seb5594 - SV_GameSendServerCommand & Basic Hud Elements (We added a lot)
Choco - Original RPC
Milky4444 - Being a Super Sick Coder, Doing Practically All Of The PPC and making a lot of the hard function in this menu!
Beast - For Some Methods, Tips, & Testing
xSuperLobbies - Being a a dirty red neck who ive known since bread was invented
Jo-Milk - Sharing Scripts and addresses


Go Head Try To Decompile this , we used qt creator to make this art of god.
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The following 27 users say thank you to NickBeHaxing for this useful post:

-JM-, A Friend, AlexNGU, Boliberrys, codybenti, FACESMACK123456, Luckeyy, Geo, God, Insult, KL9, koekiemonstarr2, LBK, milky4444, MrDylanHax, John, puffindaherb, Script Kiddie, seb5594, Sunnis, Swaqq, Turk_Warrior, user_714, Laser, willy_mada, Wilson Batista, ZackFairFF7X
07-15-2015, 07:31 PM #38
Great menu expect that i need to restart the tool every time the game ended or next round :( But the rest great job guys
10-24-2015, 06:19 PM #39
Why is that when i goto try to connect to my ps3 the menu crashes? Would be nice for some help Smile
10-27-2015, 01:22 AM #40
Originally posted by NickBeHaxing View Post
You must login or register to view this content.

Hey NGU!

Today I am releasing the finalized version of of mine and milky4444's RTM C++ Menu for BO1 called FireStorm. A serious amount of work has gone into this menu and it includes some exclusive features for what it is, the project was started back in January and it has taken a lot of time to finish. This menu only functions on DEX. No CEX nooblets allowed.

Image of the Tool itself:
You must login or register to view this content.


Official Released Video(s):




This finalized version is a vast improvement over the BETA and is 100% more stable, it also includes so amazing new features that the community has never seen featured in Black Ops 1

Main Features:

    
- 5 Real Time RPC's
- All client Aimbot
- All client Entity Forge
- All client Player Forge
- Stable and Clean Verification
- C++ RTM Method
- Over 200 Options and 20 Submenu's

NOTE: You Need Good Internet For Any RTM Mod Menu's.
If you want something that doesn't require any sockets use a SPRX Menu.


Notes & Bugs:
    
- Spawn Bot Freezes your game 2/3 of the time because server value changes every game.
- Killstreak menu doesn't work on WMD.
- Sometimes Menu String Glitch On Load, Reload if a title or string glitches.
- Entity Forge & Aimbot Share RPC's So Freezing Can happen if to many people are using them.


You must login or register to view this content.

You MUST have all C++ DLL's in the same directory as the executable!


You must login or register to view this content.

This has been our biggest project by far and we plan on porting it to other games in the near future!

Credits:
    
Geo - Sexy Design Idea and being extremely helpful!
SC58 - Some Addresses and Offsets
Seb5594 - SV_GameSendServerCommand & Basic Hud Elements (We added a lot)
Choco - Original RPC
Milky4444 - Being a Super Sick Coder, Doing Practically All Of The PPC and making a lot of the hard function in this menu!
Beast - For Some Methods, Tips, & Testing
xSuperLobbies - Being a a dirty red neck who ive known since bread was invented
Jo-Milk - Sharing Scripts and addresses


Go Head Try To Decompile this , we used qt creator to make this art of god.


connects and attaches but menu wont load ? any one know how to solve this ?
11-09-2015, 05:28 PM #41
Luckeyy
Retired - Lead Content Manager
I Love your menu nice job on it man Smile
11-10-2015, 09:29 PM #42
Originally posted by iamLuckeyy7 View Post
I Love your menu nice job on it man Smile
Lucky how you get this to work? it wont work for me.
11-10-2015, 09:32 PM #43
Luckeyy
Retired - Lead Content Manager
honestly i dont know its not working for me now lol
12-19-2015, 11:25 PM #44
Originally posted by splash123 View Post
connects and attaches but menu wont load ? any one know how to solve this ?


Thought i would give it another go but same problem i Get EXE. as stopped working ? any one ?
04-18-2016, 01:57 AM #45
ItzMatriix
Are you high?
should release source :P
04-25-2016, 02:50 AM #46
it keeps saying i need debug eboot but the tools links to is down and apparently none of the ones im using from google work.. any help?

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