Post: My Christmas Present to NGU
12-25-2010, 01:30 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); It's not that big of a present, but it's better than nothing =D

With all these new codes being released I'm going to release a very useless but fun code.

snp_playLocal

This code allows you to play sound files. So lets say you wanted a mod menu that makes the scrolling sound. what you would do is this:

set vstr h "h1"
set vstr h1 "vstr h1a;set h vstr h2"
set vstr h1a "say option 1;snd_playlocal mouse_over"
set vstr h2 "vstr h2a;set h vstr h1"
set vstr h2a "say option 2;snd_playlocal mouse_over"

Now it will make the little click sound or scroll sound when you press it. There are many other sounds, you just have to find them :P They are also only client side, which means only you will hear them.

Also, thanks to Viiper for helping me find this. You've helped me out with a load of things and continued helping me after I leaked the kick menu :P I just want to wish you along with everyone here at ngu a very merry christmas and a happy new year!
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The following 6 users say thank you to FourzerotwoFAILS for this useful post:

8======D----, Adamâ„¢, billionk, Lolicon, Tupac17, Uk_ViiPeR
12-25-2010, 06:34 AM #11
Tupac17
I ♥ COD4
Originally posted by Sn1PaXx View Post
the scripts in the patch sounds are located under like

mp_challengecompleted_metal_1

if you dont know how to get there your a noob

um i dont think ya know what ur talking about these are not in the patch at all...
12-25-2010, 07:59 AM #12
nvm like under that in it nvm nvm nvm Your welcome for them though. . .
12-25-2010, 08:57 AM #13
Originally posted by FourzerotwoFAILS View Post
Well, due to my new "No Spoon Feeding" policy, I'm going to make you guys try and find them. There are things such as the sound the game makes when you level up or complete a challenge, you can play music, but it all has to be in the game.


So it can play one of the sounds in campaign?
12-25-2010, 04:40 PM #14
Originally posted by ExHaLe
So it can play one of the sounds in campaign?


I think so. As long as you know the sound code you're fine.
12-25-2010, 04:47 PM #15
Correy
I'm the Original
Originally posted by FourzerotwoFAILS View Post
It's not that big of a present, but it's better than nothing =D

With all these new codes being released I'm going to release a very useless but fun code.

snp_playLocal

This code allows you to play sound files. So lets say you wanted a mod menu that makes the scrolling sound. what you would do is this:

set vstr h "h1"
set vstr h1 "vstr h1a;set h vstr h2"
set vstr h1a "say option 1;snd_playlocal mouse_over"
set vstr h2 "vstr h2a;set h vstr h1"
set vstr h2a "say option 2;snd_playlocal mouse_over"

Now it will make the little click sound or scroll sound when you press it. There are many other sounds, you just have to find them :P They are also only client side, which means only you will hear them.

Also, thanks to Viiper for helping me find this. You've helped me out with a load of things and continued helping me after I leaked the kick menu :P I just want to wish you along with everyone here at ngu a very merry christmas and a happy new year!




nice release mate Smile
12-25-2010, 04:58 PM #16
Originally posted by ExHaLe
So it can play one of the sounds in campaign?


no it doesnt,it only reads multiplayer sound scripts.and its got to be in the game in order for it to work.

---------- Post added at 04:58 PM ---------- Previous post was at 04:57 PM ----------

Originally posted by Tupac17 View Post
um i dont think ya know what ur talking about these are not in the patch at all...


these are in the patch,thats why they work on console.

The following user thanked Uk_ViiPeR for this useful post:

FourzerotwoFAILS
12-25-2010, 05:06 PM #17
Originally posted by UK
no it doesnt,it only reads multiplayer sound scripts.and its got to be in the game in order for it to work.

---------- Post added at 04:58 PM ---------- Previous post was at 04:57 PM ----------



these are in the patch,thats why they work on console.


Thanks for clearing that up mate :y:
12-25-2010, 05:38 PM #18
Tupac17
I ♥ COD4
Originally posted by UK
no it doesnt,it only reads multiplayer sound scripts.and its got to be in the game in order for it to work.

---------- Post added at 04:58 PM ---------- Previous post was at 04:57 PM ----------



these are in the patch,thats why they work on console.

these arn't all in the patch only a very few btw he copied and pasted from se7ensins... dont believe me just pm me and ill send you a link...
12-25-2010, 06:51 PM #19
okay let me clarify
the codes I pasted are some of them from sevinsins

if you want all of them you have to look in the patch and get the rest which i have done

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