Originally posted by killquick454
how about some perks that might acually happen without people complaining
steady arm less recoil when shooting (takes up perk 1 and double tap cancels out the effect)
tracer rounds becomes one hit kills but drops clip size and ammo greatly (bandolier won't work with this perk)
supression silences any gun that can't have the silencer attachment lmgs and shotguns for example (not full silence but a lighter colored dot appears on radar when shooting )
there three good perks that all have there limits so they won't become extremly over powered by other combos
Lol you say "some perks that might actually happen. Ok listen to this when you say steady arm gives less recoil when shooting and double tap cancels out the effect. Well if you noticed if you put double tap on a gun you normally put stopping power on the recoil is reduced. That is a fact not oppinion. A good gun to test it with is the AK 47. The tracer round perk is just stupid. Listen to it. It would basically ruin the game for all people who don't like hardcore mode. The last one you put isn't that horrible of an idea, but how would you make the gun quieter without putting a silencer? My perk would prolly be the ability to throw a grenade farther. Cause lets face it, You can throw it pretty far, but in real life you know you could prolly throw it farther as a full grown adult. So in big maps like Creek or Crossfire when you wish you could just throw a grenade all the way across the map you could.