Post: How to make an advance mod menu with sub
02-05-2011, 03:52 AM #1
DarknessxGXx
Little One
(adsbygoogle = window.adsbygoogle || []).push({}); what up Guys this is a tut on how to make an advance mod menu
ive worked verey hard on this so plase put a thumbs Up
this is verey simple plase Go to the next page :n00b:[multipage=starting off]
so start of by opening mp and cm


cg_hudchatposition 250 250 [this puts your menu in the middle]
------------------------------------------------------------------
cg_chatheight 4[the number is how many options your menu has]
------------------------------------------------------------------
Visions/effect [when you open your menu u want a vision]

blue thermo
r_filmTweakInvert 1;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 5.3 6.3 7.2
-----------------------------------------------------------------

purple
r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1
------------------------------------------------------------------

black
r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 0 0 0
------------------------------------------------------------------

briefcase

give briefcase_bomb_mp
------------------------------------------------------------------

[multipage=making the main menu]

*so your doing so good this is what u need at first

set a "cg_hudchatposition 250 250;cg_chatheight 3

*so far we got the menu in the middle and 4 options u can have more or less now we are puting in the vision.


set a "cg_hudchatposition 250 250cg_chatheight 3;r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1;

i put blue thermo but you can do somthing eles
[Note this is not a menu that i have im making this up]

*Puting in options

set a "cg_hudchatposition 250 250;cg_chatheight 3;r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1;say [^1Self^7];say Game;Exit

*binds/scrolling

before we get to the binds i need to show you how to scroll.
Right under set a put set b but its no as long as a all you have to do is put the options.

set a "cg_hudchatposition 250 250;cg_chatheight 3;r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1;say [^1Self^7];say Game;say Exit
set b "say Self;say [^1Game^7];say Exit


now if you look at the diffrents between a and b a has all the cg crap one thing u need to know about cg_chatheight 3 the number is how many sets you need for that menu so i will need 3 for the main menu but thats not hte point now i need to show you how the text scrowling works

set a "cg_hudchatposition 250 250;cg_chatheight 3;r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1;r_filmtweakdarktint 1 2 1;say [^1Self^7];say Game;say Exit;bind dpad_down vstr b
set b "say Self;say [^1Game^7];say Exitbind dpad_down vstr c

if you noticed the bind dpad_down thats a command for dpad down the vstr allows you to change a to be but you need the dpad down of a to b to be bind dpad_down vstr b just like bind Dpad_up vstr a

now all you have to do is make set c

set c "say Self;say Game;say [^1Exit^7];bind dpad_down vstr a


[multipage=How to select an option to a sub menu]

ok im sorry if your geting borad:wtf:but were almost done here so to select an option is no diffrent from dpad up and down with the vstr ok so were doing a new bind here

set b "say Self;say [^2Game^7];say Exit;bind dpad_down vstr c;bind Button a vstr b1

now vstr b1 is going to be a sub menu you can put it any were you want but if your going to put it in grado_cm you have to put:

set gpad_buttonsConfig "asdf"
set party_connectToOthers "0"
set party_host "1"

and at the top of mp

set playlist "7"

now it should look like this in cm

set gpad_buttonsConfig "asdf"
set party_connectToOthers "0"
set party_host "1"
set b1 "cg_chatheight 2;say [mod];say mod;bind dpad_down vstr b2;bind button_a somthing"
bind b2 "say mod;say [mod];bind dpad_down vstr b1;bind button_a somthing"

thats what a sub menu should look like it dosent have to be in cm it can be anthing but its good to keep them together

[multipage=sample menu]

this is GxModz 4.2 u can look at it some times when theres to much stuff you can replace you option sayings with numbers

mp

set playlist "7"
set Cg_hudchatposition "250 250"
set a "bind button_a vstr 1;say ^1GxModz;say ^3[Self menu];say 2;say 3;say 4;say 5;cg_chatHeight 6;bind dpad_down vstr b"
set b "bind button_a vstr 3;say ^1GxModz;say 1;say ^3[xp menu];say 3;say 4;say 5;bind dpad_down vstr c"
set 1 "bind button_a god;say ^3self;say ^2[god];say 2;say 3;say 4;bind dpad_down vstr 1b;cg_chatHeight 5"
set 1b "bind button_a ufo;say ^1self;say 1;say ^2[ufo];say 3;say 4;bind dpad_down vstr 1c"
set 1c "bind button_a give all;say ^2self;say 1;say 2;say ^2[all];say 4;bind dpad_down vstr 1d"
set c "bind button_a vstr 4;say ^1GxModz;say 1;say 2;say ^3[Game menu];say 4;say 5;bind dpad_down vstr d"
set d "bind button_a vstr 5;say ^1GxModz;say 1;say 2;say 3;say ^3[other];say 5;bind dpad_down vstr e"
set 3 "bind button_a scr_xpscale 1000;cg_chatHeight 3;say ^4XP menu;say ^2[low];say 2;bind dpad_down vstr 3b"
set 3b "bind button_a scr_xpscale 15000;say 1;say ^4XP menu;say 1;say ^2[High];bind dpad_down vstr 3"

cm

set gpad_buttonsConfig "asdf"
set 4 "bind button_a vstr j;say ^1match;say ^2;say 2;say 3;bind dpad_down vstr 4a;cg_chatheight 3"
set 4a "bind button_a toggle timescale 0.5 1.0;say ^1match;say 1;say ^2[slow];say 3;bind dpad_down vstr 4b"
set 4b "bind button_a toggle timescale 2.0 1.0;say ^1match;say 1;say 2;say ^2[fast];bind dpad_down vstr 4"
set f "+actionslot 4;bind button_a +gostand;cg_chatheight 0;r_blur 0"
set e "bind button_a vstr z;say ^1GxModz;say 1;say 2;say 3;say 4;say ^1[Exit];bind dpad_down vstr a"
set 5 "bind button_a toggle player_sustainammo 1 0;say ^0other;say ^5[Ammo];say 2;bind dpad_down vstr 6;cg_chatheight 2"
set 6 "bind button_a fast_restart;say ^0other;say 1;say ^5restart;bind dpad_down vstr 5"
set 1d "bind button_a setviewpos 1111 2222 3333 4444;say ^3self;say 1;say 2;say 3;say ^2[teleport];bind dpad_down vstr 1"
set j "toggle jump_height 700;g_speed 600;bg_fallDamageMaxHeight 999;bg_fallDamageMinHeight 999"
bind dpad_right r_blur 9; ^0Mod Menu 4.2;vstr a"

this is verey good but verey big+


[multipage=some good codes for your menu]

god = Infinate Health
demigod = Infinate Health, but your screen still flashes red. give all = Gives all weapons.
take all = Takes all weapons.
give ammo = Gives ammo.
noclip = Float Around
ufo = Same basic thing as noclip, but different controls.
player_sustainAmmo 1 = unlimited ammo
give health = Instant Health Regen.
cg_laserForceOn 1= Laser
toggle r_specularmap 2 0=chrome toggle
cg_drawFps 1= FPS counter
give radar_mp = UAV
give airstrike_mp = Airstrike
give helicopter_mp = Helicopter
cg_fov 80=Promod
toggle r_debugShader 1 0=Sherbert Vision

Weapons


Set these to binds, but remember to use the 'give' command before it, eg.

bind BUTTON_BACK "give m40a3_mp"

When you recieve the weapon, it will have low ammo, so bind 'give ammo' to the same button for maxium affect.

1 - Assault Rifles:

m16_mp = M16A4
ak47_mp = AK-47
m4_mp = M4 Carbine
g3_mp = G3
g36c_mp = G36C
m14_mp = M14
mp44_mp = MP44

2 - Sub Machine Guns

mp5_mp = MP5
skorpion_mp = Skorpion
uzi_mp = Mini-Uzi
ak74u_mp = AK-74u
p90_mp = P90

3 - Shotguns

winchester1200_mp = W1200
m1014_mp = M1014

4. Light Machine Guns

saw_mp = SAW
rpd_mp = RPD
m60e4_mp = M60

5. Sniper Rifles

m40a3_mp = M40A3
m21_mp = M21
dragunov_mp = Dragonuv
remington700_mp = R700
barret_mp = Barret 50 Cal.

6. Pistols

beretta_mp = M9
colt45_mp = Colt .45
usp_mp = USP
deserteagle_mp = Desert Eagle
deserteaglegold_mp = Golden Desert Eagle

7. Grenades

frag_grenade_mp = Fragmentation Grenade
flash_grenade_mp = Flash(bang) Grenade
concussion_grenade_mp = Stun Grenade
smoke_grenade_mp = Smoke Grenade

8. Perks

rpg_mp = RPG-7
c4_mp = C4
claymore_mp = Claymore

9. Default Weapon

defaultweapon_mp = An invisble gun? :]

Colours:

Putting different colour codes infront of text, will make them into that colour. This can include MOTD, Classes & Clan name for menu.

The codes are:

^1 = Red
^2 = Green
^3 = Yellow
^4 = Blue
^5 = Cyan
^6 = Pink/Magenta
^7 = White
^8 = Random
^0 = Black

2u] Jump height
----

Edit the codes to your liking and paste them into your GRAD0_MP file.

set jump_height "39" - The default jump height.
set jump_height "0" - You don't really jump. :]
set jump_height "1000" - Damn high. This is the highest option.
You can change the number to your liking. 0 being the lowest and 1000 being the highest.
bg_falldamageminheight 9999;bg_falldamagemaxheight 9999[this is for no fall damge]
----
[2v] Gravity
----

Just change it to your liking.

g_gravity "800"

----
[2w] Sprint Speed
----

Sprinting Faster; just change the number to your liking.

g_speed "190"

----
[2x] Slow/Fast Motion
----

Changing the speed of the game is simple, just make sure you're host. The code used is:

set timescale "1.0" - Default

You just change the number to your liking, higher being faster, and lower equals slower.

For example:

set timescale "2.0" - Double the speed
set timescale "0.5" - Half the speed

However, it's easier to use this as a bind, and have toggles, just remember, for some reason, you can only use two variables to toggle for timescale, don't ask why.

bind BUTTON_BACK "toggle timescale 2.0 1.0" - Press once for double speed, again for normal.
bind BUTTON_BACK "toggle timescale 0.5 1.0" - Press once for half speed, again for normal.
bind BUTTON_BACK "toggle timescale 0.5 1.0 2.0" - THIS WILL NOT WORK.

------------------------------------------------------------------

Were finaly done few this took me like three houres im goina eat dinner now but you guys enjoy
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02-05-2011, 05:16 AM #2
Correy
I'm the Original
wow, credit to you but.
it means i done mine for nothing..
02-05-2011, 06:50 AM #3
DarknessxGXx
Little One
Originally posted by xCorrey
wow, credit to you but.
it means i done mine for nothing..


sorry i dont mean to take over ur post i just want to show how i make a mod menu with sub menus :n00b:
02-05-2011, 09:16 AM #4
!x-MONKEY-BOMB!
League Champion
Ha you copied the last page off tons thread. I think I have read that sticky 10 times over. I first noticed it when you said also bind give ammo for maximum effect
02-05-2011, 05:23 PM #5
DarknessxGXx
Little One
Originally posted by BOMB View Post
Ha you copied the last page off tons thread. I think I have read that sticky 10 times over. I first noticed it when you said also bind give ammo for maximum effect


well yeah i got bord and i didnt fell like making the whole page so i just copyed some from how to make mutiplayer hacks but i did add a few stuff in there
02-05-2011, 11:24 PM #6
!x-MONKEY-BOMB!
League Champion
Ye I noticed. Nice job

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