bind dpad_up "vstr flash"
set flash "clanname "^1";wait 1;clanname "^2";wait 1;clanname "^3";wait 1;clanname "^4";wait 1;clanname "^5";wait 1;clanname "^6";wait 1;clanname "^7";wait 1;vstr "flash"
bind dpad_up "vstr flash 2"
set flash 2;set cg_scoreboardMyColor "^1";wait 1;set cg_scoreboardMyColor "^2";wait 1;set cg_scoreboardMyColor "^3";wait 1;set cg_scoreboardMyColor "^4";wait 1;set cg_scoreboardMyColor "^5";wait 1;set cg_scoreboardMyColor "^6";wait 1;set cg_scoreboardMyColor "^7";wait 1;vstr flash 2"

you can do the same with the clanname ^1 (put it in the brackets)
bind dpad_up "vstr flash"
set flash "clanname "^1";wait 1;clanname "^2";wait 1;clanname "^3";wait 1;clanname "^4";wait 1;clanname "^5";wait 1;clanname "^6";wait 1;clanname "^7";wait 1;vstr "flash"
bind dpad_up "vstr flash 2"
set flash 2;set cg_scoreboardMyColor "^1";wait 1;set cg_scoreboardMyColor "^2";wait 1;set cg_scoreboardMyColor "^3";wait 1;set cg_scoreboardMyColor "^4";wait 1;set cg_scoreboardMyColor "^5";wait 1;set cg_scoreboardMyColor "^6";wait 1;set cg_scoreboardMyColor "^7";wait 1;vstr flash 2"

you can do the same with the clanname ^1 (put it in the brackets)
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