Post: Anyway To Erase What 1.40 Does So We Can Use GPAD0 Again?
04-04-2011, 08:57 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); The title might have confused you a little, let me clarify. I'm asking if it's possible to modify a 1.40 CoD4 patch in such a way that you can use the save files(GPAD0 CM & MP) for codes like we used to when we bypassed?

So essentially I'm asking if you could just erase everything related to stopping you from doing that in 1.40, without the patch becoming corrupt or something..?

Reason I ask is that as things are right now modifying patches on anything besides MW2 is such a pain, with all the conversion methods being hideously complicated and often not working this would make hosting my own custom modified lobbies etc so much easier.

Oh and as always, there's +101 rєp for anyone that helps! Thanks! :p

P.S. If this is indeed possible and you do it yourself and link me to it, there's also all my vBux up for grabs too =D
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04-14-2011, 04:04 PM #20
Battler624
I’m too L33T
Originally posted by Clutch
According to Matto what we really need is the CoD4 debug patch, which is blocked using PKG Downloader. Find that and we could get this working me thinks! :dance:


he is right cause debug patches are un-encrypted / already decrypted / without encryption call it what ever you want

we could use IDA pro with both files and change what we want but again debug sigh...

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