Post: Hawkin's COD4 Zombieland Coming Soon.
04-05-2011, 09:05 PM #1
Hawkin
Lord of the Undead
(adsbygoogle = window.adsbygoogle || []).push({}); Well I am going to release my first COD4 Zombieland patch. I have gotten the framework of the patch done and it works, just like my MW2 patch. I just need to add store items and menu. After I do that I will release a beta version w/o map edits (probably this weekend) After, that there will be a alot of maps to customize, so I'll be posting a tutorial on how to make you own maps soon after it's release.


Here is a video of the patch before Custom Map-edits. It's from Saturday Nights Game Testing Marathon. Be sure to check out the Utube channel for video updates for my patch. Custom Map edits are next. Videos are always a little behind.

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04-21-2011, 02:35 PM #92
Hawkin
Lord of the Undead
Originally posted by TeOzFuSioN View Post
this is just a idea so put zombies default weapon but change r1 and r2 bind to some else like +melee


I actually tried using the default weapon, but it makes the zombies stab weaker and it looks like you are shooting your finger when you stab. The 2nd part, as far as I know, could only be done if everyone who played had the patch, or was in bypass.
04-21-2011, 04:59 PM #93
Vultra
Can’t trickshot me!
Originally posted by Hawkin View Post
I actually tried using the default weapon, but it makes the zombies stab weaker and it looks like you are shooting your finger when you stab. The 2nd part, as far as I know, could only be done if everyone who played had the patch, or was in bypass.


i mean like this

self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand( "BUTTON_RSHLDR", "+melee" );
change to like hit kill lol
04-22-2011, 12:33 AM #94
Hawkin
Lord of the Undead
Originally posted by TeOzFuSioN View Post
i mean like this

self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand( "BUTTON_RSHLDR", "+melee" );
change to like hit kill lol


Not sure if self notifyOnPlayerCommand works on COD4. It didn't for the DPAD I never tried the other buttons. Also doing that wouldn't bind r1 to Melee it would just trigger
    self waittill("BUTTON_RSHLDR"); 
Commands.
I would have to find a way to trigger the stab effect internally. Which is harder then it sounds.
You did bring up a good point about the zombies not using R1 and L1. I should link those buttons to something...
04-23-2011, 08:59 AM #95
Vultra
Can’t trickshot me!
Originally posted by Hawkin View Post
Not sure if self notifyOnPlayerCommand works on COD4. It didn't for the DPAD I never tried the other buttons. Also doing that wouldn't bind r1 to Melee it would just trigger
    self waittill("BUTTON_RSHLDR"); 
Commands.
I would have to find a way to trigger the stab effect internally. Which is harder then it sounds.
You did bring up a good point about the zombies not using R1 and L1. I should link those buttons to something...


or find a way to remove claymor out of hand like this
05-02-2011, 08:01 PM #96
Hawkin
Lord of the Undead
I release an updated (v1.9) COD4 Zombieland for XBOX
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I also released a PC Version v1.9 along with the original gsc's
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Lets Close this thread. Post ideas or Questions in one of the other threads. Thanks.

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