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Well I am going to release my first COD4 Zombieland patch. I have gotten the framework of the patch done and it works, just like my MW2 patch. I just need to add store items and menu. After I do that I will release a beta version w/o map edits (probably this weekend) After, that there will be a alot of maps to customize, so I'll be posting a tutorial on how to make you own maps soon after it's release.
Here is a video of the patch before Custom Map-edits. It's from Saturday Nights Game Testing Marathon. Be sure to check out the Utube channel for video updates for my patch. Custom Map edits are next. Videos are always a little behind.
Really Julian a yawn? See if I give u any more secret flag hints.
---------- Post added at 11:30 PM ---------- Previous post was at 11:26 PM ----------
There are certain commands that have to be converted to COD4 like foreach(blahblah)
or anything with the host involved.
Changing teams was the hardest to find.
The basic menu I have already got working I am more worried about it crashing the game. COD4 doesn't like extra text. Plus I have to come up with some new menu items. Only half the old ones will carry over.
---------- Post added at 11:36 PM ---------- Previous post was at 11:30 PM ----------
The visual model isn't a problem. Its replacing the collision model that I haven't looked in to.
Really Julian a yawn? See if I give u any more secret flag hints.
---------- Post added at 11:30 PM ---------- Previous post was at 11:26 PM ----------
There are certain commands that have to be converted to COD4 like foreach(blahblah)
or anything with the host involved.
Changing teams was the hardest to find.
The basic menu I have already got working I am more worried about it crashing the game. COD4 doesn't like extra text. Plus I have to come up with some new menu items. Only half the old ones will carry over.
---------- Post added at 11:36 PM ---------- Previous post was at 11:30 PM ----------
The visual model isn't a problem. Its replacing the collision model that I haven't looked in to.
Instead of on screen text you should work with iprintin, or somthin, this seems that it will crash alot. but good work
Well I am going to release my first COD4 Zombieland patch. I have gotten the framework of the patch done and it works, just like my MW2 patch. I just need to add store items and menu. After I do that I will release a beta version w/o map edits (probably this weekend) After, that there will be a alot of maps to customize, so I'll be posting a tutorial on how to make you own maps soon after it's release.
LoL we think alike i am currently making a zombieland with map edits and sh*t i have made random weapon box work, buil walls, ramps and elevators work and i am currently working on doors and zombie bounty all this and no overflow.