Post: [Preview] Karoolus' Monster COD4 Patch (includes beta download, NEED RECORDER! )
07-24-2011, 10:33 AM #1
Karoolus
I'm the W@W Menu Guy !
(adsbygoogle = window.adsbygoogle || []).push({}); Title says enough, i've been working on a patch for the last 2 days, i used my WAW menu base, shortened it a little by using a new system to built my menu (which also makes it easier to edit Winky Winky ).



^ Video Thanks To FourZeroTwoFails

^ Video Thanks To rhys0065

^ Video Thanks to andykid103

all 3 videos are v1.2
uptodate videos are always welcome.. i challenge anyone to try & keep up with me Winky Winky


What's in it:

Menu Lobby:

Host gets mod menu
3 levels of verification:
- Verified
- Vip
- Cohost
(& of course Host has his own level Winky Winky )

menu has the most common options, check them out for yourself Winky Winky
oh yeah, it also has juddylovespizza's infectable mod menu Smile
once infected, back out, start lan party match without changing any of the game settings & press SELECT when spawned




Promod Lobby

Took Eddydiep's Promod Patch & edited most of it.. works okay i think (need testers to confirm this)




Hawkin's Zombieland v4

//Still Importing...





Gun Game

Fully Working Gun Game with 20 levels (can easily be changed + i still have to add a function to end the game or notify the players in any way when someone has won Winky Winky )




download link:

v1.0:
    [url=https://www.mediafire.com/?2r9lz9ope5yelit]patch_mp.ff[/url]

v1.1:

updated promod
added zombie code (doesn't work yet though)

    [url=https://www.mediafire.com/?33h5h6qrp6578p7]patch_mp.ff[/url]

v1.2
fixed promod bug

    [url=https://www.mediafire.com/?oor4vycduvtqglp]patch_mp.ff[/url]

v1.3
added gungame

    [url=https://www.mediafire.com/?i07k9im2o845xp0]patch_mp.ff[/url]

v1.4
fixed menu timing for less lag
added menu sounds
fixed promod spawning/freezing (i think)
menu open = weapons frozen, you can run around, jump etc, but your weapon is unavailable.. this makes it so you don't shoot everytime you go down in the menu

    [url=https://www.mediafire.com/?ihre0jcta5iic3i]patch_mp.ff[/url]


v1.5
fixed a LOT of bugs
fixed lobby change spawn things
some small details

    [url=https://www.mediafire.com/?68gcot47zk7k6gn]patch_mp.ff[/url]

Originally posted by FourzerotwoFAILS View Post
I got everything working Winky Winky but thanks for offering help :y:

PC:

v1.5 IWD
    [url=https://www.mediafire.com/?urpo6a6v83a9fgq]v1.5.iwd[/url]


v1.5 ZIP
    [url=https://www.megaupload.com/?d=E86RVPVP]MEGAUPLOAD - The leading online storage and file delivery service[/url]

v1.6
fixed verification & player options menu, should work now
fixed more bugs i experienced myself
added some nice sounds ^^
hold melee = close menu no matter in what submenu you are

    [url=https://www.mediafire.com/?4hyk8ab74lb9wbp]patch_mp.ff[/url]


v1.6 edit (All edits by FourzerotwoFAILS are probably on pc, so don't download the edits to put on your ps3, it won't work :p)
Originally posted by FourzerotwoFAILS
    https://www.mediafire.com/?fzdz6b6jjscugty


What's new:
-Display's who opened the menu

-Re positioned the menu

-Added Kamakazi bomber to the fun menu

-Added Shooting Planes to the fun menu

-Added "Monster" heart Element when the menu is open.(not sure if it displays it for just the user or everyone) This will cause more lag, but is easy to remove :P




v1.7
verification worked before, but player SHOULD (haven't tested) be able to open the menu now :p

    [URL="https://www.mediafire.com/?sz8odjobw77adoa"]https://www.mediafire.com/?sz8odjobw77adoa[/URL]

v1.7.1
tried some new things to get rid of the overflow error

    [URL="https://www.mediafire.com/?4eo6ozkysy4e7ql"]https://www.mediafire.com/?4eo6ozkysy4e7ql[/URL]

Originally posted by FourzerotwoFAILS View Post
Yea I figured it out :P

PC
v1.7.1 402FAILS edited IWSad Awesome
    [URL="https://www.mediafire.com/?7kznkebptmzr2b0"]https://www.mediafire.com/?7kznkebptmzr2b0[/URL]


v1.7.1 402FAILS edited ZIP:
    [URL="https://www.megaupload.com/?d=W8OIID2Q"]https://www.megaupload.com/?d=W8OIID2Q[/URL]


What comes with the edit?

-Added Kamakaze Bomber

-Added Bullet Tracers

-Added Upside-down map

-Added Monster doHeart

-Moved Shaders to a better spot for pc users

-Added sound when entering the menu

-Added flash-bang resistance when opening the menu



v1.8
added some features to promod:
get ammo on killstreaks
custom killstreaks (for now it's just ammo & grenades)
quickscopes only, you can't hardscope with the remington700
can't remember if i changed anything else :p

    [URL="https://www.mediafire.com/?x8niq2ukk3yk2gz"]https://www.mediafire.com/?x8niq2ukk3yk2gz[/URL]


v2.0
rebuilt entire menu system to try & fix the overflow error

    [URL="https://www.mediafire.com/?wr6wh9gdfmhy88m"]https://www.mediafire.com/?wr6wh9gdfmhy88m[/URL]





This is the link to the MediaFire Folder that all the patches are in.. folders are called v1.X
    [URL="https://www.mediafire.com/?q67l701ivgfev"]https://www.mediafire.com/?q67l701ivgfev[/URL]


no need for virus scan, it's an ff..

report bugs, i'm sure there's MANY !!! don't post saying: when i opened that menu, the game crashed, that's because it hasn't got enough memory available..

NEED SOMEONE WITH THEIR OWN CUSTOM FIRMWARE PS3 TO RECORD PLS !!!!
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07-27-2011, 05:00 PM #281
DavidRoque
Bounty hunter
Yes most of the time you get kicked from overflow error. Somethings work a bit more smoothly on a private match than they do on public matches.
Originally posted by Karoolus View Post
that's why it says PREVIEW & BETA in the topic title.. i'm working on it.. i need ppl to help me find bugs, cause i cba transferring to test everything online...

1. you get kicked when going to player menu ? :s kicked as in overflow error or kicked as in 'player kicked' ?
2. so the infectable menu's a fail ?
3. make sure everyone in your lobby is at least rank 30 before you go over 100x normal XP (it's the game that kicks you when too much xp is gained in a short time)



patch = OK
the errors you get, it's COD4 that hasn't got enough memory to handle everything.. i have an idea to drop individual memory usage drastically, but i'm gonna need ppl to test that online once i fixed that..
there's only a few bugs in the menu, but it needs to be optimized to use (almost) no memory & i'm thinking about that..

edit:



mmhm, so according to him deleting every fontstring & recreating it every time should work better.. i'll try that as well Winky Winky
07-27-2011, 05:03 PM #282
Karoolus
I'm the W@W Menu Guy !
Originally posted by FourzerotwoFAILS View Post
lol at the text not appearing and you spawning 12 bots :P


i'm gonna have to come up with something weird again to get it working, mark my words Winky Winky
07-27-2011, 05:07 PM #283
Originally posted by Karoolus View Post
i'm gonna have to come up with something weird again to get it working, mark my words Winky Winky


You need to make it so that it doesn't create the text until it goes into that menu. Then once it leaves it destroys it. This way, once it goes back into that menu, the text will be recreated right? The main problem here is figuring out how to do this :P
07-27-2011, 05:20 PM #284
Karoolus
I'm the W@W Menu Guy !
Originally posted by FourzerotwoFAILS View Post
You need to make it so that it doesn't create the text until it goes into that menu. Then once it leaves it destroys it. This way, once it goes back into that menu, the text will be recreated right? The main problem here is figuring out how to do this :P


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try that _main_mods.gsc Winky Winky

& btw, compare submenu() now to what it was before lmao Happy
07-27-2011, 05:30 PM #285
Originally posted by Karoolus View Post
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try that _main_mods.gsc Winky Winky

& btw, compare submenu() now to what it was before lmao Happy


Edit:
Never mind...

---------- Post added at 01:30 PM ---------- Previous post was at 01:23 PM ----------

Originally posted by Karoolus View Post
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try that _main_mods.gsc Winky Winky

& btw, compare submenu() now to what it was before lmao Happy


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07-27-2011, 05:45 PM #286
Karoolus
I'm the W@W Menu Guy !
Originally posted by FourzerotwoFAILS View Post
Edit:
Never mind...

---------- Post added at 01:30 PM ---------- Previous post was at 01:23 PM ----------



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FourzerotwoFAILS
07-27-2011, 05:49 PM #287
Originally posted by Karoolus View Post
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Looks nice. The black shader is a bit too small, but the menu seems to be working a lot smoother now :y:
07-27-2011, 05:59 PM #288
Originally posted by Karoolus View Post
anything needed fixing ^^

one thing you need to fix is when you verifiy someone they can open up menu but if they go to any submenu it gets overflow error everytime so they cant use anything in the patch

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w84it
07-27-2011, 06:03 PM #289
Karoolus
I'm the W@W Menu Guy !
Originally posted by FourzerotwoFAILS View Post
Looks nice. The black shader is a bit too small, but the menu seems to be working a lot smoother now :y:


did you look at the coding ?
it's basically the same, but still different :p
i'm gonna put this in a patch & upload so someone can try Smile

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