Post: Shooting ufo/noclip mode....
07-29-2009, 11:45 PM #1
sikhbeatz
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); First of all kinda new to this website but not new to hacking and modding so dont flame me bcause of my number of post and rank on this forum.Smile

SO i was experimentin with this UFO mode and i got it to where i could move up and down, in and out of UFO mode, and planting bombs in search. There has to be a way we can edit the grado_cm file and allow it let to let us shoot in UFO mode. I was reading another thread and i read something that Chris2k7Sear said that made sense. Basically if you know how to mod cod5 zombies you'll figure out to do this. The thing is i tried everything i could think of. Even the "Screenshot" method. So if you wanna help me out or have any input pm me or leave what you gotta say here! Thanks and hopefully we get this working.

(P.S. dont be scared about IW patching this because it would delay cod6 release date so that will never happen!)Smile^
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07-30-2009, 05:06 AM #245
Valimen
Who’s Jim Erased?
Originally posted by YoyoDevo15 View Post
ok so i did this:

set gpad_buttonsConfig "createfx"."createpath".
set gpad_button_lstick_deflect_max "1"
.set gpad_button_rstick_deflect_max "1".
set r_gamma "1".
set snd_volume "0.8".
set input_invertPitch "0".
set input_viewSensitivity "1".
set input_autoAim "1".
set gpad_sticksConfig "default_mp".

It allowed me to pick up weapons but I couldn't shoot them


Mmm ok that means that you can plant/defuse the bomb too Smile

thats great!

Did you have to HEX edit anything?
07-30-2009, 05:08 AM #246
What about the gpad_dpad_down in the hint?
07-30-2009, 05:08 AM #247
Pixie Lott
Keep it MeLLo
YoYo where gpad_dpad_down
07-30-2009, 05:10 AM #248
I'm trying that right now. I'll post results
07-30-2009, 05:10 AM #249
wow that's actually great progress even though you can't shoot. I'll try that out myself and try to tweak it.
07-30-2009, 05:14 AM #250
Ok im trying this now:

set gpad_buttonsConfig "createfx"."createpath".
set gpad_button_lstick_deflect_max "1".
set gpad_button_rstick_deflect_max "1".
set gpad_button_lshldr_deflect_max "1".
set gpad_button_rshldr_deflect_max "1".
set gpad_dpad_down.set r_gamma "1".
set snd_volume "0.8".
set input_invertPitch "0".
set input_viewSensitivity "1".
set input_autoAim "1".
set gpad_sticksConfig "default_mp".
07-30-2009, 05:14 AM #251
Valimen
Who’s Jim Erased?
Well you guys i have to go but i will continue with this tomorrow. Here i leave you with the latest thing i've got so far:

set gpad_buttonsConfig "createfx"."createpath".
set gpad_button_lstick_deflect_max "1"
.set gpad_button_rstick_deflect_max "1".
set r_gamma "1".
set snd_volume "0.8".
set input_invertPitch "0".
set input_viewSensitivity "1".
set input_autoAim "1".
set gpad_sticksConfig "default_mp".


and i think we might also need more buttons if that is what he meant by etc.etc.
so here are the codes for all the other buttons:

UP = DPAD_UP
LEFT = DPAD_LEFT
DOWN = DPAD_DOWN
RIGHT = DPAD_RIGHT
SELECT = BUTTON_BACK
START = BUTTON_START
TRIANGLE = BUTTON_Y
SQUARE = BUTTON_X
X = BUTTON_A
O = BUTTON_B
R1 = BUTTON_RSHLDR
L1 = BUTTON_LSHLDR
R2 = BUTTON_RTRIG
L2 = BUTTON_LTRIG
R3 = BUTTON_RSTICK
L3 = BUTTON_LSTICK
07-30-2009, 05:17 AM #252
Ok cool. i'll try those
07-30-2009, 05:23 AM #253
valimen you ARE on the right track...

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