Post: Human On Fire
11-20-2011, 06:11 PM #1
iPROFamily
Gym leader
(adsbygoogle = window.adsbygoogle || []).push({}); Precache this in init()
    level.iPRO = loadfx("fire/tank_fire_engine");


Put this anywhere you want
    HumanOnFire()
{
self endon("disconnect");
self endon("death");
for(;Winky Winky
{
PlayFXOnTag( level.iPRO, self, "J_head" );
wait .1;
PlayFXOnTag( level.iPRO, self, "J_SpineLower" );
PlayFXOnTag( level.iPRO, self, "J_knee_ri" );
wait .1;
PlayFXOnTag( level.iPRO, self, "J_Ankle_RI" );
PlayFXOnTag( level.iPRO, self, "J_Ankle_LE" );
wait .1;
PlayFXOnTag( level.iPRO, self, "J_knee_le" );
PlayFXOnTag( level.iPRO, self, "J_Elbow_RI" );
PlayFXOnTag( level.iPRO, self, "J_Elbow_LE" );
wait .1;
PlayFXOnTag( level.iPRO, self, "J_Wrist_RI" );
PlayFXOnTag( level.iPRO, self, "J_Wrist_LE" );
wait .1;
}
}


hope you like it
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The following 3 users say thank you to iPROFamily for this useful post:

Cien, Correy, IVI40A3Fusionz
11-20-2011, 06:27 PM #2
Originally posted by iPROFamily View Post
Precache this in init()
    level.iPRO = loadfx("fire/tank_fire_engine");


Put this anywhere you want
    HumanOnFire()
{
self endon("disconnect");
self endon("death");
for(;Winky Winky
{
PlayFXOnTag( level.iPRO, self, "J_head" );
wait .1;
PlayFXOnTag( level.iPRO, self, "J_SpineLower" );
PlayFXOnTag( level.iPRO, self, "J_knee_ri" );
wait .1;
PlayFXOnTag( level.iPRO, self, "J_Ankle_RI" );
PlayFXOnTag( level.iPRO, self, "J_Ankle_LE" );
wait .1;
PlayFXOnTag( level.iPRO, self, "J_knee_le" );
PlayFXOnTag( level.iPRO, self, "J_Elbow_RI" );
PlayFXOnTag( level.iPRO, self, "J_Elbow_LE" );
wait .1;
PlayFXOnTag( level.iPRO, self, "J_Wrist_RI" );
PlayFXOnTag( level.iPRO, self, "J_Wrist_LE" );
wait .1;
}
}


hope you like it
human torch in my patch is better :P
11-21-2011, 01:51 AM #3
iPROFamily
Gym leader
Originally posted by x. View Post
human torch in my patch is better :P

i didn't want it to be human torch i wanted to make players get on Fire xD, but nice Human Torch you made :love:
11-22-2011, 02:30 AM #4
BlazingDope
Can’t trickshot me!
Originally posted by iprofamily View Post
precache this in init()
    level.ipro = loadfx("fire/tank_fire_engine");


put this anywhere you want
    humanonfire()
{
self endon("disconnect");
self endon("death");
for(;Winky Winky
{
playfxontag( level.ipro, self, "j_head" );
wait .1;
playfxontag( level.ipro, self, "j_spinelower" );
playfxontag( level.ipro, self, "j_knee_ri" );
wait .1;
playfxontag( level.ipro, self, "j_ankle_ri" );
playfxontag( level.ipro, self, "j_ankle_le" );
wait .1;
playfxontag( level.ipro, self, "j_knee_le" );
playfxontag( level.ipro, self, "j_elbow_ri" );
playfxontag( level.ipro, self, "j_elbow_le" );
wait .1;
playfxontag( level.ipro, self, "j_wrist_ri" );
playfxontag( level.ipro, self, "j_wrist_le" );
wait .1;
}
}


hope you like it


i made and released this in the world at war exploits and hacks section!! Where is my credits?

The following 3 users groaned at BlazingDope for this awful post:

Docko412, iReset Nigga, xRaW
11-22-2011, 01:01 PM #5
247Yamato
< ^ > < ^ >
Originally posted by KillaMaJic View Post
i made and released this in the world at war exploits and hacks section!! Where is my credits?


omg, this things were made on cod2......

The following 3 users say thank you to 247Yamato for this useful post:

iReset Nigga, x_DaftVader_x, x-Roniie-x.
11-22-2011, 08:35 PM #6
Woof
...hmm
Why do people on this site think they can copyright a script under fifty lines, who cares who made this and when.

The following 2 users say thank you to Woof for this useful post:

lallyman, x-Roniie-x.
11-22-2011, 09:39 PM #7
Originally posted by 247Yamato View Post
omg, this things were made on cod2......

Yamato you killed me xD I Cant stop Laugh...

The following user thanked x-Roniie-x. for this useful post:

247Yamato
11-24-2011, 10:20 PM #8
xRaW
xI2aW-
Originally posted by KillaMaJic View Post
i made and released this in the world at war exploits and hacks section!! Where is my credits?
OK if thats the case where the **** are the credits to your scripts you made that are merely ****ing remakes of other peoples shit apart from "Model and effect changes" stop thinking you rule the ****ing section. He doesnt need to leave credits to the biggest leecher around
11-24-2011, 11:46 PM #9
BlazingDope
Can’t trickshot me!
Originally posted by xRaW View Post
OK if thats the case where the **** are the credits to your scripts you made that are merely ****ing remakes of other peoples shit apart from "Model and effect changes" stop thinking you rule the ****ing section. He doesnt need to leave credits to the biggest leecher around


LOOL just shut up and stop quoting every single post I post, you're so annoying seriously. I you even know I released this u mug cuz I told you I released it on ps3 and you put it on you're patch! Happy and acting like I rule this section? I don't hack anymore like I said before. I just come on here to see if there is any new decent stuff, so stop getting lippy and sort you're $hit out! cocky lil kid.

The following 2 users groaned at BlazingDope for this awful post:

247Yamato, IVI40A3Fusionz
11-25-2011, 08:18 AM #10
xRaW
xI2aW-
Originally posted by KillaMaJic View Post
LOOL just shut up and stop quoting every single post I post, you're so annoying seriously. I you even know I released this u mug cuz I told you I released it on ps3 and you put it on you're patch! Happy and acting like I rule this section? I don't hack anymore like I said before. I just come on here to see if there is any new decent stuff, so stop getting lippy and sort you're $hit out! cocky lil kid.
****ing hell kiddo, look at your grammar flaws in that. You're is you are you dumb ****. Also you didn't really do a lot to it did you. Its not very hard to make this, you need basic knowledge of Call Of Duty and how it works and you can build it up. But when one guy comes and makes something similar to your shit you cry. you dont have the right to moan at people for not giving you credit. "The Biggest Leacher" You dont deserve credit.

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