Originally posted by x.
It's basically the same there are just a few missing functions.. eg: notifyonPlayerCommand(); MagicBullet(); Foreach(); and a few others...
Couldn't you just make your own functions to do the same thing?
notifyonPlayerCommand( notify, command) {
self endon("death");
for(; {
self waittill(command);
self notify(notify);
} }
Seems that that would work to me.