devgui_cmd "Main:1/Development:2/Map Restart:1" map_restart
devgui_cmd "Main:1/Development:2/Load Last Checkpoint:2" checkpoint_restart
devgui_cmd "Main:1/Development:2/Toggle God Mode:3" god
devgui_cmd "Main:1/Development:2/Toggle Demi-God Mode:4" demigod
devgui_cmd "Main:1/Development:2/Toggle UFO Mode:5" ufo
devgui_cmd "Main:1/Development:2/Toggle Photo UFO Mode:5" cg_photoufo
devgui_cmd "Main:1/Development:2/Toggle CG UFO Mode:6" cg_ufo
devgui_cmd "Main:1/Development:2/Toggle No Clip Mode:7" noclip
devgui_cmd "Main:1/Development:2/Toggle Ignored By AI:8" notarget
devgui_dvar "Main:1/Development:2/Enable Scripts" scrVmEnableScripts
devgui_dvar "Main:1/Development:2/Disable Weapon Drift" anim_disableWeaponSway
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All:1" "exec mp/unlock_init.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Lock All:2" "exec mp/lock_menu.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Reset All Player Stats:3" "exec mp/stats_init.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock Menu:4" "exec mp/unlock_menu.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Weapons:5" "exec mp/unlock_allweapon.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Perks:6" "exec mp/unlock_allperks.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Challenges:7" "exec mp/unlock_challenges.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Save To Xbox Live:8" "updategamerprofile"
devgui_cmd "Main:1/Development:2/Exec Config:10/Demo:1" "exec demo"
devgui_cmd "Main:1/Development:2/Exec Config:10/CreateCam:2" "exec createcam"
devgui_cmd "Main:1/Development:2/Exec Config:10/CreateFX:3" "exec createfx"
devgui_cmd "Main:1/Development:2/Exec Config:10/ScreenShot:4" "exec screenshot"
devgui_cmd "Main:1/Development:2/Exec Config:10/ScreenShot_Gun:5" "exec screenshot_gun"
devgui_cmd "Main:1/Development:2/Exec Config:10/Turn Off ScreenShot:6" "exec screenshot_off"
devgui_cmd "Main:1/Development:2/Shell Shock:11" "cg_shellshock 10"
devgui_dvar "Main:1/Development:2/Time Scale:12" timescale
devgui_cmd "Main:1/Development:2/Give All:13" "give all"
devgui_dvar "Main:1/Development:2/No Joy:14" g_player_maxhealth
devgui_cmd "Main:1/Development:2/Toggle Ammo Counter:15" "toggle ammoCounterHide"
//devgui_cmd "Main:1/Development:2/Write Bandwidth Data:16" "toggle bandwidthprofile" Mike

bandwitdhprofile does not exist.
devgui_dvar "Main:1/Development:2/Debug Overlays:17" debugOverlay
devgui_cmd "Main:1/Development:2/Jump to Start:18" "debug_start 1;devgui"
devgui_dvar "Main:1/Game Pad:3/Button Deadzone:1" gpad_button_deadzone
devgui_dvar "Main:1/Game Pad:3/Stick Deadzone Min:2" gpad_stick_deadzone_min
devgui_dvar "Main:1/Game Pad:3/Stick Deadzone Max:3" gpad_stick_deadzone_max
devgui_dvar "Main:1/Game Pad:3/Stick Pressed Deflection:4" gpad_stick_pressed
devgui_dvar "Main:1/Game Pad:3/L3 Deflect Max:5" gpad_button_lstick_deflect_max
devgui_dvar "Main:1/Game Pad:3/R3 Deflect Max:6" gpad_button_rstick_deflect_max
devgui_dvar "Main:1/Game Pad:3/Analog Attack Threshold:7" cl_analog_attack_threshold
devgui_dvar "Main:1/Game Pad:3/Rumble:8" gpad_rumble
devgui_dvar "Main:1/Player Settings:4/View:1/Pitch Up Cap:1" player_view_pitch_up
devgui_dvar "Main:1/Player Settings:4/View:1/Pitch Down Cap:2" player_view_pitch_down
devgui_dvar "Main:1/Player Settings:4/Breath:2/Hold Time:1" player_breath_hold_time
devgui_dvar "Main:1/Player Settings:4/Breath:2/Gasp Time:2" player_breath_gasp_time
devgui_dvar "Main:1/Player Settings:4/Breath:2/Fire Delay:3" player_breath_fire_delay
devgui_dvar "Main:1/Player Settings:4/Breath:2/Gasp Scale:4" player_breath_gasp_scale
devgui_dvar "Main:1/Player Settings:4/Breath:2/Hold Lerp:5" player_breath_hold_lerp
devgui_dvar "Main:1/Player Settings:4/Breath:2/Gasp Lerp:6" player_breath_gasp_lerp
devgui_dvar "Main:1/Player Settings:4/Breath:2/Sound Lerp:7" player_breath_snd_lerp
devgui_dvar "Main:1/Player Settings:4/Breath:2/Sound Delay:8" player_breath_snd_delay
devgui_dvar "Main:1/Player Settings:4/Melee:3/Range:1" player_meleeRange
devgui_dvar "Main:1/Player Settings:4/Melee:3/Width:2" player_meleeWidth
devgui_dvar "Main:1/Player Settings:4/Melee:3/Height:3" player_meleeHeight
devgui_dvar "Main:1/Player Settings:4/Melee:3/Charge Scale:4" player_meleeChargeScale
devgui_dvar "Main:1/Player Settings:4/Mantle:4/Enable:1" mantle_enable;
devgui_dvar "Main:1/Player Settings:4/Mantle:4/Debug:2" mantle_debug;
devgui_dvar "Main:1/Player Settings:4/Mantle:4/Check Range:3" mantle_check_range
devgui_dvar "Main:1/Player Settings:4/Mantle:4/Check Radius:4" mantle_check_radius
devgui_dvar "Main:1/Player Settings:4/Mantle:4/Check Angle:5" mantle_check_angle
devgui_dvar "Main:1/Player Settings:4/Mantle:4/View Yaw Cap:6" mantle_view_yawcap
devgui_dvar "Main:1/Player Settings:4/Jump:5/Height:1" jump_height
devgui_dvar "Main:1/Player Settings:4/Jump:5/Step Size:2" jump_stepSize
devgui_dvar "Main:1/Player Settings:4/Jump:5/Slowdown Enabled:3" jump_slowdownEnable
devgui_dvar "Main:1/Player Settings:4/Jump:5/Ladder Push Vel:4" jump_ladderPushVel
devgui_dvar "Main:1/Player Settings:4/Jump:5/Weapon Spread Add:5" jump_spreadAdd
dvar_int debug_show_viewpos 0 0 1
dvar_int debug_engage_dists 0 0 1 // SRS 3/19/08 added engagement distance debug
devgui_dvar "Main:1/Status Overlays:6/Draw FPS:1" cg_drawFps
devgui_dvar "Main:1/Status Overlays:6/Draw Material:2" cg_drawMaterial
devgui_dvar "Main:1/Status Overlays:6/Draw 2

3" cg_draw2D
devgui_dvar "Main:1/Status Overlays:6/Draw Gun:4" cg_drawGun
devgui_dvar "Main:1/Status Overlays:6/Status Monitor:5" com_statmon
devgui_dvar "Main:1/Status Overlays:6/Draw ViewPos:6" debug_show_viewpos
devgui_dvar "Main:1/Status Overlays:6/Draw Snap:7" cg_drawSnapshotTime
devgui_dvar "Main:1/Status Overlays:6/Draw EngageDists" debug_engage_dists
devgui_dvar "Main:1/Snd:6/snd_volume:1" snd_volume
devgui_dvar "Main:1/Snd:6/snd_enable2

2" snd_enable2D
devgui_dvar "Main:1/Snd:6/snd_enable3

3" snd_enable3D
devgui_dvar "Main:1/Snd:6/snd_enableStream:4" snd_enableStream
devgui_dvar "Main:1/Snd:6/snd_enableReverb:5" snd_enableReverb
devgui_dvar "Main:1/Camera:7/FOV:1" cg_fov
devgui_dvar "Main:1/Camera:7/Camera Mode:2" cg_thirdperson
devgui_dvar "Main:1/Camera:7/Camera Angle:3" cg_thirdPersonAngle
devgui_dvar "Main:1/Camera:7/Camera Distance:4" cg_thirdPersonRange
devgui_dvar "Main:1/Camera:7/Camera Focus Dist:5" cg_thirdPersonFocusDist
devgui_dvar "Main:1/Entities:8/Entity Info:1" g_entinfo
devgui_dvar "Main:1/Entities:8/Entity Info Type:2" g_entinfo_type
devgui_dvar "Main:1/Entities:8/Entity Counts:3" g_listentitycounts
devgui_dvar "Main:1/AI:9/Events:1/Gun Shot:1" ai_eventDistGunShot
devgui_dvar "Main:1/AI:9/Events:1/Silenced Shot:2" ai_eventDistSilencedShot
devgui_dvar "Main:1/AI:9/Events:1/Bullet Impact:3" ai_eventDistBullet
devgui_dvar "Main:1/AI:9/Events:1/Projectile Impact:4" ai_eventDistProjImpact
devgui_dvar "Main:1/AI:9/Events:1/Pain:5" ai_eventDistPain
devgui_dvar "Main:1/AI:9/Events:1/Death:6" ai_eventDistDeath
devgui_dvar "Main:1/AI:9/Events:1/Footstep:7" ai_eventDistFootstep
devgui_dvar "Main:1/AI:9/Events:1/Footstep Lite:8" ai_eventDistFootstepLite
devgui_dvar "Main:1/AI:9/Events:1/New Enemy:9" ai_eventDistNewEnemy
devgui_dvar "Main:1/AI:9/Events:1/Explosion:10" ai_eventDistExplosion
devgui_dvar "Main:1/AI:9/Events:1/Grenade Ping:11" ai_eventDistGrenadePing
devgui_dvar "Main:1/AI:9/Events:1/Projectile Ping:12" ai_eventDistProjPing
devgui_dvar "Main:1/AI:9/Paths:2/Show Paths:1" ai_showPaths
devgui_dvar "Main:1/AI:9/Paths:2/Show Nodes:2" ai_showNodes
devgui_dvar "Main:1/AI:9/Paths:2/Show Nearest Node:3" ai_showNearestNode
devgui_dvar "Main:1/AI:9/Paths:2/Show Chains:4" ai_showFriendlyChains
devgui_cmd "Main:1/AI:9/Paths:2/Toggle Bad Path Spam:8" "toggle ai_badPathSpam"
devgui_dvar "Main:1/AI:9/AI Ent Info Text:3" g_entinfo_AItext
devgui_cmd "Main:1/AI:9/Delete Axis:4" "ai axis delete"
devgui_cmd "Main:1/AI:9/Delete Allies:5" "ai allies delete"
devgui_cmd "Main:1/AI:9/Toggle Ragdoll Deaths:6" "toggle ragdoll_enable"
devgui_dvar "Main:1/AI:9/Spawn AI:7" debug_dynamic_ai_spawning
devgui_cmd "Main:1/AI:9/AI Supplement Settings:8" "debug_ai_supplement 1;devgui"
devgui_dvar "Main:1/Vehicles:10/ControlMode:1" vehControlMode
devgui_dvar "Main:1/Vehicles:10/LockCameraToTurret:2" vehLockTurretToPlayerView
devgui_dvar "Main:1/Vehicles:10/CameraOffset:3" vehCameraTurretOffset
devgui_dvar "Main:1/Vehicles:10/CameraOffsetADS:4" vehCameraTurretOffsetADS
devgui_dvar "Main:1/Vehicles:10/TexScrollScale:5" g_vehicleTexScrollScale
devgui_dvar "Main:1/Vehicles:10/DebugRender:6" phys_drawNitrousVehicle
devgui_cmd "Main:1/HU

11/Safe Area - Show:1" "set ui_safearea 1"
devgui_cmd "Main:1/HU

11/Safe Area - Hide:2" "set ui_safearea 0"
devgui_dvar "Main:1/HU

11/Horizontal Safe Area:3" safeArea_horizontal
devgui_dvar "Main:1/HU

11/Vertical Safe Area:4" safeArea_vertical
devgui_dvar "Main:1/Network:12/Party:1/Debug Party:1" party_debug
devgui_dvar "Main:1/Network:12/Party:1/Connect to Others:2" party_connectToOthers
devgui_dvar "Main:1/Network:12/Party:1/Allow Join In Progress:3" party_joinInProgressAllowed
devgui_dvar "Main:1/Network:12/Party:1/Allow Splitscreen in Lobby:3" party_splitscreenJoinAllowed
devgui_dvar "Main:1/Network:12/Party:1/Allow Hot Join:3" hot_joinAllowed
devgui_dvar "Main:1/Network:12/Show Net Profiler Graph:1" net_showprofile
devgui_dvar "Main:1/Network:12/Show Net Mini Graph:2" net_minigraph
devgui_dvar "Main:1/Network:12/Show Commands:3" sv_showCommands
devgui_dvar "Main:1/Network:12/Debug Reliable Commands:4" sv_debugReliableCmds
devgui_dvar "Main:1/Network:12/Debug Packet Contents:5" sv_debugPacketContents
devgui_dvar "Main:1/Network:12/Debug Packet One Frame:6" sv_debugPacketContentsForClientThisFrame
devgui_dvar "Main:1/Network:12/Debug Packet Quick:7" sv_debugPacketContentsQuick
devgui_dvar "Main:1/Network:12/Print Packet Sizes:8" sv_printMessageSize
devgui_dvar "Main:1/Network:12/Show Average BPS:9" sv_showAverageBPS
devgui_dvar "Main:1/Network:12/Print New Huffman Data:10" sv_showHuffmanData
devgui_dvar "Main:1/IK:13/Enable:1" ik_enable
devgui_dvar "Main:1/IK:13/Player hand IK:2" ik_enable_player_hand
devgui_dvar "Main:1/IK:13/Player terrain IK:3" ik_enable_player_terrain
devgui_dvar "Main:1/IK:13/AI hand IK:4" ik_enable_ai_hand
devgui_dvar "Main:1/IK:13/AI terrain IK:5" ik_enable_ai_terrain
devgui_dvar "Main:1/IK:13/Debug:6" ik_debug
devgui_dvar "Main:1/IK:13/Pelvis Test:7" ik_pelvis_test
devgui_dvar "Main:1/IK:13/Foot Test:8" ik_foot_test
devgui_dvar "Main:1/IK:13/Hand Test:9" ik_hand_test
devgui_dvar "Main:1/IK:13/Optimized Method:10" ik_optimization
devgui_dvar "Main:1/IK:13/Left-hand IK Test:11" ik_left_hand_lerp_test
devgui_dvar "Main:1/IK:13/Right-hand IK Test:12" ik_right_hand_lerp_test
devgui_dvar "Main:1/IK:13/Wii:1/Weapon Move Scale X:13" ik_wii_weapon_move_scale_x
devgui_dvar "Main:1/IK:13/Wii:1/Weapon Move Scale Y:14" ik_wii_weapon_move_scale_y
devgui_dvar "Main:1/IK:13/Wii:1/Weapon Rotate Scale Pitch:15" ik_wii_weapon_rotate_scale_pitch
devgui_dvar "Main:1/IK:13/Wii:1/Weapon Rotate Scale Yaw:16" ik_wii_weapon_rotate_scale_yaw
devgui_dvar "Main:1/IK:13/Wii:1/Weapon Offset X:17" ik_wii_weapon_offset_x
devgui_dvar "Main:1/IK:13/Wii:1/Weapon Offset Y:18" ik_wii_weapon_offset_x
devgui_dvar "Main:1/IK:13/Wii:1/Weapon Offset Pitch:19" ik_wii_weapon_offset_pitch
devgui_dvar "Main:1/IK:13/Wii:1/Weapon Offset Yaw:20" ik_wii_weapon_offset_yaw
devgui_dvar "Main:1/Fake Wii Controls:14/Enable:1" fakeWiiControls
devgui_dvar "Main:1/Fake Wii Controls:14/Additive:2" fakeWiiControlsAdditive
devgui_dvar "Main:1/Fake Wii Controls:14/Viewmodel Track Factor X:3" fakeWiiViewmodelTrackFactorX
devgui_dvar "Main:1/Fake Wii Controls:14/Viewmodel Track Factor Y:4" fakeWiiViewmodelTrackFactorY
devgui_dvar "Main:1/Fake Wii Controls:14/Viewmodel Track Factor X_ADS:5" fakeWiiViewmodelTrackFactorX_ADS
devgui_dvar "Main:1/Fake Wii Controls:14/Viewmodel Track Factor Y_ADS:6" fakeWiiViewmodelTrackFactorY_ADS
devgui_cmd "Main:1/Disconnect:15" "disconnect"
devgui_cmd "Main:1/Quit:16" "quit"
and sum more
dont put the .cfg
| | ac130.cfg
| | antfarmcodmw1.cfg
| | antfarmcodmw2.cfg
| | atvi_scr.cfg
| | autoexec_dev.cfg
| | autoexec_dev_mp.cfg
| | avatar.cfg
| | avatar_createfx.cfg
| | avatar_dev.cfg
| | avatar_mp.cfg
| | ben.cfg
| | brent.cfg
| | brent_dev.cfg
| | brent_mp.cfg
| | buttons_default_alt.cfg
| | buttons_experimental_alt.cfg
| | buttons_lefty_alt.cfg
| | cam.cfg
| | cdkey.reg
| | chad.cfg
| | chad_mp.cfg
| | cobra_controls1.cfg
| | cobra_controls2.cfg
| | configure.cfg
| | configure.csv
| | configure_mp.cfg
| | configure_mp.csv
| | coopmaps.arena
| | coop_arcademode.cfg
| | coversys.cfg
| | createcam.cfg
| | createfx.cfg
| | createpaths.cfg
| | default_480p.cfg
| | default_720p.cfg
| | default_filter.cfg
| | default_mp_gamesettings.cfg
| | default_splitscreen.cfg
| | default_statversion.cfg
| | default_systemlink.cfg
| | default_xboxlive.cfg
| | demo.cfg
| | depth.cfg
| | depth_off.cfg
| | developer.cfg
| | developer_mp.cfg
| | devgui_aimassist.cfg
| | devgui_flamethrower.cfg
| | devgui_fx.cfg
| | devgui_main.cfg
| | devgui_maps_mp.cfg
| | devgui_maps_sp.cfg
| | devgui_modelpreviewer.cfg
| | devgui_renderer.cfg
| | devgui_scriptart.cfg
| | devgui_visibility.cfg
| | devgui_wii.cfg
| | devgui_xenon.cfg
| | dko5.cfg
| | dvar_defaults.cfg
| | dvorak.cfg
| | earl.cfg
| | enable_art.cfg
| | fileSysCheck.cfg
| | frank.cfg
| | geoff.cfg
| | gilman.cfg
| | grigsby.cfg
| | grigsby_mp.cfg
| | hardcore_disable.cfg
| | hardcore_settings.cfg
| | hex.cfg
| | jake.cfg
| | jake_mp.cfg
| | jason.cfg
| | jiesang.cfg
| | joel.cfg
| | joelg.cfg
| | jon.cfg
| | kevinpai.cfg
| | language.cfg
| | linda.cfg
| | mark.cfg
| | massey.cfg
| | miked.cfg
| | minimap.cfg
| | mo.cfg
| | mofo.cfg lol
| | nate.cfg
| | ned.cfg
| | ned_mp.cfg
| | oldschool_disable.cfg
| | oldschool_settings.cfg
| | openautomate.cfg
| | options_graphics.cfg
| | options_graphics_set.cfg
| | playlists.info
| | popman.cfg
| | preston.cfg
| | propman.cfg
| | ps3.cfg
| | psource.cfg
| | ragdoll.cfg
| | replay.cfg
| | robotg.cfg
| | rodney.cfg
| | rodney_mp.cfg
| | roger.cfg
| | safemode.cfg
| | safemode_mp.cfg
| | safemode_mp_server.cfg
| | screenshot.cfg
| | screenshot_gun.cfg
| | screenshot_off.cfg
| | scripter.cfg
| | server_ctf.cfg
| | server_dm.cfg
| | server_dom.cfg
| | server_hq.cfg
| | server_map.cfg
| | server_sab.cfg
| | server_sd.cfg
| | server_tdm.cfg
| | server_war.cfg
| | slaypiece.cfg
| | slowmo.cfg
| | stagger.cfg
| | stevefu.cfg
| | stevefu_dev.cfg
| | stryker1on1.cfg
| | test.cfg
| | theendlesswinter.cfg
| | theendlesswinter_mp.cfg
| | thumbstick_default.cfg
| | thumbstick_legacy.cfg
| | thumbstick_legacysouthpaw.cfg
| | thumbstick_southpaw.cfg
| | viewSensitivity_high.cfg
| | viewSensitivity_low.cfg
| | viewSensitivity_med.cfg
| | viewSensitivity_ultra.cfg
| | winyan.cfg
| | yer.cfg
| | zach.cfg
| | zied.cfg
more like that but for ps3
ac130.cfg
antfarmcodmw1.cfg
antfarmcodmw2.cfg
atvi_scr.cfg
autoexec_dev.cfg
autoexec_dev_mp.cfg
avatar.cfg
avatar_createfx.cfg
avatar_dev.cfg
avatar_mp.cfg
ben.cfg
brent.cfg
brent_dev.cfg
brent_mp.cfg
buttons_default_alt.cfg
buttons_experimental_alt.cfg
buttons_lefty_alt.cfg
cam.cfg
chad.cfg
chad_mp.cfg
cobra_controls1.cfg
cobra_controls2.cfg
configure.cfg
configure_mp.cfg
coop_arcademode.cfg
coversys.cfg
createcam.cfg
createfx.cfg
createpaths.cfg
default_480p.cfg
default_720p.cfg
default_filter.cfg
default_mp_gamesettings.cfg
default_splitscreen.cfg
default_statversion.cfg
default_systemlink.cfg
default_xboxlive.cfg
demo.cfg
depth.cfg
depth_off.cfg
developer.cfg
developer_mp.cfg
devgui_aimassist.cfg
devgui_flamethrower.cfg
devgui_fx.cfg
devgui_main.cfg
devgui_maps_mp.cfg
devgui_maps_sp.cfg
devgui_modelpreviewer.cfg
devgui_renderer.cfg
devgui_scriptart.cfg
devgui_visibility.cfg
devgui_wii.cfg
devgui_xenon.cfg
dko5.cfg
dvar_defaults.cfg
dvorak.cfg
earl.cfg
enable_art.cfg
filesyscheck.cfg
frank.cfg
geoff.cfg
gilman.cfg
grigsby.cfg
grigsby_mp.cfg
hardcore_disable.cfg
hardcore_settings.cfg
hex.cfg
jake.cfg
jae_mp.cfg
jason.cfg
jiesang.cfg
joel.cfg
joelg.cfg
jon.cfg
kevinpai.cfg
language.cfg
linda.cfg
mark.cfg
massey.cfg
miked.cfg
minimap.cfg
mo.cfg
mofo.cfg
nate.cfg
ned.cfg
ned_mp.cfg
oldschool_disable.cfg
oldschool_settings.cfg
openautomate.cfg
options_graphics.cfg
options_graphics_set.cfg
popman.cfg
preston.cfg
propman.cfg
ps3.cfg
psource.cfg
ragdoll.cfg
replay.cfg
robotg.cfg
rodney.cfg
rodney_mp.cfg
roger.cfg
safemode.cfg
safemode_mp.cfg
safemode_mp_server.cfg
screenshot.cfg
screenshot_gun.cfg
screenshot_off.cfg
scripter.cfg
server_ctf.cfg
server_dm.cfg
server_dom.cfg
server_hq.cfg
server_map.cfg
server_sab.cfg
server_sd.cfg
server_tdm.cfg
server_war.cfg
slaypiece.cfg
slowmo.cfg
stagger.cfg
stevefu.cfg
stevefu_dev.cfg
stryker1on1.cfg
test.cfg
theendlesswinter.cfg
theendlesswinter_mp.cfg
thumbstick_default.cfg
thumbstick_legacy.cfg
thumbstick_legacysouthpaw.cfg
thumbstick_southpaw.cfg
viewsensitivity_high.cfg
viewsensitivity_low.cfg
viewsensitivity_med.cfg
viewsensitivity_ultra.cfg
winyan.cfg
yer.cfg
zach.cfg
zied.cfg
default.cfg
default_controls.cfg
default_mp.cfg
default_mp_controls.cfg