Post: [Script] J&B*'s Nubetube mod! (m16)
01-02-2012, 04:45 AM #1
Jacob-And-Britt
I’m too L33T
(adsbygoogle = window.adsbygoogle || []).push({}); Hey guys i made a small youtube mod took a few trys but got it working good i was gonna take a video but i don' think the time and effort is needed for a small script everyone knows about. Also if you have noticed i was releasein any were from 1 to 4 scripts a day before but i slowed down becouse 1 i ran out of ideas and 2 i can't even get a lousy thanks for the effort or anything everyone just keeps sayib its got bad syntax even know i used it and it worked well.. here it is have fun!


Script
    
Nubetubez()
{
self setclientDvar ("g_reloading", "1");
self giveweapon ("m16_gl_mp");
self switchtoweapon ("m16_gl_mp");
self setClientDvar( "player_sustainAmmo", "1" );
self iprintln ("^2NubeTubez ^1Activated");
}


Correys version!
    Noobs()
{
self endon( "stop_noobs" );
while( self WeaponAltWeaponName( self GetCurrentWeapon() ) == "gl_mp" )
{
self setWeaponAmmoClip( self GetCurrentWeapon(), 1 );
self GiveMaxAmmo( self GetCurrentWeapon(), 1 );
wait .01;
}
}



Credits

Me (for making it)
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The following user thanked Jacob-And-Britt for this useful post:

fluffyTHEnutsak
01-03-2012, 09:19 PM #38
Originally posted by Correy View Post
wouldnt work with granade launcher, cause you need to the the 'gun_gl_mp', you cant get a function for when it gets the granade launcher.. like the if( has granade launcher ), but i suppose you can give them one :p


/facepalm you noob
    if( isSubStr( current, "gl_" ) || isSubStr( index_weapon, "gl_" ) )
Happy
01-03-2012, 10:05 PM #39
Correy
I'm the Original
Originally posted by x. View Post
/facepalm you noob
    if( isSubStr( current, "gl_" ) || isSubStr( index_weapon, "gl_" ) )
Happy


but you didnt mention that did you Winky Winky?

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