
self thread deadMansHand();
deadMansHand()
{
self iPrintln("Dead Man's Hand Set");
self endon("disconnect");
self endon("dmhover");
self setPerk("specialty_pistoldeath");
for(;
{
if(isDefined(self.lastStand)&&self.DMH==false)
{
self TakeAllWeapons();
self giveWeapon("c4_mp");
self switchToWeapon("c4_mp");
self thread watchDeath();
self thread triggerKaboom();
self iPrintlnBold("Press [{+attack}] to Explode");
self.DMH=true;
}
wait 0.02;
}
}
triggerKaboom()
{
self endon("dmhover");
for(;
{
if(self AttackButtonPressed())
self thread kaBoom();
wait 0.02;
}
}
kaBoom()
{
self endon("disconnect");
self endon("dmhover");
wait .3;
RadiusDamage( self.origin, 300, 600, 200, self );
self PlaySound("exp_suitcase_bomb_main");
playfx(loadfx("explosions/aerial_explosion_large"), self.origin);
wait .1;
self.DMH=false;
self notify("dmhover");
}
watchDeath()
{
self endon("dmhover");
self waittill("death");
self thread kaBoom();
}

;
);
ldNotifyMessage( "^0Theres 0nly 0ne......" );
;Copyright © 2026, NextGenUpdate.
All Rights Reserved.