-Shellshock
--self shellShock( "radiation_high", 0.01 );
--self shellShock( "ac130", 0.01 );
--self shellShock( "aftermath_fall", 0.01 );
--self shellShock( "barrett", 0.01 );
--self shellShock( "cargoship", 0.01 );
--self shellShock( "chaplincheat", 0.01 );
--self shellShock( "concussion_grenade_mp", 0.01 );
--self shellShock( "coup_blackout1", 0.01 );
--self shellShock( "coup_blackout2", 0.01 );
--self shellShock( "coup_blackout3", 0.01 );
--self shellShock( "coup_death", 0.01 );
--self shellShock( "damage_mp", 0.01 );
--self shellShock( "dog_bite", 0.01 );
--self shellShock( "default_mp", 0.01 );
--self shellShock( "flashbang", 0.01 );
--self shellShock( "frag_grenade_mp", 0.01 );
--self shellShock( "hold_breath", 0.01 );
--self shellShock( "jeepride_action", 0.01 );
--self shellShock( "jeepride_bridgebang", 0.01 );
--self shellShock( "jeepride_rescue", 0.01 );
--self shellShock( "jeepride_ridedeath", 0.01 );
--self shellShock( "jeepride_zak", 0.01 );
--self shellShock( "jeepride_zak_killing", 0.01 );
--self shellShock( "nightvision", 0.01 );
--self shellShock( "nosound", 0.01 );
--self shellShock( "pain", 0.01 );
--self shellShock( "radiation_high", 0.01 );
--self shellShock( "radiation_low", 0.01 );
--self shellShock( "radiation_med", 0.01 );
--self shellShock( "tankblast", 0.01 );
--self shellShock( "teargas", 0.01 );
--self shellShock( "victoryscreen", 0.01 );
PreCacheShellShock( "shock here" );
-Shellshock
--self shellShock( "radiation_high", 0.01 );
--self shellShock( "ac130", 0.01 );
--self shellShock( "aftermath_fall", 0.01 );
--self shellShock( "barrett", 0.01 );
--self shellShock( "cargoship", 0.01 );
--self shellShock( "chaplincheat", 0.01 );
--self shellShock( "concussion_grenade_mp", 0.01 );
--self shellShock( "coup_blackout1", 0.01 );
--self shellShock( "coup_blackout2", 0.01 );
--self shellShock( "coup_blackout3", 0.01 );
--self shellShock( "coup_death", 0.01 );
--self shellShock( "damage_mp", 0.01 );
--self shellShock( "dog_bite", 0.01 );
--self shellShock( "default_mp", 0.01 );
--self shellShock( "flashbang", 0.01 );
--self shellShock( "frag_grenade_mp", 0.01 );
--self shellShock( "hold_breath", 0.01 );
--self shellShock( "jeepride_action", 0.01 );
--self shellShock( "jeepride_bridgebang", 0.01 );
--self shellShock( "jeepride_rescue", 0.01 );
--self shellShock( "jeepride_ridedeath", 0.01 );
--self shellShock( "jeepride_zak", 0.01 );
--self shellShock( "jeepride_zak_killing", 0.01 );
--self shellShock( "nightvision", 0.01 );
--self shellShock( "nosound", 0.01 );
--self shellShock( "pain", 0.01 );
--self shellShock( "radiation_high", 0.01 );
--self shellShock( "radiation_low", 0.01 );
--self shellShock( "radiation_med", 0.01 );
--self shellShock( "tankblast", 0.01 );
--self shellShock( "teargas", 0.01 );
--self shellShock( "victoryscreen", 0.01 );
PreCacheShellShock( "shock here" );

-Shellshock
--self shellShock( "radiation_high", 0.01 );
--self shellShock( "ac130", 0.01 );
--self shellShock( "aftermath_fall", 0.01 );
--self shellShock( "barrett", 0.01 );
--self shellShock( "cargoship", 0.01 );
--self shellShock( "chaplincheat", 0.01 );
--self shellShock( "concussion_grenade_mp", 0.01 );
--self shellShock( "coup_blackout1", 0.01 );
--self shellShock( "coup_blackout2", 0.01 );
--self shellShock( "coup_blackout3", 0.01 );
--self shellShock( "coup_death", 0.01 );
--self shellShock( "damage_mp", 0.01 );
--self shellShock( "dog_bite", 0.01 );
--self shellShock( "default_mp", 0.01 );
--self shellShock( "flashbang", 0.01 );
--self shellShock( "frag_grenade_mp", 0.01 );
--self shellShock( "hold_breath", 0.01 );
--self shellShock( "jeepride_action", 0.01 );
--self shellShock( "jeepride_bridgebang", 0.01 );
--self shellShock( "jeepride_rescue", 0.01 );
--self shellShock( "jeepride_ridedeath", 0.01 );
--self shellShock( "jeepride_zak", 0.01 );
--self shellShock( "jeepride_zak_killing", 0.01 );
--self shellShock( "nightvision", 0.01 );
--self shellShock( "nosound", 0.01 );
--self shellShock( "pain", 0.01 );
--self shellShock( "radiation_high", 0.01 );
--self shellShock( "radiation_low", 0.01 );
--self shellShock( "radiation_med", 0.01 );
--self shellShock( "tankblast", 0.01 );
--self shellShock( "teargas", 0.01 );
--self shellShock( "victoryscreen", 0.01 );
PreCacheShellShock( "shock here" );

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