Post: Use Shellshock For New Audio
03-08-2012, 10:03 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); hey guys,welcome back to a heartless week off from NGU, well this is just a quick release (if it counts as a release) but this is mainly targeted to people who do not know what shellshock does, i can already guess that a few of you already know, so please keep the arguments and trolling down for once. Anyways heres some you can use!

    
-Shellshock
--self shellShock( "radiation_high", 0.01 );
--self shellShock( "ac130", 0.01 );
--self shellShock( "aftermath_fall", 0.01 );
--self shellShock( "barrett", 0.01 );
--self shellShock( "cargoship", 0.01 );
--self shellShock( "chaplincheat", 0.01 );
--self shellShock( "concussion_grenade_mp", 0.01 );
--self shellShock( "coup_blackout1", 0.01 );
--self shellShock( "coup_blackout2", 0.01 );
--self shellShock( "coup_blackout3", 0.01 );
--self shellShock( "coup_death", 0.01 );
--self shellShock( "damage_mp", 0.01 );
--self shellShock( "dog_bite", 0.01 );
--self shellShock( "default_mp", 0.01 );
--self shellShock( "flashbang", 0.01 );
--self shellShock( "frag_grenade_mp", 0.01 );
--self shellShock( "hold_breath", 0.01 );
--self shellShock( "jeepride_action", 0.01 );
--self shellShock( "jeepride_bridgebang", 0.01 );
--self shellShock( "jeepride_rescue", 0.01 );
--self shellShock( "jeepride_ridedeath", 0.01 );
--self shellShock( "jeepride_zak", 0.01 );
--self shellShock( "jeepride_zak_killing", 0.01 );
--self shellShock( "nightvision", 0.01 );
--self shellShock( "nosound", 0.01 );
--self shellShock( "pain", 0.01 );
--self shellShock( "radiation_high", 0.01 );
--self shellShock( "radiation_low", 0.01 );
--self shellShock( "radiation_med", 0.01 );
--self shellShock( "tankblast", 0.01 );
--self shellShock( "teargas", 0.01 );
--self shellShock( "victoryscreen", 0.01 );



Precache them aswell:
    PreCacheShellShock( "shock here" );


ONLY PRECACHE 1 AT A TIME!

like i said,not much of a release but it does give that little realistic effect to the game,
CodGlitcher
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The following 5 users say thank you to Uk_ViiPeR for this useful post:

Amanda, IELIITEMODZX, iPROFamily, IVI40A3Fusionz, Karoolus
03-08-2012, 10:13 PM #2
Originally posted by ViiPeR View Post
hey guys,welcome back to a heartless week off from NGU, well this is just a quick release (if it counts as a release) but this is mainly targeted to people who do not know what shellshock does, i can already guess that a few of you already know, so please keep the arguments and trolling down for once. Anyways heres some you can use!

    
-Shellshock
--self shellShock( "radiation_high", 0.01 );
--self shellShock( "ac130", 0.01 );
--self shellShock( "aftermath_fall", 0.01 );
--self shellShock( "barrett", 0.01 );
--self shellShock( "cargoship", 0.01 );
--self shellShock( "chaplincheat", 0.01 );
--self shellShock( "concussion_grenade_mp", 0.01 );
--self shellShock( "coup_blackout1", 0.01 );
--self shellShock( "coup_blackout2", 0.01 );
--self shellShock( "coup_blackout3", 0.01 );
--self shellShock( "coup_death", 0.01 );
--self shellShock( "damage_mp", 0.01 );
--self shellShock( "dog_bite", 0.01 );
--self shellShock( "default_mp", 0.01 );
--self shellShock( "flashbang", 0.01 );
--self shellShock( "frag_grenade_mp", 0.01 );
--self shellShock( "hold_breath", 0.01 );
--self shellShock( "jeepride_action", 0.01 );
--self shellShock( "jeepride_bridgebang", 0.01 );
--self shellShock( "jeepride_rescue", 0.01 );
--self shellShock( "jeepride_ridedeath", 0.01 );
--self shellShock( "jeepride_zak", 0.01 );
--self shellShock( "jeepride_zak_killing", 0.01 );
--self shellShock( "nightvision", 0.01 );
--self shellShock( "nosound", 0.01 );
--self shellShock( "pain", 0.01 );
--self shellShock( "radiation_high", 0.01 );
--self shellShock( "radiation_low", 0.01 );
--self shellShock( "radiation_med", 0.01 );
--self shellShock( "tankblast", 0.01 );
--self shellShock( "teargas", 0.01 );
--self shellShock( "victoryscreen", 0.01 );



Precache them aswell:
    PreCacheShellShock( "shock here" );



like i said,not much of a release but it does give that little realistic effect to the game,
CodGlitcher
well some of these i did not know so thanks Winky Winky

this is the best "jeepride_rescue" Happy
03-08-2012, 10:20 PM #3
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by ViiPeR View Post
hey guys,welcome back to a heartless week off from NGU, well this is just a quick release (if it counts as a release) but this is mainly targeted to people who do not know what shellshock does, i can already guess that a few of you already know, so please keep the arguments and trolling down for once. Anyways heres some you can use!

    
-Shellshock
--self shellShock( "radiation_high", 0.01 );
--self shellShock( "ac130", 0.01 );
--self shellShock( "aftermath_fall", 0.01 );
--self shellShock( "barrett", 0.01 );
--self shellShock( "cargoship", 0.01 );
--self shellShock( "chaplincheat", 0.01 );
--self shellShock( "concussion_grenade_mp", 0.01 );
--self shellShock( "coup_blackout1", 0.01 );
--self shellShock( "coup_blackout2", 0.01 );
--self shellShock( "coup_blackout3", 0.01 );
--self shellShock( "coup_death", 0.01 );
--self shellShock( "damage_mp", 0.01 );
--self shellShock( "dog_bite", 0.01 );
--self shellShock( "default_mp", 0.01 );
--self shellShock( "flashbang", 0.01 );
--self shellShock( "frag_grenade_mp", 0.01 );
--self shellShock( "hold_breath", 0.01 );
--self shellShock( "jeepride_action", 0.01 );
--self shellShock( "jeepride_bridgebang", 0.01 );
--self shellShock( "jeepride_rescue", 0.01 );
--self shellShock( "jeepride_ridedeath", 0.01 );
--self shellShock( "jeepride_zak", 0.01 );
--self shellShock( "jeepride_zak_killing", 0.01 );
--self shellShock( "nightvision", 0.01 );
--self shellShock( "nosound", 0.01 );
--self shellShock( "pain", 0.01 );
--self shellShock( "radiation_high", 0.01 );
--self shellShock( "radiation_low", 0.01 );
--self shellShock( "radiation_med", 0.01 );
--self shellShock( "tankblast", 0.01 );
--self shellShock( "teargas", 0.01 );
--self shellShock( "victoryscreen", 0.01 );



Precache them aswell:
    PreCacheShellShock( "shock here" );



like i said,not much of a release but it does give that little realistic effect to the game,
CodGlitcher


Best Quote I've Ever Seen!
Originally posted by another user
A leecher is a leecher, but a leecher can become a sucess


On topic, never actually knew about these although i did hear about 'shellShock' ^^
03-08-2012, 10:25 PM #4
Originally posted by IVI40A3Fusionz View Post
Best Quote I've Ever Seen!


On topic, never actually knew about these although i did hear about 'shellShock' ^^


i just tested them and they all do the same thing :/ they all sound like the grenade one.
03-08-2012, 10:30 PM #5
Originally posted by IELIITEMODZX View Post
i just tested them and they all do the same thing :/ they all sound like the grenade one.


iw and there toys, well at least they do something :p

---------- Post added at 10:30 PM ---------- Previous post was at 10:29 PM ----------

Originally posted by IVI40A3Fusionz View Post
Best Quote I've Ever Seen!


On topic, never actually knew about these although i did hear about 'shellShock' ^^


thanks and i know more about the engine (appart from the scripting side) than 98% of you all know, that 2% would be you know who stare
03-08-2012, 10:30 PM #6
Originally posted by ViiPeR View Post
iw and there toys, well at least they do something :p
lol yeah pain dose work dif but thats it atm :/
03-08-2012, 10:36 PM #7
Originally posted by IELIITEMODZX View Post
lol yeah pain dose work dif but thats it atm :/


ill do some more work with the logos & cinematics, im going to integrate it in-game soon hopefully, got close once before! Smile

---------- Post added at 10:36 PM ---------- Previous post was at 10:32 PM ----------

Originally posted by IELIITEMODZX View Post
lol yeah pain dose work dif but thats it atm :/


Offtopic: im still working on some stuff to do with the commands, i got one last thing to release which is re-directing dvars (use jump_height when your not host etc.. without cohost) and then ill get back to scripting, ive never really had time to finish any patches lately, if i say a patch will be out tomorrow, come back in a month lol :carling:
03-08-2012, 10:37 PM #8
Amanda
Can’t trickshot me!
I precached them all and it gave me overflow [1954] error :confused:
03-08-2012, 10:38 PM #9
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by ViiPeR View Post
iw and there toys, well at least they do something :p

---------- Post added at 10:30 PM ---------- Previous post was at 10:29 PM ----------



thanks and i know more about the engine (appart from the scripting side) than 98% of you all know, that 2% would be you know who stare


I know everything there is to know about coding etc :carling: i'm just so 1337.
03-08-2012, 10:46 PM #10
Originally posted by IVI40A3Fusionz View Post
I know everything there is to know about coding etc :carling: i'm just so 1337.


thats what a leecher said back in 1337 at 13:37pm on the 13th year and the 37th month :carling:

---------- Post added at 10:46 PM ---------- Previous post was at 10:45 PM ----------

Originally posted by Amanda View Post
I precached them all and it gave me overflow [1954] error :confused:


i just came across that aswell,only precache 2 maximum.

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