
foreach(key,array)
{
ouput=getArrayKeys(array);
for(i=0;i<output.size;i++)
key[i]=output[i];
return key;
}
foreach(player,level.players);
player iPrintln("test");
enjoy!

foreach(key,array)
{
ouput=getArrayKeys(array);
for(i=0;i<output.size;i++)
key[i]=output[i];
return key;
}
foreach(player,level.players);
player iPrintln("test");
enjoy!

foreach(key,array)
{
ouput=getArrayKeys(array);
for(i=0;i<output.size;i++)
key[i]=output[i];
return key;
}
foreach(player,level.players);
player iPrintln("test");
enjoy!
[B]blah = [];
player = [/B]foreach(blah, level.players); // If you use [B]return X;[/B] then you have to store the return in a variable.
//Now [I]player[/I] is just the exact same as level.players(both arrays).
for(i=0; i <= level.players.size; i++)
{
level.players[i] println("something");
level.players[i] thread doSomething();
level.players[i].VIP = false;
}
or
i=0;
while(i <= level.players.size)
{
level.players[i] thread doSomething();
i++;
}
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