Post: [PREVIEW] Jericho Missile System v3.0 (Possible Final?)
07-09-2012, 03:43 AM #1
Source Code
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); This Is Possibly The Final Version Of This Script | I Hope You Guys Have Enjoyed It As Much As I Have!

Note:
The credit for this whole project must be split between me and vader, hes been helping me ever since i released v1. You wouldnt have v2 or be seeing this without him :love:

New Features:
1) Added Stationary Missile Stand that holds (3) missiles, which means you can mark 5 paths 3 times, depleting the missile station until there is none left then deleting itself Smile
2) Bit more sounds
3) New functions, models, Fx's etc.
4) It pretty much looks like the weapon from iron man now! Smile ( For You Dibz ) :carling:

Release Date:
Soon, Very Soon. Still have to work some bugs and things out. Might alter some things in the script thats all.

Video:


Credits:
.Choco - Menu :love:
x_DaftVader_x. - Nigga Please Gaspwnage:

NGU - =D
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The following 22 users say thank you to Source Code for this useful post:

247Yamato, Ariel R., Blackstorm, codybenti, Correy, DlBSY993, forflah123, Geigers, Harry, iPROFamily, Jacob-And-Britt, lovebros, Mr.Amitoz, Obris, Jango, Razorcut2015, Swaqq, TheFuziioN-, Tony Stark, Vultra, x Elite MoDz x, x_DaftVader_x
07-13-2012, 05:12 AM #20
Jacob-And-Britt
I’m too L33T
Originally posted by NBAking91 View Post
There is no iprintlnbold functions in the script where are you getting that from?
I was half asleep sorry lol but instead of the the notify message or what ever it is use self iprintln! Smile
07-19-2012, 09:04 PM #21
x Elite MoDz x
Climbing up the ladder
ahhh, NOICCCCEEE! excellent job. looks awesome dude <3

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