Il like adding medal pages. I may never get 8 kill anf 9 kill to complete Master Killer title though. I am going for Nuked Out.
Originally posted by coho24
Completely agree.......SMG's are the weapon of choice because of map design, not because they are overpowered.
EXACTLY! MW2 assault rifles would struggle on a game with maps designed for close quarters and game modes like kill confirmed forcing you to rush more and a perk like Ghost also forcing you to rush.
SMGs on MW3 were way better but those maps catered to more play styles.
Originally posted by ResistTheSun
Dear god! Treyarch taken some time looking at the numbers have you not.
Overall a very good patch
The SMG with suppressor nerf is unnecessary. SMG range with suppressors aren't exceptional by any means. They tried to force people into rushing which is dumb because why force people into a playing style. That being said why mess with the weapons synonymous with rushing?
People want to use LMGs and Assault rifles on cqb areas on the map so of course SMGs and Shotguns will be better.
I use SMGs 80% of the time. They game nerfed Ghost and made UAVs really useful so to combat that Ghost with Suppressor. I mean I would probably use AR and head glitch all game if that is most effective.
Also the Swarm anf Lodestar nerfs has bad player defense written all over it. Streaks aren't difficult but no good players are giving up Lodestar and Swarms often.
Streaks are really powerful but aren't easy to get especially compared to MW2 or Modern Welfare 3's Support. Don't force us to rush then nerf our rushing weapons because poor players give up Swarms. Nerf that damn Hunter Killer bullshit these scrubs use /rant LMAO
Edit: I will say they may have barely tweaked anything like they did when they supposedly addes recoil to PDW and MSMC. So this may be just to appease folks.
I do like the ADS delay fix as well as fixing custom lobby.