Post: Let's talk about 'Nades
02-27-2013, 07:01 PM #1
Porter_Justice
Cake is a lie
(adsbygoogle = window.adsbygoogle || []).push({}); In this thread I want to talk about Tactical and Lethal Grenades. I will explain why I hate certain types of nades but also why there is little reason to not use them.

I will say I use Tactical Mask in all my classes except two and it is a must have to counter those Shock Charges and people tossing concussions/flash bangs.

Frag Grenades: Treyarch definitely has a hard-on for these. In BO1 and BO2 these are super powerful. What I hate about them is people LITERALLY just toss them when they spawn and pray. Go try and capture a B flag on any map and listen to how many Frag pins you hear bouncing and rolling around. This borderlines on Nooby to me personally but a well cooked grenade kill is rewarding.

C4: I am guilty of using these, in fact my 6th most kills come from these. More kills with these than Assault Rifles haha. People seem to hate these but unlike frags you can't just throw them from spawn hoping for a bounce and they are very good for taking people out of camp spots in buildings. I love throwing these in the windows overlooking B Flag on Raid, and Overflow. They take timing and I also "panic" C4 if a guy is chasing me.

Semtex: My second favorite because although you can just chuck and pray at least they won't bounce and roll and stick to enemy legs.

EMP GRENADE: This is by far the best tac grenade if not overall nade in this game. It's VERY VERY VERY ANNOYING although the benefits are plenty.

1.) You get 50 score for whoever you kill or gets killed by it(same as other tacs)
2.) It's like a mini radar. Meaning just chuck it in a direction and if you get hitmarker, enemies are there.
3.) It destorys Sentry Guns, Betties, Claymores, Shock Charges, Guardians meaning you could get a 150 score.
4.) This shit works even if you THROW IT AT A FUCKING WALL. Lord help us against the Scavenge users of these.
5.) The most obvious thing it does which is takes out enemy radar for like 10 seconds. Which is really big advantage if the enemy has an Orbital VSAT up since you can just throw it somewhere and bam.

Now I have a Hard-Wired class to counter this and of course that's the positive that they can be countered but holy shit people literally just chuck frags and emp grenades to the heavens and pray. It's pretty clear that as annoying and borderline nooby as it is to throw EMP grenades with no clue if anyone is around it is the best tac equipment. Black Hat was a good choice but that takes a little more effort than throwing some shit in the air.

Seems like since trash players can't get EMPs like they did in MW3(yes I am dissing Support again), they just chuck an EMP nade and although it isn't as strong as MW3's version it lasts 1/3 the time and gets a shit ton of points. I'm not saying EMP nade users are trash btw...

What I have begun to do is just run EMP the streak and call it in the minute enemy calls in Care Package or higher to get my revenge that way :troll: People talk about "overpowered' SMGs/Shotguns and camping, and blah. But I guarantee some of you that complain about that stuff have literally just chucked multiple EMP grenades at walls and pray and throw Frags. My advice is worst case have a Flak Jacket, Hard Wired and Tac Mask class ready to go.
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02-27-2013, 07:14 PM #2
Wondoh
Former Staff
I've never been one to use flak jacket or tac mask on any call of duty, hoewver on black ops 2 I tend to use flak jacket on some of the smaller maps with my SMG's.
Especially when playing Domination as people just launch grenades at flags.

I really should use Tac mask more as EMP grenades piss me off so much!
02-27-2013, 07:24 PM #3
Porter_Justice
Cake is a lie
Originally posted by Wondoh View Post
I've never been one to use flak jacket or tac mask on any call of duty, hoewver on black ops 2 I tend to use flak jacket on some of the smaller maps with my SMG's.
Especially when playing Domination as people just launch grenades at flags.

I really should use Tac mask more as EMP grenades piss me off so much!


Yeah I was a Dexterity guy but honestly though only huge benefit I'd say was getting in and out of buildings quick, the quicker aiming is good but for me not as necessary as avoiding a Shock Charge or being in the middle of an enemy spawn or at an objective moving in quicksand after a Flash or Concussion hit me.

Also EMP nades can only be countered by the Hard Wired perk. Tac Mask does nothing against it sadly...
02-27-2013, 07:42 PM #4
Always use tac mask and flak jacket, fuck shock charges and hunter killers.
02-27-2013, 08:11 PM #5
Hickey
League Champion
I don't use flak jacket on this game I just prefer hard line, however I have noticed grenades chase you, one time I was going down steps and the made chased me 1 by 1, and on express the angle the come in it couldn't bounce the way it did defining physics

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Porter_Justice
02-27-2013, 08:53 PM #6
It seems like lately I've been dying by frags a lot more often, like the damage radius went up or something. I'm torn between flak jacket and light weight, I just feel bogged down without it.

Thanks for this though, I'm definitely going to give EMP nades a shot tonight.
02-27-2013, 09:13 PM #7
JP
Israeli/Palestinian Unity
EMP Grenades are the worst! I throw frags like a mofo though Smile
02-27-2013, 11:26 PM #8
-{OVOXO}-
PSN: awong_
I suppose their power is balanced due to the pick 10 system which now gives a player incentive to invest points in grenades. Honestly, if they were weak as shit everyone would choose it over, let's say, an extra attatchment.
02-28-2013, 01:43 AM #9
FiNal_EleMeNt
Bounty hunter
lets ask treyarch to see how far they could throw a grenade or c4. in the game these could be thrown nearly 50 yards or more, and could toss in the air like a ball. these nades and c4 are not lightweighted, these are pretty heavy.
02-28-2013, 02:01 AM #10
Porter_Justice
Cake is a lie
Originally posted by m3dic8d View Post
It seems like lately I've been dying by frags a lot more often, like the damage radius went up or something. I'm torn between flak jacket and light weight, I just feel bogged down without it.

Thanks for this though, I'm definitely going to give EMP nades a shot tonight.


You know I have NEVER understood the purpose of Lightweight besides the knife clowns in MW2. Being able to run farther or faster seems rather unnecessary unless maybe in a ctf match. Being off a radar, being immune to helicopters and protection from explosions seems so much more useful. I mean I could the times being able to run farther would have saved me compared to being in enemy spawn off radar or capturing B flag while taking frag damage.

Originally posted by OVOXO
I suppose their power is balanced due to the pick 10 system which now gives a player incentive to invest points in grenades. Honestly, if they were weak as shit everyone would choose it over, let's say, an extra attatchment.


Frags always seem powerful in 3arc games. I do enjoy pick 10 though.

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