Post: Treyarch Dev. Releases CoD7 Multiplayer Information!
05-01-2010, 11:03 AM #1
Shepleklet
u mad cuz ur ***git
(adsbygoogle = window.adsbygoogle || []).push({}); First of all, let me just start by saying that I know, this was posted in the news section (by me), but since only a handful of users on this site ever venture into there, I decided it would be a hell of a lot more practical if it was posted in here.

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You may not be at all aware of it at the moment, but there’s a lot of great information about the as-yet-unnamed 7th title in the Call of Duty series, just waiting on their official web forums. It was apparently just a rumour that the new game would be called "Black Ops." Specifically, Treyarch developer Vahn (real name David Vonderhaar – he’s the Multiplayer Design Director for the upcoming CoD game) has posted several hints in a thread on killstreak rewards for the upcoming Call of Duty game – while some of this represents personal opinion, some of what he has to say may well represent the shape that their game is beginning to take.

Originally posted by another user
The main message that we want to impose upon the gaming community is that we, here at Treyarch, do listen to our community to the point that we read every single suggestion that is put to us.


It seems we can expect to see a much more rounded and polished game than Modern Warfare 2, as many posters on the Treyarch boards have called on the developers to learn from Infinity Ward’s mistakes, and Vahn has expressed his agreement on more than one occasion, which makes sense seeing as they are rival companies :p

One of his posts for example shows that he knows what the problems were in MW2, and is said in a very diplomatic fashion.

Originally posted by another user
I am seeing a lot of what I would call the “echo plex.” As fans of the previous games, we have drawn a lot of the same conclusions that many of you are drawing. Solutions to those problems may be different than any specific proposal in any specific post, but I’m glad we (generally speaking) want to go the same direction you want us to go.


In terms of actual game details, here’s a analysis of what can be deduced from Vahn’s posts:

* While they’ve tried having custom killstreaks for each class, that seemed to complicate the ‘purity and speed’ of Create a Class.

* Consequently, it’s fair to assume that customizable killstreaks are all but confirmed.

* At this stage in development, killstreaks stack and carry over if you die, but do not contribute to further killstreaks (hence eliminating the ‘camping for killstreaks’ problem of Modern Warfare 2).

* Treyarch are not fans of Commando, the extended melee range perk in Modern Warfare 2, and it is unlikely to return.

* They’ve tried a ‘manned’ version of the Sentry Gun killstreak, but weren’t fans.

* We may well see a return to pistols as the only available sidearm, or perhaps a choice between pistols and launchers. Vahn and many of the team are not fans of shotguns and machine pistols as secondary weapons – it gives a player ‘too much firepower’.

* The knife may well become a secondary weapon – although Vahn didn’t want to say too much.

* Finally, don’t expect the nuke to return as a killstreak. Vahn says they are not fans of a game-ending killstreak.


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The following 11 users say thank you to Shepleklet for this useful post:

ashbash, B u X, clutch_shoota_7, Elder Legendah, Favo, Meow, MsM94, Super Arsha, TrytoYOLO, xiL3G!T v2, xVii-
06-12-2010, 02:26 AM #29
-_H4CK3R_-
Save Point
Looks like everything i hated about mw2 is being changed Happy well im not counting my eggs before they hatch but im really hoping treyarch is working hard to fix the mistakes IW left behind
06-13-2010, 06:05 PM #30
iiJoKa-x
Climbing up the ladder
Looking Forward To It
06-14-2010, 04:18 AM #31
i like the shottys as side arms. that was the only thing i saw that i didnt like but other than that looks great
06-14-2010, 03:22 PM #32
Webby
Samurai Poster
i might not get this game..
07-16-2010, 01:15 PM #33
If they get rid of commando, lightwieght and possibly the tactical knife and the knifing problem is solved.
I hate the intervention and spas combo, it to overpowered.
Plz bring back zombies!!!
07-18-2010, 08:16 PM #34
* At this stage in development, killstreaks stack and carry over if you die, but do not contribute to further killstreaks (hence eliminating the ?camping for killstreaks? problem of Modern Warfare 2?? what does they mean by the stack and carry over if you die but do not contribute for further kill streaks PLEASE EXPLAIN
07-18-2010, 11:19 PM #35
gazat123
facesmash fu
Originally posted by blake1426 View Post
* At this stage in development, killstreaks stack and carry over if you die, but do not contribute to further killstreaks (hence eliminating the ?camping for killstreaks? problem of Modern Warfare 2?? what does they mean by the stack and carry over if you die but do not contribute for further kill streaks PLEASE EXPLAIN


u will keep your killstreaks until u use them but kills u get with them will not add on to your killstreak
07-19-2010, 10:38 AM #36
ashbash
Space Ninja
LOL i remember saying to all the IW fanboys before mw2 that it will be a terrible game, all i got was shit about how crap treyarch are and how terrible cod5 was.

now they all know mw2 was a terrible game and they've all hopped over to treyarch lol
07-19-2010, 11:01 AM #37
also not a fan of having to get fmj kills for extended mags :/

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