Post: Killstreak ideas?
05-19-2010, 08:23 PM #1
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06-14-2010, 06:47 PM #92
napalm would be a really good killstreak. but might be kinda overpowered depending on what they do with it.
06-15-2010, 01:09 AM #93
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DARKR00
Guest
I think they cant get worse then Mw2 and should go with the basic
3-5-7 or 3-6-10 and have the choice to customize so it brings some good aspect of Mw2.
3= UAV/Counter/Ammo Supply
5= Artillery strike/Motar Strike/Something like a Predator which is controllable
7=Helicopter/Tank 2 mins can be destroyed by 2 rockets or 1 c4 if they are shot at a critical point of the tank/Machine Gun pit its like the sentrey gun but u are the sentry gun
06-15-2010, 01:30 AM #94
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hackzz
Guest
:confused:get 2 extra weapons (select them befor starting game) :confused:
06-15-2010, 04:26 AM #95
Pedobear goes around and kidnaps enemies for 5 minutes.
06-15-2010, 04:47 AM #96
soo the tank is going to fit into salvage and roam around?(wont fit!) and how where is it gonna go in places like highrise? wow...be realistic :puke:
06-15-2010, 06:39 AM #97
graveheat
Bounty hunter
Originally posted by Dreadd View Post
They need to limit the killstreaks

3 - 5 - 7 only, different choices for each, nothing to overpowered.


This is the only idea in this thread that makes sense.


3 Various Team Support streaks

5-Various Aerial Bombing streak

7-Various Air Assault streak


There doesnt need to be anything higher. Just modify the 3-5-7 layout with multiple streak choices for each
06-15-2010, 07:32 AM #98
BuffaloBooker
pwn'n noobs since 1984
I would like to maybe see a class/character type killstreak setup.

For example;
If you are a sniper then ur killstreaks are sniper specific...like after so many kills you become more camoflauged. Or if you are a run n gunner after so many kills you get a refill on ammo/nades ect....

Im not a big fan of all the hardcore killing machines they had in MW2. Killstreaks, IMO, should give the player a SLIGHT advantage...not a chance to repeatedly spawn kill the team..

And im so glad they got rid of nuke...
06-15-2010, 09:36 AM #99
kleszyk
Big Daddy
Originally posted by asdfghjkl67 View Post
soo the tank is going to fit into salvage and roam around?(wont fit!) and how where is it gonna go in places like highrise? wow...be realistic :puke:


are you serious? have you ever played WaW? and who said a level like Highrise was in it?
hello there was a war going on to be worried about making a tall building. the earliest tall was build i think was 1997
06-15-2010, 10:00 AM #100
Zombie hookers attack - 25 kill streak.

On a more serious note, we'll see controlled heli's maybe some sort of controlled targeting UAV that would give away enemy positions to your team-mates. The ultimate team killsreak, AC-130's will probably be there and i'd like to see Dogs make a comeback. Also, maybe it'd be cool to have some sort of anti aircraft streak that comes more often, similar to an EMP but it blows enemy aircraft out of the sky for a while. Definitely a 7-9 ks though. I'd also like to see pinpointed artillery that's more accurate, has a 5 second cooldown, 5 shots and uses a combination of UAV pinpointing and the artillery/airstrike layout we've seen in previous CoD's.

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